I have installed Privateer remake on my linux computer and I cannot run setup, since it core dumps. I'm using fedora core 4, and I've read similar reports of this occurrence. Therefore I edited my /home/diego/.privateer110/vegastrike.config (my config file and its location) and set it up the way I wanted.
However my game seems to simply ignore the configuration: mouse doesn't work, I only have music and no sfx, it ignores the win_32 mode and runs full screen, to mention some things. Now, it SAYS it is using my config file:
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[diego@sg ~]$ privateer
Vega Strike
See http://www.gnu.org/copyleft/gpl.html for license details.
GOT SUBDIR ARG =
Found data in ..
Using /home/diego/privateer as data directory
Using .privateer110 as the home directory
Found MODDIR = /home/diego/privateer/mods
USING HOMEDIR : /home/diego/.privateer110 As the home directory
CONFIGFILE - Found a config file in home directory, using : /home/diego/.privateer110/vegastrike.config
WARNING: no var named debug_config in section general using default: true
WARNING: no var named datadir in section data using default:
DATADIR - No datadir specified in config file, using ; /home/diego/privateer
WARNING: no var named sectors in section data using default: sectors
WARNING: no var named animations in section data using default: animations
WARNING: no var named sprites in section data using default: sprites
WARNING: no var named serialized_xml in section data using default: serialized_xml
WARNING: no var named sharedmeshes in section data using default: meshes
WARNING: no var named sharedunits in section data using default: units
SIMULATION_ATOM: 0.07
WARNING: no var named pierce_firewall in section audio using default: false
MISSION_NAME is empty using : explore_universe.mission
WARNING: no var named debug_fs in section general using default: 0
Current Path /home/diego/privateer
Final Path /home/diego/privateer
Using .privateer110 as the home directory
Opened audio at 44100 Hz 16 bit stereo, 4096 bytes audio buffer
--game starts here--