FACTION MUSIC STYLES

For collaboration between the different artists creating music and sound for vegastrike.
Oblivion
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FACTION MUSIC STYLES

Post by Oblivion »

In connection with the proposal to renovate music classification, I am asking about what music styles would be suitable for the factions in VS.

Currently I am filling up music needed for all the VS factions. I need input on what is deemed right for each faction.

Pending approval/rejection of proposed music reclassification, I am currently classifying music according to the easiest way to choose music per faction:

Deep Space:
Inhabited Space:
Battle:
Station:

These playlists may contain one or more music in them, and per faction means, every faction and its subfactions/client race has all 4 of them. Ambient music will be added later if someone has the time to record some (suggested: subways, market places, malls, etc.). Threat music is pending until there actually will be additional sources of damage aside from battles. Victory and Loss music playlists will be the same for all factions.

So all the playlists for Andolians would be:
AndolianDeepSpace.m3u
AndolianInhabitedSpace.m3u
AndolianBattle.m3u
AndolianStation.m3u

With an option for:
AndolianThreat.m3u

And separate playlists for all the factions:
Victory.m3u
Loss.m3u

Ambient playlists when they will be available will be in the form of the following:
AndolianRelayAmbient.m3u
AndolianCommerceAmbient.m3u
AndolianDesertPlanetAmbient.m3u
HighbornDesertPlanetAmbient.m3u
..etc. You get the point

As for the main issue to be tackled in this thread: Faction music styles

I have arbitrarily chosen some styles in advance. They can be moved around if deemed inappropriate. Suggestions/Corrections are most welcome, as well as links to sites offering the suggested music with creative commons and or GNU licenses. I am not asking for individual music files (though suggestions of such will be welcome), I am asking for styles that will define what music is appropriate for each faction.

Please note: In my opinion, ALL VS Music, be it human or alien must be based on Human music. It is very difficult to create entirely new music styles for each alien spieces, as well as being unsuitable for the ears of us normal humans. hehe. Music suggestions must be entirely of or variants of the techno genre.

Take note that music chosen for each faction must be indicative of the culture itself. That entails a significant influence on how the factions will be conceptualized. i.e. If Faction X has Indian music, then it must follow that a significant part of their shipstyles, architecture, mode of dress, even appearance must be based directly or obliquely on Indian culture.

So here goes the preliminary classification (still a lot of blanks):

AERA - Sinister techno. Music that slyly promises trouble and possible death. Imagine music that a paranoid psychotic killer would love listening to (and let's pretend it's not "Here We Go 'Round The Mulberry Bush",lol).

ANDOLIAN PROTECTORATE - Far Eastern techno. Marked Japanese and Chinese elements.

CHERRYH MERCANTILE TRUST - I really have no idea. Possibly classical inspired techno?

CONFEDERATION OF INHABITED WORLDS - For factional members, see individual meme-groups. Otherwise see HOMELAND SECURITY.

CONCORDANCE OF ENLIGHTENED ONES("Mechanist") - Industrial techno.

DGN - See SHAPER

FORSAKEN - Middle Eastern music influenced techno.

HIGHBORN - Hispanic music.

HOMELAND SECURITY - Techno with substantial martial influence.

INTERSTELLAR CHURCH OF TRUE FORM'S RETURN ("Luddite") - Techno with elements of human chorus/chants.

INTERSTELLAR SOCIALIST ORGANIZATION - Russian techno.

KLK'K - See ANDOLIAN PROTECTORATE

LEAGUE OF INDEPENDENT HUMAN WORLDS - Various. Pop Techno.

LMPL - See RLAAN ASSEMBLY

MISHTALI - See UNADORNED

NUHLN - See RLAAN ASSEMBLY

PIRATE - Various. Sufficiently berserk or malevolent techno.

PURISTS - New wave druidic techno?? Or would it be better to make Purist music identical to that of the Luddites?

PURTH - See ANDOLIAN PROTECTORATE

RLAAN ASSEMBLY - That's the big question. ;) What would distinguish Rlaans? Probably haunting space music, preferably those with recordings of whales lowing.

SAAHASAYAAY - African Tribal Music inspired Techno?

SHAPERS - Indian techno, preferably with female chorus.

