Bug-Report: version 0.5.1 beta
Posted: Thu Jun 23, 2011 1:59 am
Hi there,
After some years of absence I installed vegastrike again and i'm very amazed by the progress the game made. After i spend the last 3 nights playing i can say: It is stable as hell! The only crash i produced was after manipulating a savegame and accidently mixing up the columns in the .csv so that was definately my fault.
But also i played the game "cheat-free" for many hours and there were a few glitches i stumbled over:
1. Some/All(?) defend missions don't work properly.
The game told me to fly to ship X and defend it agains a faction. As soon as i arrived the message changes, and told me to kill Y. Y approached and i started to hunt it, but in a matter of second and without even trying to attack X it SPECed away. Soon afterwards X SPECed away, too. I followed X and it stopped on another planet/jumpgate and stayed there.i waited a few minutes and after nothing happend and Y was nowhere on the radar, i SPECed away and docked a station. After leaving the station X was back in it's starting-place and as i headed towards it the scenario repeated just the same way, except that I provoced Z with F3 and F4 "chat-Keys" to attack me instead of flying away. It worked only half way. It did not flew away, but it attacked me neither. It just SPECed around me like a flea on ectasy making it unable to hit it - even with homing missles.
I later tried another defend mission with a similar result.
One cleansweep-mission showed a similar "bug". Some of the ships I had to bring down just weren't there. The mission-computer on a base later told me I did 100% in every step of the mission, but inflight some ships (those which i couldn't find) were still written in red an the mission was still open.
2. The ITTS target-assist (this aim-ahed sight) seems to work with the first installed weapon only rendering it useless when you install a beam-wepon first, which causes the sight to remain directly on the target even if the beam-weapon is de- and projectile weapons are selected
3. the auto-docking, which is available on some stations, sometimes crashes the ship in the station. Even when docking works fine, the ship is sometimes stuck "inside" of the station after undocking. I never had this problem when docking manually.
4. In a few rlaan-systems there were many, many ships, that just stood still in space without moving and behave just like bases. They were even selected by the base-select key, which made them VERY annoying as you have to switch through hundreds of rlaan-fighters until you find the real base you're looking for.
[edit]
5. You can buy more than one FLT-Capacitor
[/edit]
I know those "bugs" maybe very hard to fix, but i hope someone will do it.
thanks for the game...
After some years of absence I installed vegastrike again and i'm very amazed by the progress the game made. After i spend the last 3 nights playing i can say: It is stable as hell! The only crash i produced was after manipulating a savegame and accidently mixing up the columns in the .csv so that was definately my fault.
But also i played the game "cheat-free" for many hours and there were a few glitches i stumbled over:
1. Some/All(?) defend missions don't work properly.
The game told me to fly to ship X and defend it agains a faction. As soon as i arrived the message changes, and told me to kill Y. Y approached and i started to hunt it, but in a matter of second and without even trying to attack X it SPECed away. Soon afterwards X SPECed away, too. I followed X and it stopped on another planet/jumpgate and stayed there.i waited a few minutes and after nothing happend and Y was nowhere on the radar, i SPECed away and docked a station. After leaving the station X was back in it's starting-place and as i headed towards it the scenario repeated just the same way, except that I provoced Z with F3 and F4 "chat-Keys" to attack me instead of flying away. It worked only half way. It did not flew away, but it attacked me neither. It just SPECed around me like a flea on ectasy making it unable to hit it - even with homing missles.
I later tried another defend mission with a similar result.
One cleansweep-mission showed a similar "bug". Some of the ships I had to bring down just weren't there. The mission-computer on a base later told me I did 100% in every step of the mission, but inflight some ships (those which i couldn't find) were still written in red an the mission was still open.
2. The ITTS target-assist (this aim-ahed sight) seems to work with the first installed weapon only rendering it useless when you install a beam-wepon first, which causes the sight to remain directly on the target even if the beam-weapon is de- and projectile weapons are selected
3. the auto-docking, which is available on some stations, sometimes crashes the ship in the station. Even when docking works fine, the ship is sometimes stuck "inside" of the station after undocking. I never had this problem when docking manually.
4. In a few rlaan-systems there were many, many ships, that just stood still in space without moving and behave just like bases. They were even selected by the base-select key, which made them VERY annoying as you have to switch through hundreds of rlaan-fighters until you find the real base you're looking for.
[edit]
5. You can buy more than one FLT-Capacitor
[/edit]
I know those "bugs" maybe very hard to fix, but i hope someone will do it.
thanks for the game...