Now that's hilarious..... but quite true and acceptable.Sunfire wrote:magitech is just a term for an in cannon technology that relies on 'magic' to work... the explanations are shoddy at best... think: 'and then a miracle happens'
One thing I would like to say is don't forget that this is all Science Fiction and traditionally a lot of explanations don't make sense or have to make sence. I think sometimes we C21st people try to explain too much from the future of our primitive terms. Certain things work in the C27th that our present-day technology just simply doesn't have an explanation for. I, for one don't mind a bit of "magitech" in my sci-fi.....Remember, if it works, don't fix it.......but by all means make it better...hahahahahaha
Yes.Sunfire wrote:i am in no way suggesting a movement away from the compromise... i still think the carrier/JD idea is a great one... but it would make sense for speed of collecting cargo if you saw this in game... they have several 'quick dock' ports for unloading cargo... they gotta be fast... never know when milita would show up, rather than intern the whole ship...
Good idea.chuck_starchaser wrote:Maybe that could be a good use for the Cutlass; have smuggling pirates flying Cutlasses at huge speed, silent mode. Just once in a while.
Yes and no. One can assume that the Talon in PO did this but there is no reason, with the introduction of new ships into the game, why the pirates could not or should not have one or two specialised ships. If the pirates are going to get some sort of carrier to explain their presence in certain locations then why not give them a dedicated smuggling ship. You don't have to see many, just one every now and then.Dilloh wrote:However, I don't think the pirates would use special ships for different purposes. They need a single ship which ultimatively fills the gap between smuggling and looting.