Need help testing contributed art or code or having trouble getting your newest additions into game compatible format? Confused by changes to data formats? Reading through source and wondering what the developers were thinking when they wrote something? Need "how-to" style guidance for messing with VS internals? This is probably the right forum.
Still checking for updates
Checking for updates finished
PROPFIND request failed on '/svnroot/vegastrike/trunk/vegastrike'
PROPFIND of '/svnroot/vegastrike/trunk/vegastrike': 301 Moved Permanently (https://svn.sourceforge.net)
any ideas
Enjoy the Choice
my box::HP Envy i5-6400 @2Q70GHzx4 8 Gb ram/1 Tb(Win10 64)/3 Tb Mint 19.2/GTX745 4Gb acer S243HL K222HQL
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
not fun been there as we all have my lastest was about 8 mounths ago now my boot drive and MBR did the ticky-tocky die.... used Knopix till i could afford a new drive took forever to rebuild and i accumulted 10 seperate versions on the SVN in the process but am safely back in my fedora 5 install now with newly installed Orge 3D 1.2 libs from the extras repository i think i'll try the toroials in Linux Format since i have them at hand.have fun tracking everything down for the reinstall
Enjoy the Choice
my box::HP Envy i5-6400 @2Q70GHzx4 8 Gb ram/1 Tb(Win10 64)/3 Tb Mint 19.2/GTX745 4Gb acer S243HL K222HQL
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
Still checking for updates
Checking for updates finished
PROPFIND request failed on '/svnroot/vegastrike/trunk/vegastrike'
PROPFIND of '/svnroot/vegastrike/trunk/vegastrike': 301 Moved Permanently (https://svn.sourceforge.net)
any ideas
Enjoy the Choice
You get this problem when you use "svn.sf.net" or don't use https:// protocol.
It's trying to be helpful and redirect you to the correct server.
You didn't paste in the actual repository URL you were using so I'm not sure if this is the problem in this case.