during last couple of SVN buids, as well as in my latest, 11289, I've encountered no ingame music at all.
Sound and music settings are good.
What's the problem?
SVN 11289 - no ingame music
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- Merchant
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Can you tell us which revision started this problem? This way the developers can narrow down the places to look for the problem.
You can go back to a previous revision by running "svn update -r [revision#]"
or by entering the revision number after selecting "Update to revision..." in the tortoisesvn submenu.
You can go back to a previous revision by running "svn update -r [revision#]"
or by entering the revision number after selecting "Update to revision..." in the tortoisesvn submenu.
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- The Shepherd
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Your OS and hardware spec are also useful along with stdout .txt and stderr.txt in the bin folder for XP folks.
Enjoy the Choice
Enjoy the Choice
my box::HP Envy i5-6400 @2Q70GHzx4 8 Gb ram/1 Tb(Win10 64)/3 Tb Mint 19.2/GTX745 4Gb acer S243HL K222HQL
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
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- Explorer
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I do not quite remember, but let's be logicalAstaedus wrote:Can you tell us which revision started this problem?
In this post, Jeff2121 explained me how to get latest SVN version of a game. It was on August 08. I've dounloaded my first svn version 5 or 6 days later, so it's august 15th. In that date's SNV, and it looks like it's build 11260, I had no ingame music, as well as in all others.
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- Explorer
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They are quite huge hmmm......loki1950 wrote:Your OS and hardware spec are also useful along with stdout .txt and stderr.txt in the bin folder for XP folks.
SVN: 11289
Specs:
Microsoft Windows XP Professional 5.1.2600 Service Pack 2 Build 2600
NVIDIA GeForce4 MX 440 with AGP8X
C-Media AC97 Audio Device
1024 mb RAM
others, I think, are not so important
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- The Shepherd
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Well KT i had a quick look and from what i can make out buffers for the music output are not being created so it's not your machine and still a bug the trace backs should be useful.
enjoy the Choice
enjoy the Choice
my box::HP Envy i5-6400 @2Q70GHzx4 8 Gb ram/1 Tb(Win10 64)/3 Tb Mint 19.2/GTX745 4Gb acer S243HL K222HQL
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
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- Lead Network Developer
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- Merchant
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Code: Select all
if (!wavbuf) printf("OpenAL Error in alGenBuffers: %d\n", alGetError());
Code: Select all
int error = alGetError();
if (error != AL_NO_ERROR) printf("OpenAL Error in alGenBuffers: %d\n", error);
It won't fix the problem, though...