I just had a crash while playing this recent checkout from SVN. Here is what was left in the xterm window following the crash:
Code: Select all
Loading a starsystem
Loading Star System Crucible/Cardell
Next To: Crucible/Stirling
Next To: Crucible/Everett
Next To: Crucible/Cephid_17
Next To: Crucible/17-ar
Next To: Crucible/Maat
Next To: Redemption/Bernards_star
Unit is the active player character...changing scene graph
Crucible/Everett IS NOW AT Crucible/Cardell
Crucible
Launching bases for Crucible/Cardell
Assumed exit on unit Diplomatic_Center(if not quitting, report error)
Traceback (most recent call last):
File "/home/gene/VegaStrike/data/modules/missions/privateer.py", line 34, in Execute
i.Execute()
File "/home/gene/VegaStrike/data/modules/random_encounters.py", line 299, in Execute
un = self.decideMode ()
File "/home/gene/VegaStrike/data/modules/random_encounters.py", line 267, in decideMode
if (self.DifferentSystemP()):
File "/home/gene/VegaStrike/data/modules/random_encounters.py", line 283, in DifferentSystemP
self.NewSystemHousekeeping(self.cur.lastsys,cursys)
File "/home/gene/VegaStrike/data/modules/random_encounters.py", line 78, in NewSystemHousekeeping
fg_util.launchBases(newsystem)
File "/home/gene/VegaStrike/data/modules/fg_util.py", line 627, in launchBases
launchBase(fg[0],fg[1],fac,sys,sig_units,shipcount)
File "/home/gene/VegaStrike/data/modules/fg_util.py", line 613, in launchBase
launchSingleBase (type,faction,sig_units[which])
File "/home/gene/VegaStrike/data/modules/fg_util.py", line 586, in launchSingleBase
launchBaseOrbit (type,faction,sig.Position(),radpct,speed,sig)
File "/home/gene/VegaStrike/data/modules/fg_util.py", line 568, in launchBaseOrbit
bas=VS.launch("Base",type,faction,"unit","default",1,1,Vector.Add(loc,R),'')
RuntimeError: Cannot open "techniques/default.technique"
terminate called after throwing an instance of 'boost::python::error_already_set'
Aborted