SHMRN - See ANDOLIAN PROTECTORATE

SPACEBORN - Again, comparatively serene techno.

SUL-GATWA EMPIRE("Uln") - Martial yet tribal music.

UNADORNED - Synth techno. Preferably with remixed piano parts.

UNKNOWN - ?? Music evoking mystery?? This music will be played for Ancients & Hoffman's Blobs.

So there... now, to see if any of that was understandable at all. lol

Code: Select all

EDIT
Preliminary Music Assignment:
Aera
	Deep Space:
		1. Huan Ying - Mr. Gelatine
	Inhabited Space:
		1. Kiss of the Spider Llama - Falik
	Battle:
		1. Wallguitar - Mr. Gelatine
	Station:

Andolian Protectorate
	Deep Space:
		1. Orient - Mijo
	Inhabited Space:
	Battle:
		1. Xanthanon - Falik
	Station:

Cherryh Mercantile Trust
	Deep Space:
	Inhabited Space:
	Battle:
	Station:

Concordance of Enlightened Ones
	Deep Space:
	Inhabited Space: 
		1. Unknown Quantity - Mr. Gelatine
	Battle:
	Station:

Confederation of Inhabited Worlds(see Homeland Security)

Dgn (see Shaper)

Forsaken
	Deep Space:
		1. My God the Stars - Falik
		2. Pan's Procession - Falik
		3. Son Of A Sand Flea - Falik
		4. Seduction - Falik
		5. May Day - Falik
		6. The Last Faery - Falik
	Inhabited Space:
		1. Before You Go - Falik
		2. Forever Babylon - Falik
		3. New Falik City - Falik
	Battle:
		1. The Searching Light - Falik
		2. The Ballad Of El Efe - Falik
	Station:
		1. Celtasian Boogie - Falik
		2. One Hump Or Two? - Falik

High-Born
	Deep Space:
		1. When I Look Into Her Eyes - Falik
		2. My Beloved - Falik
		3. The Will Of Love - Falik
	Inhabited Space:
		1. Tabooli Gumbo - Falik
	Battle:
		1. Ramanujan - Cargo Cult
	Station:

Homeland Security (Confed)
	Deep Space:
		1. Entry - Cargo Cult
	Inhabited Space:
		1. Ting - Mr. Gelatine
	Battle:
		1. Dirt - Cargo Cult
	Station:

Interstellar Church of True Form's Return
	Deep Space:
		1. Alchemy - Cargo Cult
	Inhabited Space:
	Battle:
	Station:

Interstellar Socialist Organization
	Deep Space:
		1. Hiphop110 - Mr. Gelatine
	Inhabited Space:
	Battle:
	Station:

Ktah Union(see Andolian Protectorate)

League of Independent Human Worlds
	Deep Space:
		1. Progression 4 - Falik
	Inhabited Space:
		1. Rockibaba - Falik
	Battle:
		1. Ika - Falik
		2. Mezza Messa - Falik
	Station:

Lmpl(see Rlaan)

Luddites(see Interstellar Church of True Form's Return)

Mechanist(see Concordance of Enlightened Ones)

Merchant(see Cherryh Mercantile Trust)
	
Mishtali(see Unadorned)

Nuhln(see Rlaan Assembly)

Pirate
	Deep Space:
		1. Inner Child - Falik
	Inhabited Space:
		1. And Finally - Falik
		2. Electric Butterfly - Falik
	Battle:
		1. Ay Mambo - Falik
	Station:

Purists
	Deep Space:
	Inhabited Space:
	Battle:
	Station:

Purth(see Andolian Protectorate)

Rlaan Assembly
	Deep Space:
	Inhabited Space:
	Battle:
		1. On The Floor - Ambient Teknology
	Station:

Saahasayaay
	Deep Space:
	Inhabited Space:
	Battle:
	Station:

Shapers
	Deep Space:
		1. Click Here - Mijo
		1. Future Past - Mijo
	Inhabited Space:
		1. Fata Morgana - Mijo
	Battle:
	Station:

Shmrn (see Andolian Protectorate)

Spaceborn
	Deep Space:
		1. A Little Like Love - Falik
	Inhabited Space:
	Battle:
	Station:

