I can't seem to get multiple joysticks to work right. If functions are set to joysticks numbered > 1, we get an error: joystick number too high.
The console spits out:
setting joystick functionality:: joystick onlineWARNING: no var named polling_rate in section joystick using default: 0
Glut detects 1 joystickaxes: 3 buttons: 15 hats: 0
(of course, there are three devices with 3 axes each, and some hats)
I'm assuming this has something to do with GLUT on OSX not doing a good job of detecting joysticks. Is there a simple way to tell it precisely what you have? or is there functionality missing from the OSX implementation?
OSX, glut, joysticks (plural)
Find any bugs in Vega Strike? See if someone has already found it, or report them here!
Jump to
- Help requests
- ↳ User Help
- ↳ Compiling Problems [paste config.log]
- ↳ Contributor Help & Internal How-Tos
- ↳ Website Support & Discussion
- Vega Strike
- ↳ Bug Triage
- ↳ Engine Development
- ↳ Coding
- ↳ Scripting
- ↳ Data
- ↳ Tools & Utilities
- ↳ Feature Requests
- ↳ Vega Ogre Port
- ↳ Content Development
- ↳ Content Vetting
- ↳ Music and Sound
- ↳ Modding Engine Room
- ↳ Vega Strike Canon
- ↳ Gameplay Tactics
- ↳ Vega Strike Online
- ↳ Vega Strike Online
- ↳ Translations and Internationalization Issues
- ↳ Translation Support Infrastructure
- ↳ French Translation
- ↳ Spanish Translation
- Mods for Vegastrike (grouped by setting)
- ↳ General Modding
- ↳ Wing Commander Universe
- ↳ PiArmada
- ↳ Privateer Universe
- ↳ Privateer Remake
- ↳ Privateer Gemini Gold
- ↳ Privateer Parallel Universe
- ↳ Star Trek Universe
- ↳ Vega Strike Universe
- ↳ Star Wars Universe
- ↳ Babylon 5 Universe
- The Wild, Wild Rest
- ↳ Off Topic
- ↳ A Funny Thing Happened on the Way to the Commerce Center