New Galaxy Texture?

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John Cordell
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New Galaxy Texture?

Post by John Cordell »

Any thoughts on that new galaxy texture?
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Duke Derek
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Post by Duke Derek »

wow, that looks pretty hardcore, i wouldnt mess.

are there more gun mounts on it or is it just random bits of stuff to look cool? (whichever it is it has succeeded in looking cool)
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Post by Fireskull »

Wow

It kicks ass. I dont know anything about textures though... so, to my untrained eyes, it kicks ass :P
zbyszanna
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Post by zbyszanna »

I've never liked galaxys looks. In my opinion it is very ugly ship, but with your texture - damn, it looks really good.
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Post by hurleybird »

Amazing!

Those tiny little square protusions on the side look a bit unnaturally stuck on though, perhaps if the edges were darkened a bit?
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Post by John Cordell »

You know it's just a WIP, we're looking for suggestions to play around with to beautify the texture.
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Post by Spaceman Spiff »

NICE!!!
zbyszanna wrote:I've never liked galaxys looks. In my opinion it is very ugly ship, but with your texture - damn, it looks really good.
I never thought the Galaxy to be ugly, but in my mind it doesn't look like a transporter. More like some sort of gunship. The ship simply seems to be to small (compared to its cockpit) to hold much cargo....

When will the next GG version be released, BTW?
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Post by hurleybird »

Oh, does that thing have a specularity map yet?

If not, it certainly deserves one :)
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Post by spiritplumber »

fuuuuuuudge. that's serious. O_O
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Post by John Cordell »

It has not - yet :)

Here is a video file showing the galaxy.
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Post by blue_paladin42 »

Mmmmmm. It has a certain...Millenium Falcon look to it. Very nice. Is it available to download or anything, to put into the game yet, or is too unfinished?
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Post by charlieg »

If history is anything to go by, the texture will be available once PGG 1.01 is released.
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Post by John Cordell »

It's still a wip. Available in GG 1.01.
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Post by klauss »

Do you have specmaps and glowmaps for it, and you couldn't get them ingame, or you just don't have them?

If it's the latter, you should try creating a few. Specmaps need some artful playing with the diffuse texture - first playing with contrast, then drawing on top of it to further decorrelate (but not too much) the two images. Glowmaps, however, in such a small ships, are pretty easy to do and obvious: perhaps engine glow, or a few glowing greebles. Not too fancy, but even a few tiny glowing spots would add a lot of coolness.

If you have them but can't get them ingame, then I'm your man. I can get them working in a few seconds.
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Post by z30 »

Spaceman Spiff wrote:NICE!!!
zbyszanna wrote:I've never liked galaxys looks. In my opinion it is very ugly ship, but with your texture - damn, it looks really good.
I never thought the Galaxy to be ugly, but in my mind it doesn't look like a transporter. More like some sort of gunship. The ship simply seems to be to small (compared to its cockpit) to hold much cargo....

When will the next GG version be released, BTW?
Ditto. It may be classified as a merchantman vessel but with 2 fixed weapon slots, 2 missile slots and 2 turrets it reminds me more of the British Mosquito bomber in WW II.

The latter had enough payload to be a light bomber but had the agility to be dangerous in a dogfight.

In a convoy, you'd probably have the several Galaxy vessels guarding the flanks of the larger transport.cargo ships. You'd also want them to be the first to jump into a potentially dangerous jump point, right behind the first escort wave of fighters.

Love the new model, who says it's only fighter jocks who get to have cool looking ships ? :)
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