Reputation and Turret AI

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Sai
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Reputation and Turret AI

Post by Sai »

Hi

I just started "flying around" here and ingame -for now i got only 2 Questions...

For killing too many militias my reputation is at -100 and i would like to know what i have to kill to make them friends again or perhaps there is another way?
Second and more important - why is my Turret not working?? pressing Ctrl-T as described in the manual to activate does not work

so far for now hope u can help me, Sai

edit: ups - wrong place perhaps, sry
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Post by chuck_starchaser »

If you're playing PR or PU, killing retros and pirates restores your militia reputation.
I believe that Ctrl-T powers-up the turrets, that but you still have to press Ctrl-W to tell them to fire at will.
If indeed you're in the wrong forum, then I can't help you since I don't know which mod you're playing. For Vegastrike I don't know the factions well; but there are pirates and luddites there you can kill.
Sai
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Post by Sai »

yes i play PR - i meant i missed the "help" threads....

nevermind (i hope), thx for answer, but the ctrl-T or Ctrl-W ... does not functioning - i only can go myself into the turret with F1-Ctrl
so theres no autoaim it seems to me, although it is described with the already mentioned Bindings in the manual ... oO

Could this be a bug that has to be patched? or perhaps im too blind...
if here noone knows i have to play without turret, would be senseless in my opinion to give up the "maneuvering" for shooting with the turret, so... hope someone understands me ;)

greetz, Sai

editagain: got no mod up to now - btw.: this could be the prob??
Last edited by Sai on Mon Jun 11, 2007 9:04 am, edited 1 time in total.
micheal_andreas_stahl
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Post by micheal_andreas_stahl »

Just incase your in the wrong forum Vega Strikes Turret commands are:

Ctrl + T targets one Target
Ctrl + P turns Turret AI on.

In PR Ctrl + T still turns on turret AI.
Sai
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Post by Sai »

thx to you too, but i Know that - it only does NOT work ;) as described above


uh Ctrl-P ?? sry was too fast and did not read quite good - i will try
targ collective
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Post by targ collective »

Gemini Gold has no turret AI (although enabling it is pretty simple). Are you playing GG?
Sai
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Post by Sai »

ookay Ctrl-P works - i dont know why theres something else in the manual? u do?
I thought i play the "normal" Remake...
Sai
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Post by Sai »

hmm thanks for the help - im a little confused about all these different versions of the game (dont know what i am playing now ^^)
but anyway it works at least, thx all!!
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Post by micheal_andreas_stahl »

Sai, :? I'm confused! What does Ctrl P do? AFAIK Ctrl P has no use.

Andreas
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Post by targ collective »

Well, Remake and Universe use the same keybindings, so grab whichever one you wish (I recommend Universe; see Dilloh's sig).

If the matter is in doubt you can open up vegastrike.config and look at the keybindings listed there.
Sai
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Post by Sai »

i looked already in the config before i posted here but there stands the normal Ctrl-T command for activating AI

but @Andreas -> i thought u told me before to use CTRL-P ?? im confused too lol

i will try again, cant believe this mezz im producing here ^^ brb
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Post by targ collective »

[Sigh.]

First of all, are you playing Remake or Universe? If you see 'Remake ' on the splash screen then yes, you are. Otherwise it's probably GG.
Sai
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Post by Sai »

please excuse my sillyness or whatever you call this :D

of course its CTRL-T - dont know what i did before, sry again

new Question^^ : when the target i requested the attack to is destroyed... do i have to activate the turret again for the next one with Ctrl-T or does it fire on when i press only CTRL-W without having a Target locked....

(perhaps i should try a little longer before i question you guys oO)

and in the matter of which version im pretty sure now its the Remake cause of the "Splash-screen", i guess thats the starting Scrreen ;)
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Post by targ collective »

Yes, that's the splash screen.

Okay, CTRL-W is fire at will, CTRL-T is attack target, CTRL-R, no, CTRL-O is off. I think.
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Post by micheal_andreas_stahl »

EDIT:

Sorry, you guy's post to fast, Do you have Broadband?

Yeah, Targ has it right.

EDIT of an EDIT:

Ctrl P turns on the turrets of Vega Strike.
Last edited by micheal_andreas_stahl on Mon Jun 11, 2007 10:39 am, edited 2 times in total.
Sai
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Post by Sai »

nice, thanks
PU is the same game with more ships and about 3000 star systems right? and GG a little mor oldfashioned without fanstuff whatever this means - I read a bit - things get clearer...
but in Pu is not more Storyline, right?

edit: Vegastrike and PR is not the same????
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Post by micheal_andreas_stahl »

PU is just an edited, modded PR.
VS Has several billion systems, and about 30 -40 ships.
GG is the purist PR that allows you to only buy 3 ships.
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Post by targ collective »

Not billions. It just feels like billions.
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Post by micheal_andreas_stahl »

No but it might as well be, I got LOST in it.
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Post by targ collective »

Well, yes. Upwards of 2, 3 hundred star systems, more outside the jump network.

EDIT: Turns out the GG team have been busy - they've chased down a few bugs that are still present in PR (therefore PU). I'm hopeful John will elaborate for us.
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Post by Dilloh »

Actually, Gemini Gold and Privateer Remake have the same number of systems and bases, and the next PU will have two more landable locations (hehe), with probably more to come. WCU has a whole map about 8 times larger than any other version, but yet no real gameplay behind it. There were many talks about implementing that map, but we rather go for filling the current map with more life before implementing new systems.
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Post by micheal_andreas_stahl »

We're talking about Vega Strike, Dilloh.

Targ, there are also system that are not shown on the map.
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Post by targ collective »

Yes, that's what I meant by systems outside the jump network.
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