Sul-Gatwa Empire
	Deep Space:
		1. Goa Life - Ambient Teknology
	Inhabited Space:
	Battle:
		1. Bacchae - Ambient Teknology
	Station:

Unadorned
	Deep Space:
		1. Dilemma - Cargo Cult
	Inhabited Space:
	Battle:
	Station:

Unknown
	Deep Space:
		1. Deirt - Mr. Gelatine
	Inhabited Space:
	Battle:
		1. Them - Ambient Teknology
	Station:
A Step Into Oblivion

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Songs of thoughts only I can hear,
Leave me be to sleep forever,
To dream my dreams,
And sing my hymns,
Of things that will never be...
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Post by klauss »

I urge you to read Ken's thread, as it will be its semi-official inofficial name ;)
Lots of insightful insights in there, with lengthy debates about exactly that.
One major conclusion that you should follow for the time being is that only three major groups will get enough attention to have customized playlists: Humans (as a whole, with specific factions singled out according to their storyline relevace - as of now, nothing, since there's no storyline, but you could say priatious factions like the Luddites could have their own separate playlist), Rlaan and Aeran.
There are numerous insights about Rlaan music in that thread, if you read it from head to toe, and there's something about Aeran too (but not that much - I, in fact, don't know how they should sound - pretty much what you described, but it is much more difficult to realize a "troubling" feeling that what it seems).

BTW: This thread has legs and feels uncomfortable among techy threads, so it decided to move to a more artsy location ;)
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Post by GAlex »

UGH!
tecno give me headace.

what about mixing (argh!) t...tt..ttecno(ouff!) with ambient music, new age usic, jazz, rock, hard rock, and other genres?

and why not classic music which could cover various atmosphere, think of debussy, litzt, chopin, grieg, wagner, orff, and many others.
their music is also fre of rights.

at least, various musical themes could be submitted by the community, provided the file format (mr. .ogg, i presume) and the filenames specifications, splitting the download of the main prg+data from music (like it is now for linux.)
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Post by GAlex »

uhm, klauss beats be on the wool line.

had to read the thread you said, before.
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Post by klauss »

GAlex wrote:uhm, klauss beats be on the wool line.

had to read the thread you said, before.
:?: (Kinda didn't undestand that)

About classical... you know, the music itslef royalty-free, but not their performances. Unless you know of a symphony orchestra that will play it for us just for the joy of it. Hm... I guess not.

Smaller pieces could be possible, though. I, myself, play the piano. My brother the violin, and my sister the cello. That doesn't mean we could play together if we wanted (it's much harder than what you might think), but if that was no obstacle, and if they wanted to (it's a lot of work - who knows if they're willing to), there's the issue that chamber music isn't usually fitting for games. So... it's either symphony orchestra or nothing at all, within games, when classical music comes to play - IMHO.
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Oblivion
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Post by Oblivion »

It walked its way home, I guess... :wink:

Klauss:
I urge you to read Ken's thread,
:oops: I've actually copied it all as htmls and read them at home. But... that thread's basis for providing music is by submitting compositions which takes a loong time with variable results.

My brother and little sister plays the guitar, two of my sisters and my mother plays the piano, one of my sisters sings well, I was band vocalist and can play a bit of guitar, but I wouldn't play for VS tho. haha

Original compositions take a lot of hard work and mixing besides. So, at least for now, if we define something as a framework, we could add to it original compositions as we see fit.

Humans, Aerans, and Rlaans are the major groups. But I really prefer to split them up beforehand. Anyway, Rlaans and client races music are lumped together for the meantime as well as Aerans and client races (Bzbr). I thought I'd concentrate more on humans for now, classifying each faction's music.

As for Rlaan and Aeran music, no, I disagreed with the posts in Ken's thread. imo, making alien music sound too alien clashes with gameplay. They would irritate a player or distract him. We could still find other music that could evoke the alien atmosphere without actually being alien itself.

GALex
what about mixing (argh!) t...tt..ttecno(ouff!) with ambient music, new age usic, jazz, rock, hard rock, and other genres?
it does sound good. Like a compromise between genres. I like classical music (My sister plays some on the piano and she adores Richard Clayderman's music)... but not that much. And as klauss said, it would sound out of place in a spacey game. So finding techno that sounds classical but is still techno is the next best option.

