I downloaded the svn updates today. I then compiled in linux (64-bit). It am at SVN 12993.
I started a new game and accepted a cargo mission. When the mission was completed, the cargo was left in my hold.
I didn't realize this until three or four cargo missions down the line when the mass of my llama was 4000% of its initial mass.
I was able to jettison the cargo just fine. But when a cargo mission completes - it should release the cargo.
Cargo Mission Bug
-
- Confed Special Operative
- Posts: 291
- Joined: Sat Jan 28, 2006 2:58 am
- Location: Des Moines, Iowa
Cargo Mission Bug
AMD 4800 - NVIDIA 7600 - Slackware Linux 12.2
-
- Confed Special Operative
- Posts: 381
- Joined: Thu Jan 31, 2008 3:25 am
- Location: hiding in a dark corner
Re: Cargo Mission Bug
Was the cargo tribbles?
Sorry couldn't help.
Sorry couldn't help.
make me a sandwich
make: *** No rule to make target 'me'. Stop.
make: *** No rule to make target 'me'. Stop.
-
- Elite
- Posts: 7243
- Joined: Mon Apr 18, 2005 2:40 pm
- Location: LS87, Buenos Aires, República Argentina
Re: Cargo Mission Bug
Is this reproducible?
(if that's a word)
I've noticed it before the latest SVN commits too, only happening quite randomly and very difficult to reproduce.
(if that's a word)
I've noticed it before the latest SVN commits too, only happening quite randomly and very difficult to reproduce.
-
- Confed Special Operative
- Posts: 291
- Joined: Sat Jan 28, 2006 2:58 am
- Location: Des Moines, Iowa
Re: Cargo Mission Bug
Yeah, that's a good point. I cleared out the old .vegastrike folder. Then I started a new mission. I tried to get the cargo mission bug to show up again. But no, it wasn't reproducible easily. If I get it up and reproducible, I guess I'll let you know.
AMD 4800 - NVIDIA 7600 - Slackware Linux 12.2