New tools

A forum for the discussion and development of programs to assist working on or playing with the Vegastrike engine and data sets.
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chuck_starchaser
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New tools

Post by chuck_starchaser »

Just got an AMD developers newsletter with 3 items of relevance to us:



Profiling your Microsoft® Windows® code with AMD CodeAnalyst™ just got easier

AMD CodeAnalyst™ is a suite of powerful tools that analyzes software performance for all x86 processors and gives specific insight about code execution on AMD processors. With the release of CodeAnalyst 2.8 beta, it will be easier than ever to profile your code because CodeAnalyst 2.8 integrates into Microsoft Visual Studio® 2008.

AMD CodeAnalyst

((It's also available for Linux, BTW))



New Open Source Project - SSEPlus

Check out the SSEPlus open source project initiated by AMD to help developers write high performing SSE code.
The SSEPlus library simplifies SIMD development through optimized emulation of SSE instructions, CPUID wrappers, and fast versions of key SIMD algorithms. SSEPlus is available under the Apache v2.0 license.

SSEPlus



Just Released: GPU ShaderAnalyzer (GSA) v1.42

GPU ShaderAnalyzer is a tool for analyzing the performance of pixel and vertex shaders on ATI Radeon graphics cards. It gives you accurate performance estimates for your shaders and even allows you to view disassembly of the generated hardware shader. New in version 1.42 is support for Catalystâ„¢ driver versions 7.2 to 8.5, CAL version 1.1, and more.

Download ATI's GPU Shader Analyzer

((Started using it last night, to analyze my CineMut Opaque shader; found out it wouldn't run on a Radeon 9700, but runs fine on just about anything newer.))
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