Anyway as suggested, music must be by default in the lowest volume, ambient a bit louder, and finally sound fx at the loudest.

I understand your aversion to some genres, which is why I am asking your opinions on which style is the best. If you know of any free gpl or creative commons music that you would like to suggest, I'd appreciate links. But as for classical per se, I think it would belong only to a faction, let's keep atmosphere's here accurate. :wink:

and a big disclaimer:
Everything I would compile is TEMPORARY. It's just to create a framework of some kind for a solid basis.

btw... :( Magnatune's licensing head didn't reply... ouch. But beatpick promised to help, maybe I can find some more music there. Falik too, seems alright with us using his and her music (they're husband a wife), arghh... licensing.. i told you i was not that good at diplomacy. :D
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Leave me be to sleep forever,
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Post by Bjornredtail »

I rather dissagree on the subject of chamber music. Perhaps it doesn't fit what people would typically expect of a game of this type... Perhaps we do not want to fit such a stereotype.

Of course, if all else fails, we could get together a small string ensemble, and brass section and use fancy eletronic stuff to make it sound like a full symphony.


Secondly, perhpas we could go about this another way... Perhaps a "theme" could be written for all the major races and factions. Then composers at large would then reuse this musical theme with tools of thier chooseing, be it a full symphony orchestra, a small string ensemble or a synthisizer...
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Post by rigelan »

Hmm, I like the theme idea. Just a 16 or 32 bar phrase. Of course with so many different factions, some music would inadvertantly sound alike. Somebody would still need to come up with each one though.

I play trumpet, but just a lone trumpet wouldn't make good background music.
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Post by Oblivion »

Good idea. Themes would make for easier composings. No need for long discussions over a particular music. If anyone comes up with some track with the ideal beat, instruments etc. could serve as a basis. Much like how concept art works for 3dmodels.

BTW: This discussion should be on Mike Ducharme's thread. It's about compositions. :D
A Step Into Oblivion

Dreams of things that will never be,
Songs of thoughts only I can hear,
Leave me be to sleep forever,
To dream my dreams,
And sing my hymns,
Of things that will never be...
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Post by Mike Ducharme »

We've already discussed the idea of themes in the music committee planning thread plus a few chat discussions and we were looking at motives for each race. These motives need not be overtly thematic - it's fine though if a few of them are, but too many full-blown themes as was pointed out would give a feeling of "sameness". Most of them should be able to exist in the background evoking that the race is present without screaming it. These motives can be a specific unusual sequence of musical intervals, rhythms, texture, mode and particular instruments or just one or two of those three.
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Post by Oblivion »

Most of them should be able to exist in the background evoking that the race is present without screaming it.
Agree. It should blend in with the background. Be as unobtrusive or pleasing as required. But then.. that would be risking boredom. But with gameplay being the main focus, it's not a problem with me.
These motives can be a specific unusual sequence of musical intervals, rhythms, texture, mode and particular instruments or just one or two of those three.
Themes should not be based on the music of the individual factions. They have to be based on human perception of the alien cultures. So Rlaans (as JackS have pointed out.. i think :wink: ) like Yo-Yo Ma's music :lol: , it doesn't follow that we emulate Yo-Yo Ma for the Rlaan themes. Rather it should reflect the Rlaan characteric (my own opinion of them, :D ) of being largely benevolent yet with a touch of slyness and calculativeness. An "I'll give you this gift if you give me that gift" or "What would it benefit me if I give you this"? The theme should at least evoke this, but it must be human enough, as it is meant for human ears.. excluding me, I'm an immigrant from Proxima :roll: .

hemes can set the framework, but each track will differ from each other with the emotion they convey. Aerans for example will have paranoid music, but not all of their music will be that threatening. Tweaking the main paranoid theme should produce peaceful music, batle music, threat music, etc.
A Step Into Oblivion

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Songs of thoughts only I can hear,
Leave me be to sleep forever,
To dream my dreams,
And sing my hymns,
Of things that will never be...
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Post by klauss »

Agree with everything in order of appearance (that is, latest said sticks).

