OSX, glut, joysticks (plural)

Find any bugs in Vega Strike? See if someone has already found it, or report them here!
Post Reply
bubblefish

OSX, glut, joysticks (plural)

Post by bubblefish »

I can't seem to get multiple joysticks to work right. If functions are set to joysticks numbered > 1, we get an error: joystick number too high.

The console spits out:

setting joystick functionality:: joystick onlineWARNING: no var named polling_rate in section joystick using default: 0
Glut detects 1 joystickaxes: 3 buttons: 15 hats: 0

(of course, there are three devices with 3 axes each, and some hats)

I'm assuming this has something to do with GLUT on OSX not doing a good job of detecting joysticks. Is there a simple way to tell it precisely what you have? or is there functionality missing from the OSX implementation?
Post Reply