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Background render errors

Posted: Thu Jun 16, 2011 3:10 am
by w03
Whenever I launch, the background shows as completely white with any of the shader settings (except for no shader - then it just shows solid black), even with just onboard shader. However, when moved on a usb drive, the backgrounds render correctly with medium shaders or lower.

Setup.exe settings are
1gb ram + 1gb swap, moderate gameplay, all sound, high volume, medium detail geometry, 1024 textures, factiontextures off, onboard shader, 1024 x 640 res, 32 bit color windowed, mouse warp, no joystick, acceleratedvisual on, and autodock off.

Computer is running windows vista 32 bit. Graphics card is Intel GMA mobile.
RAM 3gb
CPU intel pentium dual core

STDERR.txt:

Code: Select all

GOT SUBDIR ARG = 
Found data in C:\Users\William\Desktop\Vega Strike SVN\bin/../data
Using C:\Users\William\Desktop\Vega Strike SVN\data as data directory
USING HOMEDIR : C:\Users\William\Desktop\Vega Strike SVN\data/.vegastrike As the home directory 
CONFIGFILE - No config found in home : C:\Users\William\Desktop\Vega Strike SVN\data/.vegastrike/vegastrike.config
CONFIGFILE - No home config file found, using datadir config file : C:\Users\William\Desktop\Vega Strike SVN\data/vegastrike.config
MISSION_NAME is empty using : main_menu.mission
Attempt to call ReadFull on a bad file units.csv -1 C:\Users\William\Desktop\Vega Strike SVN\data/units/units.csv
'import site' failed; use -v for traceback
running import sys
print sys.path
sys.path = [r"C:\Users\William\Desktop\Vega Strike SVN\data\modules\builtin",r"C:\Users\William\Desktop\Vega Strike SVN\data\modules\quests",r"C:\Users\William\Desktop\Vega Strike SVN\data\modules\missions",r"C:\Users\William\Desktop\Vega Strike SVN\data\modules\ai",r"C:\Users\William\Desktop\Vega Strike SVN\data\modules",r"C:\Users\William\Desktop\Vega Strike SVN\data\bases"]
testing VS randomrunning import sys
print sys.path
  Initializing renderer...
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 2000
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 38
Loading a starsystem
Loading Star System Special/Empty
FOUND MODIFICATION = player FOR PLAYER #0
Compilation of technique fixed failed... trying fixed5
Cause: Error compiling program vp:"fixed8" fp:"fixed"
Compilation of technique fixed5 failed... trying fixedgl
Cause: Error compiling program vp:"fixed5" fp:"fixed"
Compilation of technique default failed... trying fixedgl
Cause: Error compiling program vp:"fixed5" fp:"fixed"
Compilation of technique default_simple failed... trying fixedgl
Cause: Error compiling program vp:"fixed5" fp:"fixed_simple"
CreateVideoTexture could not find preintro.ogv
CreateVideoTexture could not find intro.ogv
error in csv, line 1:  has no keyerror in csv, line 1:  has no keyerror in csv, line 2:  has no keyerror in csv, line 2:  has no keyerror in csv, line 3:  has no keyerror in csv, line 3:  has no keyerror in csv, line 4:  has no keyerror in csv, line 4:  has no keyerror in csv, line 5:  has no keyerror in csv, line 5:  has no keyerror in csv, line 6:  has no keyerror in csv, line 6:  has no keyerror in csv, line 25:  has no keyerror in csv, line 25:  has no keyerror in csv, line 26:  has no keyerror in csv, line 26:  has no keyerror in csv, line 27:  has no keyerror in csv, line 27:  has no keyerror in csv, line 28:  has no keyerror in csv, line 28:  has no keyerror in csv, line 57:  has no keyerror in csv, line 57:  has no keyerror in csv, line 67:  has no keyerror in csv, line 67:  has no keyerror in csv, line 80:  has no keyerror in csv, line 80:  has no keyerror in csv, line 81:  has no keyerror in csv, line 81:  has no keyerror in csv, line 88:  has no keyerror in csv, line 88:  has no keyerror in csv, line 89:  has no keyerror in csv, line 89:  has no keyerror in csv, line 95:  has no keyerror in csv, line 95:  has no keyerror in csv, line 115:  has no keyerror in csv, line 115:  has no keyerror in csv, line 123:  has no keyerror in csv, line 123:  has no keyerror in csv, line 124:  has no keyerror in csv, line 124:  has no keyerror in csv, line 132:  has no keyerror in csv, line 132:  has no keyerror in csv, line 138:  has no keyerror in csv, line 138:  has no keyerror in csv, line 150:  has no keyerror in csv, line 150:  has no keyerror in csv, line 151:  has no keyerror in csv, line 151:  has no keyerror in csv, line 152:  has no keyerror in csv, line 152:  has no keyerror in csv, line 154:  has no keyerror in csv, line 154:  has no keyerror in csv, line 155:  has no keyerror in csv, line 155:  has no keyerror in csv, line 156:  has no keyerror in csv, line 156:  has no keyerror in csv, line 157:  has no keyerror in csv, line 157:  has no keyerror in csv, line 158:  has no keyerror in csv, line 158:  has no keyerror in csv, line 159:  has no keyerror in csv, line 159:  has no keyerror in csv, line 160:  has no keyerror in csv, line 160:  has no keyerror in csv, line 161:  has no keyerror in csv, line 161:  has no keyerror in csv, line 174:  has no keyerror in csv, line 174:  has no keyerror in csv, line 177:  has no keyerror in csv, line 177:  has no keyerror in csv, line 180:  has no keyerror in csv, line 180:  has no keyerror in csv, line 196:  has no keyerror in csv, line 196:  has no keyerror in csv, line 197:  has no keyerror in csv, line 197:  has no keyerror in csv, line 201:  has no keyerror in csv, line 201:  has no keyerror in csv, line 204:  has no keyerror in csv, line 204:  has