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Distance Reading to Hart in Alpha Centauri Wrong

Posted: Wed Aug 07, 2013 8:24 pm
by A Laggy Grunt
It reads 3500km when you fly through the planet's surface.
If you fly straight down at high speeds, the planet doesn't seem to blow up your ship unless you look sideways (speed was about 6000).

It might be a good idea to check all the other manually generated sectors.

Re: Distance Reading to Hart in Alpha Centauri Wrong

Posted: Wed Aug 07, 2013 8:59 pm
by TBeholder
Size is set in meters where it reads in kilometers, aye. Compare to sizes in Crucible/Cephid_17 or even better Sol/Sol.
Same deal in Sol/Iris and Special/Modelview - Landing Paradise is too big and (ironically enough) crashes the ship on autopilot (at least, without my rampdown patches). Scaling down 1000 times removes the problem.

Re: Distance Reading to Hart in Alpha Centauri Wrong

Posted: Thu Aug 08, 2013 3:17 am
by A Laggy Grunt
Oh, fixed, then.

Why is the jump from Sol to Alpha Centauri one-way? If that's intentional, we need a way to indicate it on the map.