Call for testing (intel shaders)

Development directions, tasks, and features being actively implemented or pursued by the development team.
Post Reply
klauss
Elite
Elite
Posts: 7243
Joined: Mon Apr 18, 2005 2:40 pm
Location: LS87, Buenos Aires, República Argentina

Call for testing (intel shaders)

Post by klauss »

Hi guys.

I just committed a workaround for an Intel DRI bug I've been experiencing. I was hesitating due to the long term maintainance cost it will cost us, but since MESA doesn't seem inclined to fix the bug before version 8.0, I guess we really need a workaround.

If you have linux and an intel onboard GPU, please try SVN and let me know how it works.

If you have linux and an AMD GPU, try too. AMD also uses MESA, though it usually fares better than Intel.

If you have anything else, also try it ;-) (to make sure it didn't break for everyone else).

Please try all shader levels.
Oíd mortales, el grito sagrado...
Call me "Menes, lord of Cats"
Wing Commander Universe
Post Reply