Ships constantly spawning on top of me :(

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drinkypoo
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Ships constantly spawning on top of me :(

Post by drinkypoo »

No matter what system I'm in it seems like ships are always spawning directly on top of me. I just started over because a mission went bad (I was scanning objectives and died; then the objectives became to scan ships, which turned out to be a nightmare PITA) and it almost seems like it's happening more than ever before, but I think that's just because it happens all. the. time. Like, maybe every third to fifth (at the outside) trip between the ocean planet and the mining base, something spawns on top of me.

Now, it's good practice to save every time you can, but this is ridiculous. Is this just a known issue? I had a hard time finding any info on it.
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Post by whatch1 »

what version are you running
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drinkypoo
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I'm on 0.4.3/linux

Post by drinkypoo »

It seems to be happening much much less now. But I'm serious, they were very regularly spawning directly on top of me, usually one out of two trips.

I think I was just lucky, but there's no way to tell for sure now.
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Post by Miramor »

Again, what version? If it's SVN or 0.5 beta then this is serious - ships should never be spawned like that in the current version.
loki1950
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Post by loki1950 »

@drinkypoo from an earlier post you mentioned that you are on dail-up with a bad connection to boot i assume that you decided on the stable version 0.4.3 for that reason and yes there is a spawning issue with it there is a work around that involves editing one of the Python functions so if you are up for that let me know 8)

Enjoy the Choice :)
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Post by drinkypoo »

loki1950 wrote:@drinkypoo from an earlier post you mentioned that you are on dail-up with a bad connection to boot i assume that you decided on the stable version 0.4.3 for that reason and yes there is a spawning issue with it there is a work around that involves editing one of the Python functions so if you are up for that let me know 8)
Yeah, I would love that, I haven't even got around to trying to build SVN yet because I still have to get the data - I only got the code. I found the instructions about that after I'd got back home to my modem. Probably this week I will try 0.5, but in case it doesn't work, I should probably fix my 0.4.3. I will also pass the information along to the Ubuntu package maintainer once I have it working here.

I decided on the stable version because Ubuntu has a package in universe/games :D
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Post by loki1950 »

Ok then that work around can be found here http://vegastrike.sourceforge.net/forum ... 8226#48226 it moves the spawn distance to a survivable value :wink:

Enjoy the Choice :)
my box::HP Envy i5-6400 @2Q70GHzx4 8 Gb ram/1 Tb(Win10 64)/3 Tb Mint 19.2/GTX745 4Gb acer S243HL K222HQL
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
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Post by drinkypoo »

@loki1950 thank you, I've applied the patch, filed a bug in the Ubuntu launchpad database, and commented in that thread.
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