Mission: Competitive Racing...and welcome back to the Regallis 4000, the most exciting race in the sector! We've got quite a field of competitors here from diverse factions, so we're expecting a lot of tension and maybe some weapons fire and flying debris. Today's race is sponsored by Quakerstate Injector Cleaner -- for maximum thrust response, use QIC! We have a few minutes before the starting signal, so let's take a look at today's pilots and their ships...
Navigation
- Start at whatever station gave you the mission
- Pass within 500 m of the following nav points, when starting signal is broadcast:
- Beacon A in asteroid field (try not to hit anything)
- Beacon B near star (best not to trust the autopilot for this)
- Beacon C near a shipyard (take time for repairs & refuel, or go for the finish line?)
- Beacon D in low orbit of planet (have fun with the gravity well; maybe refueling wasn't such a bad idea)
- Finish at starting location
AI spawned:
- 7 random-faction fighters (light/med/heavy) spawn at the start point; they have the same nav route as player; depending on relationships at the time, some of them may attack player or each other but none will move until start signal is given
- 1-3 spectator/news crews in medium or larger ships, stationary at each nav point
- 2-3 camera drones (missile chassis) flying around at each nav point
Mission Success: do not move ship until start signal and visit all nav points before any AI can do the same
Reward: 20000 credits
Doesn't that sound fun?