I'd say it's safe to open a call for themes, wouldn't you say?
(If it's yes, I can create the thread with the explanations and a call for themes - not too much musical jargon, though, but if Mike wants to add guidelines in that regard, he's free)
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Post by Mike Ducharme »

Hi,

I'd prefer that we get the committee membership established before we put out a call for themes.. We'll want the committee to set the standards and requirements for submissions, as well as approve the themes that are submitted.

Mike
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Post by Oblivion »

I'd prefer that we get the committee membership established before we put out a call for themes
Yeah. It's necessary to get a definite jury panel. unless we want to squabble again on inclusion standards.

So.. :wink:

I nominate Mike Ducharme and Klauss, as acting chairs for now. Methinks you should get a new thread going for more members of the committee.

But it wouldn't hurt to get the "call for themes" thread going while the committee is still being formed. It will get something that needs to be done immediately by the committee. A test, if you want. :wink:
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Post by klauss »

Oblivion wrote:But it wouldn't hurt to get the "call for themes" thread going while the committee is still being formed. It will get something that needs to be done immediately by the committee. A test, if you want. :wink:
That was my idea. Mostly because it will be a whihihile before we have anough submissions to pass judgement.
Oblivion wrote:I nominate Mike Ducharme and Klauss, as acting chairs for now. Methinks you should get a new thread going for more members of the committee.
:D
Have section memberships in mind while nominating, otherwise you risk over/under staffment.
I, for instance, would probably be a Development Liason primarily, and a Creative section secondarily (see? I can't produce music - that doesn't mean anything, as I won't be producing but coordinating - that's the idea of the commitee).

BTW: I would nominate you, Oblivion, as PR guy if you're willing to. I do think you can, you've been doing a great job with Magnatune.
BTW: Magnatune... It's not the place, but... I've been listening to Falik's album, and have been trying to assign them spots on the current playlists. I might get a working Falik-enhanced playlist in a few days (perhaps a couple weeks - remember RL is stopping me, though I've been listening while working, which is the cool thing about it). Those pieces are all too moody to be generally usable (that is... they can't cover every playlist), but it's great for a great deal of places, though.
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Post by Oblivion »

BTW: I would nominate you, Oblivion, as PR guy if you're willing to. I do think you can, you've been doing a great job with Magnatune.
I was scheduled to browse Beatpick but got busy with schoolwork. Beatpick's given the go-ahead on browing their files for inclusion. Now all I need to find is time to do it. :wink:

Nop, not PR but I could help in PR. :wink: Don't forget I'm spending money for online time, and it would be more strained if I alloted a few hours for DLing music. :(

(I've got a slight aversion to leading anything. :) Filipinos hate politics and politicians, hence why we mostly go abroad as skilled workers, not supervisors or executives, and because I'm not sure if I'm up to it. :wink: )
I've been listening to Falik's album, and have been trying to assign them spots on the current playlists. I might get a working Falik-enhanced playlist in a few days (perhaps a couple weeks - remember RL is stopping me, though I've been listening while working, which is the cool thing about it). Those pieces are all too moody to be generally usable (that is... they can't cover every playlist), but it's great for a great deal of places, though.
Glad you liked it. Falik's a great guy, and he did approach us first. Not every playlist sure, but Forsaken at least? I really think it's cool for them. And the quality of it is what I want to see in other VS music.

Oh, RL... *sigh* :wink: hehe. Me too. But as long as it's not stopping us. :D
A Step Into Oblivion

Dreams of things that will never be,
Songs of thoughts only I can hear,
Leave me be to sleep forever,
To dream my dreams,
And sing my hymns,
Of things that will never be...
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Post by Mike Ducharme »

Just to let you guys know about the latest activities:

I've e-mailed northernsounds.com to request permission to post a call for themes and a call for participation in the Music Committee.. Awaiting a response on that front..

I'm drafting up a post to act as a call for participation in the Music Committee.. I'll fire off the draft soon.

