I 'm under unix, and I've switch to the shell (alt-f2) to view the keys setup and this has the same effect. At the end most of the graphics dies. And I either crashes in to the station or manages to dock but then I find my self in a dark room and not being able to quit the game.
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*** Python Warning 37!
Warning Traceback 37:
File "oceandayklkk.py", line 6, in <module>
None
File "b/ocean_lib.py", line 8, in MakeLandingAndConcourse
dynamic_mission.CreateMissions()
File "m/dynamic_mission.py", line 757, in CreateMissions
news.processNews(plr)
File "m/news.py", line 103, in processNews
noos = dnewsman_.translateDynamicString(noos)
File "m/dynamic_news.py", line 312, in translateDynamicString
return self.translator.translateItem(item, varlist, self.dockedat_faction)
File "m/dynamic_news.py", line 120, in translateItem
self.item[i] = self.translateWord(self.item[i])
File "m/dynamic_news.py", line 90, in translateWord
return pre + self.formatText(self.lookupInfo(var, tagnopun)) + tag[len(tagnopun):]
File "m/dynamic_news.py", line 67, in lookupInfo
results = self.dynamic_data.getFactionData(self.vars[var]['faction'], tag)
File "m/dynamic_news.py", line 154, in getFactionData
debug.error("ERROR: FACTION LOOKUP ERROR faction %s variable %s" % (faction, variable))
Message: ERROR: FACTION LOOKUP ERROR faction merchant_guild variable nicks
*** Python Warning 38!
Warning Traceback 38:
File "oceandayklkk.py", line 6, in <module>
None
File "b/ocean_lib.py", line 8, in MakeLandingAndConcourse
dynamic_mission.CreateMissions()
File "m/dynamic_mission.py", line 757, in CreateMissions
news.processNews(plr)
File "m/news.py", line 103, in processNews
noos = dnewsman_.translateDynamicString(noos)
File "m/dynamic_news.py", line 312, in translateDynamicString
return self.translator.translateItem(item, varlist, self.dockedat_faction)
File "m/dynamic_news.py", line 120, in translateItem
self.item[i] = self.translateWord(self.item[i])
File "m/dynamic_news.py", line 90, in translateWord
return pre + self.formatText(self.lookupInfo(var, tagnopun)) + tag[len(tagnopun):]
File "m/dynamic_news.py", line 67, in lookupInfo
results = self.dynamic_data.getFactionData(self.vars[var]['faction'], tag)
File "m/dynamic_news.py", line 154, in getFactionData
debug.error("ERROR: FACTION LOOKUP ERROR faction %s variable %s" % (faction, variable))
Message: ERROR: FACTION LOOKUP ERROR faction merchant_guild variable nicks
*** Python Warning 39!
Warning Traceback 39:
File "m/privateer.py", line 34, in Execute
i.Execute()
File "m/random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "m/dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "m/dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "m/dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "m/dynamic_battle.py", line 441, in SimulatedDukeItOut
allystats = faction_ships.GetStats(ally[allyvictim][0])
File "m/faction_ships.py", line 593, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Entourage.stock
*** Python Warning 40!
Warning Traceback 40:
File "m/privateer.py", line 34, in Execute
i.Execute()
File "m/random_encounters.py", line 288, in Execute
dynamic_battle.UpdateCombatTurn()
File "m/dynamic_battle.py", line 33, in UpdateCombatTurn
if (not SimulateBattles()):
File "m/dynamic_battle.py", line 214, in SimulateBattles
if (not attackFlightgroup (ally[0],ally[1],enemy[0],enemy[1],enemy[2])):
File "m/dynamic_battle.py", line 564, in attackFlightgroup
SimulatedDukeItOut (fgname,faction,enfgname,enfaction)
File "m/dynamic_battle.py", line 447, in SimulatedDukeItOut
ApplyDamage(enfgname,enfaction,enemy,envictim,enstats,HowMuchDamage(ally,vsrandom.uniform(0,enstats[1])),fgname,faction)
File "m/dynamic_battle.py", line 417, in HowMuchDamage
stats=faction_ships.GetStats(i[0])
File "m/faction_ships.py", line 593, in GetStats
debug.error( 'cannot find '+name)
Message: cannot find Entourage.stock