Windows Seg Fault loading images...

Find any bugs in Vega Strike? See if someone has already found it, or report them here!
Post Reply
zaydana
Site Administrator
Site Administrator
Posts: 478
Joined: Thu Jan 02, 2003 10:05 am
Location: Perth, Western Australia
Contact:

Windows Seg Fault loading images...

Post by zaydana »

eh... i dunno if i put this in compile problems or here, but anyways. When I run the VS .exe i just compiled from cvs (with data4.x + ace123's new project files) i get
1.Loading bmp file vega_splash.png Fatal signal: Segmentation Fault (SDL Parachute Deployed)
as the last line in stderr.txt. It's also the only loading image line in there

I don't get that when i run the bin that is in the CVS data4.x directory with the same data and everything, just when i use my own compile.

also, WHen i compiled i had to move the libs from the directory ace had them in (libs) to ../vegastrike/vs98

any ideas?

btw, the new ships look very nice :)
hellcatv
Developer
Developer
Posts: 3980
Joined: Fri Jan 03, 2003 4:53 am
Location: Stanford, CA
Contact:

Post by hellcatv »

it means you have the wrong libpngX.lib to go with your png.h libpng header files

get the right header files and right libs for libpng and then it will work

it's a version mismatch error
Vega Strike Lead Developer
http://vegastrike.sourceforge.net/
Post Reply