Glut - deprecated?

Development directions, tasks, and features being actively implemented or pursued by the development team.

Glut - deprecated?

Postby strook » Wed Jun 22, 2011 5:30 pm

Hi there I plan glut to be deprecated, that means you must use the SDL to compile vegastrike -not a difficult task, since SDL is ported on all aimed systems and easily downloadable and compileable.

This is cause the SDL offers rendering ogre windows.

Maybe I could create a fallback code to use the old vegastrike code without seamless flight if using glut.
plz visit my vegastrike project branch here

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Re: Glut - deprecated?

Postby loki1950 » Wed Jun 22, 2011 6:13 pm

I think that it will most likely be depreciated in the main trunk as well.As you have noticed most of it`s functionality is provided by the SDL libs now.

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Re: Glut - deprecated?

Postby strook » Wed Jun 22, 2011 6:44 pm

i rethought the whole thing: glut can be used, cause rendering output will still be made by vs . until we move completely to ogre, maybe if there will be a better implementation of it.
but we don't need to do that it's too much work for nothing.
plz visit my vegastrike project branch here

plz support VegaOgre by donating to it!

My systems: Mac mini 1, 4gig RAM;
i5 Quad Core 2400, 300mbit WLAN, 1,3Tbyte HD, 60 GB SSD,
nvidia geforce 8400gs 512MB, 6gig RAM with Ubuntu 11.4,
win7 and hackintosh installed
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strook
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Posts: 461
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Joined: Fri Sep 03, 2010 5:10 am


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