I have proposed three simple changes. I would like to see how hard the fight is with those changes implemented.Dilloh wrote:I'm excited to hear more...Shissui wrote:However, if that is not enough, I can suggest a few more ideas.
I think that a very agile drone firing 5 guns to my one should be very hard to kill. I do not think that the drone needs a custom gun or an invisible turret. All it really needs is to block the most obvious exploits --
(a) my ship outranges it.
(b) i don't need to fight it at all if I slurp it into cargo.
(c) it doesn't react appropriately if it is getting blasted without hitting back.
However, if this is not enough to give pause to the ace pilots around here, then I can propose more radical changes.
Note: I do NOT consider myself in the category of "ace pilot". That is why I look for particular vulnerabilities.