I like this, merchants and pirates probably wouldn't bother using military naming conventions anyway.Or just:
Drayman_C (Carrier)
Drayman_D (Destroyer)
Well I have lots of ideas, but only so much free time! Darkened greyscale textures, w/ occasional stripes & logos for 'clans' to identify themselves, also maybe take the rust idea of Chuck's when editing materials/texture on ships, I could definetely see rust on pirate ships. They dock in pirate bases, humid/dirty environments since the dehumidifier broke down and the tech whose supposed to fix the enviromental controls is strung out on ultimate!Othuberra, do you have any ideas for artwork that could be used to make pirate ships more Piratey?
Maybe even some fractal bump mapping on the bottom side of ships for 'space barnacles'
I have a bunch of symbols I made in a font editor as fonts we could use for clan symbols on the texture maps as well: skulls, crossed monkeywrenches, lightning bolts, black cats, wolf heads, fists, stars, etc.