Sounds server code

Development directions, tasks, and features being actively implemented or pursued by the development team.

Sounds server code

Postby pheonixstorm » Thu Mar 15, 2012 9:23 pm

Cleaning out the code atm and run across a lot of references to soundserver in the music.cpp file. Is this safe to remove or does the linux binary still require some of it?
Because of YOU Arbiter, MY kids? can't get enough gas. OR NIPPLE! How does that mkae you feeeel? ~ Halo
User avatar
pheonixstorm
Elite
Elite
 
Posts: 1567
Topics: 113
Joined: Mon Jan 25, 2010 7:03 pm

Share On:

Share on Facebook Facebook Share on Twitter Twitter Share on Digg Digg

Re: Sounds server code

Postby loki1950 » Fri Mar 16, 2012 7:33 am

Why not try a regex and see if you find any other references.But I do think kluass did make soundsever completely redundant.

Enjoy the Choice :)
my box::HP Envy i5-6400 @2Q70GHzx4 8 Gb ram/1 Tb(Win10 64)/3 Tb Mint 18/GTX745 4Gb acer S243HL K222HQL
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and DELL E6400 4GB ram/100 GB HD Mint 17.3 6
User avatar
loki1950
The Shepherd
 
Posts: 5706
Topics: 51
Joined: Fri May 13, 2005 1:37 pm
Location: Ottawa

Re: Sounds server code

Postby klauss » Fri Mar 16, 2012 9:10 am

Nah, it wasn't me.

I actually made a lot of improvements to soundserver back in the day, but it's exactly in linux where it becomes troublesome, because older ALSA installations didn't like multiple processes contending for single-stream DACs. AC3 codecs require software downmixing and it was poorly configured in most linux distros back in the day.

I'm confident it would work a lot better nowadays, but I am on the road to making it all become redundant with the new SUCSS soundsystem. It's on the roadmap for 0.5.2 that it will replace the current DJ.

So... yes... soundserver should be purged.
Oíd mortales, el grito sagrado...
Call me "Menes, lord of Cats"
Wing Commander Universe
User avatar
klauss
Elite
Elite
 
Posts: 7243
Topics: 55
Joined: Mon Apr 18, 2005 7:40 am
Location: LS87, Buenos Aires, República Argentina


Return to Engine Development

Who is online

Users browsing this forum: No registered users and 1 guest