ENGINE'S PYTHON DOCUMENTATION IS ONLINE !

A forum for the discussion and development of programs to assist working on or playing with the Vegastrike engine and data sets.

ENGINE'S PYTHON DOCUMENTATION IS ONLINE !

Postby ezee » Mon Feb 17, 2014 8:56 am

As i study the python side of the force in the VS universe , i have made a doc with all the
content of the " modules " folder in vegastrike .

Very cool, check that in the wiki now :
http://wiki.vega-strike.org/PYTHON_DOCUMENTATION

I hope that you will find it useful .
Exemple : You need to find the speech of a PNJ in a campaign ?
dictionary gangsterhit1
You are working in a new campaign ?
campaign_lib Namespace Reference
Wonder how works a cargo mission in the engine ?
cargo_mission Class Reference
:wink:

I will add a link later for a direct download from my dropbox , in case the admins wan'
to put the doc in their server .

k , i go , i have a PNJ to code ...
:)
Code: Select all
 if (!track.HasWeapons())
            {
                // So what are you going to threaten me with? Exhaustion gas?
                return ThreatLevel::None;
            }

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ezee
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