Definitely keep writing missions.
The way it's designed right now, pretty much the only things that would change are the functions "VS.terminateMission" and "Director.Mission.__init__" which are used only a few times in each mission.
Still, fixing the ugly mission class is something that can wait till at least 0.6 era, so I will go with the stopgap solution of just not displaying a mission title in the objectives listing for now.
The reason there are no missions in VS the Game
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