Mike
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Post by Oblivion »

e-mailed northernsounds.com to request permission to post a call for themes and a call for participation
Nice! :D

How about posting in some of the gpl/creative commons musicians' forums? that would draw attention too (Tho I hope it won't be taken for spam) :wink:
A Step Into Oblivion

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Songs of thoughts only I can hear,
Leave me be to sleep forever,
To dream my dreams,
And sing my hymns,
Of things that will never be...
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Post by klauss »

Great Mike - I'll try to post the theme guidelines tonight, just before I set in motion the latest monograph fever ;)

Obviously, you're free to correct/comment whatever you want, somehow I feel a certain force coming from you :P, and I trust your judgement.
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Post by Mike Ducharme »

here's the draft announcement for posting up on message boards:

=======================================

JOIN THE VEGA STRIKE MUSIC COMMITTEE TODAY!

Vega Strike (http://vegastrike.sourceforge.net) is an open source space combat simulator game in the style of Wing Commmander, featuring high end 3D graphics and an exciting musical score.

We would like to announce the creation of the Vega Strike Music Committee. The mission of the Music Committee is as follows:

To enhance the musical aspect of the Vega Strike experience through the establishment and maintainence of a series of requirements, guidelines and best practices in regards to its music; ensuring the music submissions meet these requirements and are of sufficient merit to be included in the game; promoting the project to prospective composers; providing training, mentoring, and support services to assist composers with completing their tasks; and, providing Vega Strike's developers with the necessary feedback they need to improve the music component of the game engine.

The Vega Strike team understands that musicians, like many others, have busy schedules. Participation in the Music Committee does NOT mean that you have to commit time to composing music or providing training and mentoring to the composers. We need the help of experienced composers and musicians to set guidelines for the music in the game and also identify what aspects should be included in skills development, training and mentoring sessions for aspiring composers who want to contribute and at the same time enhance their musical skills and knowledge.

In essence, by participating in the Music Committee you will be helping to shape the musical futures of this exciting open source project!

If you would like more information, or to join the Music Committee, please contact me via e-mail or Instant Messenger using the links at the bottom of this posting.

Mike Ducharme
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Post by jackS »

I'd consider changing "style of Wing Commander" to something more along the lines of "mold of Elite / Privateer", but it otherwise looks groovy.
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Joined: Mon Apr 18, 2005 2:40 pm
Location: LS87, Buenos Aires, República Argentina

Post by klauss »

Yep... groovy.
Like... it has grooves. ;)

Nah, really, seems OK.
Just the title seems TOO spammy. Most will read that and think "Spam!".
Oíd mortales, el grito sagrado...
Call me "Menes, lord of Cats"
Wing Commander Universe
Oblivion
Artisan Extraordinaire
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Joined: Tue Mar 21, 2006 10:55 am
Location: Philippines

Post by Oblivion »

imo, please stress some " beggar" words. like VOLUNTEER or ABSOLUTELY FREE, and probably ask permission from the moderators. That would do it. The posts should be sanctioned by the moderators.
A Step Into Oblivion

Dreams of things that will never be,
Songs of thoughts only I can hear,
Leave me be to sleep forever,
To dream my dreams,
And sing my hymns,
Of things that will never be...
Mike Ducharme
Merchant
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Location: Winnipeg, Canada
Contact:

Post by Mike Ducharme »

Hey guys,

I posted the call up at:

http://www.northernsounds.com/forum/for ... y.php?f=32

(I tried to get permission to post from two people there but neither responded.. from reading the terms, becuase this is a non-commercial project there should be no issue)

and:

http://www.soniccontrol.com/cgi-bin/ubb ... forum;f=18

and:

http://www.music4games.net/forum/Forums ... gory_id=29

All of which are forums that composers tend to read. We'll see what kinds of responses we get.

I'm also following up on my own with some specific individuals that I may be able to talk into participating.

Mike
Oblivion
Artisan Extraordinaire
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Joined: Tue Mar 21, 2006 10:55 am
Location: Philippines

Post by Oblivion »

All of which are forums that composers tend to read. We'll see what kinds of responses we get.
Well, good job. I'm still busy atm so I can't contribute much to the efforts here for the meantime. But we'll see when we start getting responses. :P
A Step Into Oblivion

Dreams of things that will never be,
Songs of thoughts only I can hear,
Leave me be to sleep forever,
To dream my dreams,
And sing my hymns,
Of things that will never be...
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