no keyerror in csv, line 207:  has no keyerror in csv, line 207:  has no keyerror in csv, line 208:  has no keyerror in csv, line 208:  has no keyerror in csv, line 216:  has no keyerror in csv, line 216:  has no keyerror in csv, line 218:  has no keyerror in csv, line 218:  has no keyerror in csv, line 223:  has no keyerror in csv, line 223:  has no keyerror in csv, line 225:  has no keyerror in csv, line 225:  has no keyerror in csv, line 226:  has no keyerror in csv, line 226:  has no keyerror in csv, line 227:  has no keyerror in csv, line 227:  has no keyerror in csv, line 228:  has no keyerror in csv, line 228:  has no keyerror in csv, line 229:  has no keyerror in csv, line 229:  has no keyerror in csv, line 230:  has no keyerror in csv, line 230:  has no keyerror in csv, line 231:  has no keyerror in csv, line 231:  has no keyerror in csv, line 232:  has no keyerror in csv, line 232:  has no keyerror in csv, line 233:  has no keyerror in csv, line 233:  has no keyerror in csv, line 234:  has no keyerror in csv, line 234:  has no keyerror in csv, line 235:  has no keyerror in csv, line 235:  has no keyerror in csv, line 236:  has no keyerror in csv, line 236:  has no keyerror in csv, line 237:  has no keyerror in csv, line 237:  has no keyerror in csv, line 238:  has no keyerror in csv, line 238:  has no keyerror in csv, line 248:  has no keyerror in csv, line 248:  has no keyerror in csv, line 261:  has no keyerror in csv, line 261:  has no keyerror in csv, line 263:  has no keyerror in csv, line 263:  has no keyerror in csv, line 265:  has no keyerror in csv, line 265:  has no keyerror in csv, line 268:  has no keyerror in csv, line 268:  has no keyerror in csv, line 269:  has no keyerror in csv, line 269:  has no keyerror in csv, line 270:  has no keyerror in csv, line 270:  has no keyerror in csv, line 273:  has no keyerror in csv, line 273:  has no keyerror in csv, line 276:  has no keyerror in csv, line 276:  has no keyerror in csv, line 279:  has no keyerror in csv, line 279:  has no keyerror in csv, line 282:  has no keyerror in csv, line 282:  has no keyerror in csv, line 292:  has no keyerror in csv, line 292:  has no keyerror in csv, line 293:  has no keyerror in csv, line 293:  has no keyerror in csv, line 297:  has no keyerror in csv, line 297:  has no keyerror in csv, line 299:  has no keyerror in csv, line 299:  has no keyerror in csv, line 306:  has no keyerror in csv, line 306:  has no keyerror in csv, line 307:  has no keyerror in csv, line 307:  has no keyerror in csv, line 308:  has no keyerror in csv, line 308:  has no keyerror in csv, line 309:  has no keyerror in csv, line 309:  has no keyerror in csv, line 310:  has no keyerror in csv, line 310:  has no keyerror in csv, line 329:  has no keyerror in csv, line 329:  has no keyerror in csv, line 528:  has no keyerror in csv, line 528:  has no keyerror in csv, line 657:  has no keyerror in csv, line 657:  has no keyCreating planet Kingu A with texture stars/red_star.texture and technique  - unitlevel <= 2
Creating planet Binghamton with texture planets/desert.texture and technique  - unitlevel > 2
Creating planet Laredo with texture planets/rock1.texture and technique  - unitlevel > 2
Creating planet Jump_To_EQ_Virgo with texture jump.texture and technique  - unitlevel > 2
Creating planet Jump_To_Gushkin-banda with texture jump.texture and technique  - unitlevel > 2
Creating planet Jump_To_Kalkal with texture jump.texture and technique  - unitlevel > 2
Creating planet Jump_To_Ea with texture jump.texture and technique  - unitlevel > 2
Creating planet Jump_To_Ninlil with texture jump.texture and technique  - unitlevel > 2
Creating planet Samuels with texture planets/forest.texture|planets/forest_specular.texture|planets/earth/earth_clouds.texture and technique earth - unitlevel > 2
Compilation of technique earth failed... trying 0_fixed_gl/earth
Cause: Error compiling program vp:"zwrite" fp:"zwrite"
Creating planet Jump_To_Adad with texture jump.texture and technique  - unitlevel > 2
Creating planet Jump_To_Ninhursaga with texture jump.texture and technique  - unitlevel > 2
Creating planet Triassic with texture planets/m_class2.texture|planets/m_class2_specular.texture|planets/earth/earth_clouds.texture and technique earth - unitlevel > 2
Creating planet Jump_To_Gerra with texture jump.texture and technique  - unitlevel > 2
Creating planet Jump_To_Enlil with texture jump.texture and technique  - unitlevel > 2
Creating planet Jump_To_Kakka with texture jump.texture and technique  - unitlevel > 2
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 2000
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 38
Loading a starsystem
Loading Star System Torkelsen/Kingu
 Next To: Torkelsen/Gerra
 Next To: Torkelsen/EQ_Virgo
 Next To: Torkelsen/Kakka
 Next To: Vega/Adad
 Next To: Vega/Ninhursaga
 Next To: Torkelsen/Enlil
 Next To: Torkelsen/Kalkal
 Next To: Magellan/Ninlil
 Next To: Torkelsen/Ea
 Next To: Torkelsen/Gushkin-banda
Compilation of technique highend failed... trying ../4_ps2.0/default
Cause: Error compiling program vp:"zwrite" fp:"zwrite"
Compilation of technique ../4_ps2.0/default failed... trying fixed
Cause: Error compiling program vp:"zwrite" fp:"zwrite"
Compilation of technique fireglass failed... trying default
Cause: Error compiling program vp:"fireglass" fp:"fireglass"
Compilation of technique highend_flat failed... trying default
Cause: Error compiling program vp:"zwrite" fp:"zwrite"
Shutting down renderer...
STDOUT.txt:

