http://spiritplumber.tzo.com/wc1_ship_data.csv
Finally extracted the damn things. These are straight out of WC1.EXE and don't come with units, so they're mostly for relative comparison... still, should be useful for modders.
Anyone wanting to adapt these into the multiplayer client, or WCU, or PR alternate universe please feel free to do so!
WC1 ship data (finally!)
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WC1 ship data (finally!)
My Moral Code:
- The only sin is to treat people as if they were things.
- Rules were made for people, not the other way around.
- Don't deceive. Real life is complicated enough.
- If all else fails, smash stuff.
- The only sin is to treat people as if they were things.
- Rules were made for people, not the other way around.
- Don't deceive. Real life is complicated enough.
- If all else fails, smash stuff.
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Re: WC1 ship data (finally!)
Thanks Spirit, this will come in handy as I was just about to review the merchant ship scaling and weight stuff.spiritplumber wrote:http://spiritplumber.tzo.com/wc1_ship_data.csv
Finally extracted the damn things. These are straight out of WC1.EXE and don't come with units, so they're mostly for relative comparison... still, should be useful for modders.
Anyone wanting to adapt these into the multiplayer client, or WCU, or PR alternate universe please feel free to do so!
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