newb help
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thanks i download your mod (canonHUDs1.4fixed.rar) and load my last game (in oxford planet) i can see your 4 ships but when i click one, game is crash and close. whats problem?Dilloh wrote:More shiptypes are also available in the current mod. Follow the link in my signature to download.
after this problem im install Hotfix_1_for_canonHUDs1.4.rar and now downloading PU1.1b6-DSE.rar maybe im install PU1.1b6-DSE.rar and this problem is end
sorry my english very good
OK im install that ferret and fireblade are ok but ferretcvl and other ship crash
i buy ferret but i cant buy fireblade buy button dont work
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The mod will expand in terms of storylines and balance with the next update. Just take a look at the MOD central from time to time, the next update will be announced there.
Targ, you'll be happy to hear that z30 (who actually is the z30 "boss" btw) is quite fond of your new turrets and wants to/will incooperate them into PU. I don't know if this'll happen within the very next version, we have a long list to do and we've put off our users for the longest time now, but consider it to come in in any form - with credits of course!
Targ, you'll be happy to hear that z30 (who actually is the z30 "boss" btw) is quite fond of your new turrets and wants to/will incooperate them into PU. I don't know if this'll happen within the very next version, we have a long list to do and we've put off our users for the longest time now, but consider it to come in in any form - with credits of course!
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what is the best ship in this game? with 40-50 heavy gun 2-3 level 9 generator otc. slowly but very powerfull hugest shipDilloh wrote:The mod will expand in terms of storylines and balance with the next update. Just take a look at the MOD central from time to time, the next update will be announced there.
Targ, you'll be happy to hear that z30 (who actually is the z30 "boss" btw) is quite fond of your new turrets and wants to/will incooperate them into PU. I don't know if this'll happen within the very next version, we have a long list to do and we've put off our users for the longest time now, but consider it to come in in any form - with credits of course!
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If you're looking for a flying tank, the Galaxy Gunship is surely worth the credits. Both the Steltek Scout and the Drone are indestructable, but crap for any pilot. Capships like the Paradigm and the Kamekh can deal with many ships at once, but it is rather annoying to cross space in the speed of a slurg. I'd say, check out the Galaxy Gunship while it still exists in its form.
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thanks i find galaxygs L8 reactor otc. i have some question.Dilloh wrote:If you're looking for a flying tank, the Galaxy Gunship is surely worth the credits. Both the Steltek Scout and the Drone are indestructable, but crap for any pilot. Capships like the Paradigm and the Kamekh can deal with many ships at once, but it is rather annoying to cross space in the speed of a slurg. I'd say, check out the Galaxy Gunship while it still exists in its form.
1 galaxy gunship have 5 medium turret and i have 5 pilot in my cargo. can i use these pilots? or slave?
2 Paradigm and the Kamekh are planet names? or ships names? or who are Paradigm and the Kamekh?
3 Why "S" key is destroy shields %50?
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oo thats good. how can i buy that ships?micheal_andreas_stahl wrote:Paradigm and Kamekh, are cap ships, really corvets (atleast i think so).Bubba wrote:2 Paradigm and the Kamekh are planet names? or ships names? or who are Paradigm and the Kamekh?
now im use-ing galaxy gunship. im install 2 plasma gun and 4 MK1303 alien gun i sell this guns are installed in firesword and buy again and installed my galaxygs this guns are very powerfull weapons now i have 6 gun in galaxygs.
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Ejected pilots can be sold as slaves on most bases, there's no need to enslave them in any way, simply sell them. The turrets work automatically and don't need a crew. Hit CTRL+T and they'll track down your current target, with CTRL+W they'll pick a target on their own. Note that the turrets are not too intelligent, for they1 galaxy gunship have 5 medium turret and i have 5 pilot in my cargo. can i use these pilots? or slave?
1.) don't switch to another target if the first one is out of range
2.) all target the same foe, so if you have someone in front of you and someone behind you, your turrets all target e.g. the foe in front of you - your back turrets waits until the front foe comes in its range, also there'd be plenty of work in your neck
3.) need new orders every time a target is destroyed or jumped out, that means if you sit within an entire enemy fleet and destroy your target, you need to hit CTRL+whatever again for keeping them shooting.
This is a function from the original game, virtually useful within PR - you can save energy by this, e.g. if your ship configuration needs too much reactor energy and you need to afterburn away, just lower your shields to satisfy the energy demand of your ABs.3 Why "S" key is destroy shields %50?
Paradigms can be achieved within the progress of the main campaign, Kamkekhs are currently nowhere to sale - but we're going to change thatoo thats good. how can i buy that ships?
Yes, I left this opportunity for the smarter ones of you The guns are indeed superior for they are best used with good gunners, or with autotrackers.now im use-ing galaxy gunship. im install 2 plasma gun and 4 MK1303 alien gun i sell this guns are installed in firesword and buy again and installed my galaxygs this guns are very powerfull weapons now i have 6 gun in galaxygs.
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yes i change maybe its bug but now ok. im in oxford library. i scanned this arttifact and dont read computer screen very low quality what is next mission? im trying to find and i willShissui wrote:No -- worse -- changing ships results in an automatic fail for all missions or campaigns in progress.targ collective wrote:Did you change your ship for another one? That can bug out missions.
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Go to Palan (system and planet) and talk to the dweeb there, Monkhouse. You'll then have to fly to the mining base in that same system and do missions for..... Murphy I think. After you do those missions and rescue Monkhouse from Palan, you can buy the Demon. Pretty crappy ship but oges fast. While it lets you buy 4 guns, (2 light and two heavy) you can only fire two at one time. Also one of the two missile launchers only lets you get one dumbfire.efeefeefe wrote:yes i change maybe its bug but now ok. im in oxford library. i scanned this arttifact and dont read computer screen very low quality what is next mission? im trying to find and i willShissui wrote:No -- worse -- changing ships results in an automatic fail for all missions or campaigns in progress.targ collective wrote:Did you change your ship for another one? That can bug out missions.
The next set of missions after that is kicking my butt. I get to the third one (Scan Gamma) and jump into Gamma to confront something like 10 or more Kilrathi. LOL I haven't beaten it yet. Just a note though when you get there. The missions aren't showing up on my mission screen until I actually get to the system I'm going to.
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Yeep, that's it, Bubba. But i have a bone to pick with you! Demons are NOT c**p ships. I love them. I can't faly any other ship. Not that i would want to. I'm a pro with them. In the hands of a skilled pilot they are demons.
Try destroying: 6 Militia Sparrowhawk, 5 Militia Kukhri, 4 Confed Broadsword, 3 Confed Stiletto, 1 Confed Paradigm, 1 Merchie Drayman, 3 Merchie TarsusMk2, 4 Orion, 3 Galaxy, and 1 Tarsus, in a centurion. A demon is a light fighter, a jiggly ship for breaking formations. It's a great ship when you learn how to pilot it.
Try destroying: 6 Militia Sparrowhawk, 5 Militia Kukhri, 4 Confed Broadsword, 3 Confed Stiletto, 1 Confed Paradigm, 1 Merchie Drayman, 3 Merchie TarsusMk2, 4 Orion, 3 Galaxy, and 1 Tarsus, in a centurion. A demon is a light fighter, a jiggly ship for breaking formations. It's a great ship when you learn how to pilot it.
That's because this ship is a 'Light Bomber'. It is supposed to have torps.Bubba wrote:Also one of the two missile launchers only lets you get one dumbfire.
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