Code: Select all

 In path C:\Users\William\Desktop\Vega Strike SVN\bin
Windows version 6 0
Vega Strike  
See http://www.gnu.org/copyleft/gpl.html for license details.

Using .vegastrike as the home directory
['C:\\Users\\William\\Desktop\\Vega Strike SVN\\bin\\python26.zip', '.\\DLLs', '.\\lib', '.\\lib\\plat-win', '.\\lib\\lib-tk', 'C:\\Users\\William\\Desktop\\Vega Strike SVN\\bin']
['C:\\Users\\William\\Desktop\\Vega Strike SVN\\data\\modules\\builtin', 'C:\\Users\\William\\Desktop\\Vega Strike SVN\\data\\modules\\quests', 'C:\\Users\\William\\Desktop\\Vega Strike SVN\\data\\modules\\missions', 'C:\\Users\\William\\Desktop\\Vega Strike SVN\\data\\modules\\ai', 'C:\\Users\\William\\Desktop\\Vega Strike SVN\\data\\modules', 'C:\\Users\\William\\Desktop\\Vega Strike SVN\\data\\bases']
0 joysticks were found.

The names of the joysticks are:
using NV_CUBE_MAP
Initializing optimizer
Compilation of technique fixedgl successful
pox 119990000000.000000 -9000000.000000 -109990000000.000000
INFO: Missing video stream preintro.ogv
INFO: Missing video stream intro.ogv
Force feedback support disabled when compiled
Loading active missions True
Running python script...   IS NOW AT  Special/Empty

Launching bases for Special/Empty
Adding news
initin
New selection: 2
New selection: 1
Compilation of technique 0_fixed_gl/earth successful
using NV_CUBE_MAP
Loading active missions True
import bounty
temp=bounty.bounty(0, 0, 80564.4, 0, 4, 'luddites', ['Torkelsen/Kingu'], '', 'Avery','Redeemer')
temp=0
Special/Empty  IS NOW AT  Torkelsen/Kingu
Special
Showing splash screen!
Launching bases for Torkelsen/Kingu
Adding news
conditioning
nonzeroing
Processing News
Compiling python module bases/launch_music.py
SERIOUS WARNING in AI script: no fast method to perform FacePerpendicular when type 5 is at least -340282346638528860000000000000000000000.000000 and at most 5000.000000 with priority 5.000000 for 30.000000 time
Compiling python module modules/dj.py
Thank you for playing!
Writing Save Game Autosave

Re: Background render errors

Posted: Thu Jun 16, 2011 4:45 pm
by w03
EDIT: The background problem is fixed, but the shaders problem still persists - most meshes with an emission/specular/alpha map doesn't texture correctly and shows as just a textureless mesh.

A notable exception is the llama - it renders normally.

Settings now are: 1gb ram and swap, moderate gameplay, all sound, high volume, very high detail geometry, unlimited textures, factiontextures on, average shader, 1024 x 640 res, 16 bit color windowed, no mouse, no joystick, accelerated visual on, and autodocker off.

Stderr and Stdout are the ones above - i have updated.

I am running latest svn version.

Re: Background render errors

Posted: Tue Jul 26, 2011 11:33 pm
by strook
I think we should say the common sentence: "plz update your graphics drivers".

You need proper OpenGL drivers. Check that out.

Re: Background render errors

Posted: Sun Oct 09, 2011 6:24 am
by pheonixstorm
w03 anything new on this problem? Be nice to know if you are still having issues or if you did update your drivers and that fixed it.