SVN Crashes

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Caret
Explorer
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Posts: 15
Joined: Sat Jul 25, 2009 3:51 pm

SVN Crashes

Post by Caret »

Hi
I've been trying out the latest SVN (12556), and it has been crashing regularly within a few minutes of launching. Sometimes it happens as soon as I launch, other times it's when I'm in the middle of a bounty mission.

The gdb outputs seem to differ each time:

Code: Select all

nonpfact
dot -0.551732dot 0.604573dot 0.685250Processing News
<campaign_lib.CampaignClickNode instance at 0x992822ac>
[]
*** still no contingency
import bounty
temp=bounty.bounty(0, 0, 40731.1, 0, 2, 'luddites', ['Crucible/Cephid_17'], '', 'Trumbull','Redeemer')
temp=0
warning: Unknown tag: python
Compiling python module bases/launch_music.py
Asking to undock
terminate called after throwing an instance of 'std::bad_alloc'
  what():  std::bad_alloc

Program received signal SIGABRT, Aborted.
[Switching to Thread 0xb66c26f0 (LWP 11548)]
0xb806b430 in __kernel_vsyscall ()

Code: Select all

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0xb66c96f0 (LWP 11794)]
0x08a7474c in __gnu_cxx::new_allocator<ApproxSound>::construct (
    this=0x93e610c, __p=0x3f800000, __val=@0xbf88cf90)
    at /usr/include/c++/4.3/ext/new_allocator.h:108
108	      { ::new((void *)__p) _Tp(__val); }

Code: Select all

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0xb65da6f0 (LWP 11777)]
0x08a741f9 in AUDQueryAudability (sound=29349, pos=@0xbfc9d9b8, 
    vel=@0xab5d2830, gain=1) at src/aldrv/al_listen.cpp:71
71	    int target1 =playingbuffers[hashed][target].soundname;
Built on the 32bit version of Mint Linux 7, same thing happens under KDE and Gnome. Turning off the second monitor doesn't make any difference. Using version 180 of the NVidia drivers.

Is there anything else you need to know?

Edit: Turning the sound effects off in VSSetup seems to have helped.
loki1950
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Re: SVN Crashes

Post by loki1950 »

How much memory do you have and how much swap do you have allocated as it seems that music is involved so try with out music instead of without Sfx.

Enjoy the Choice :)
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CLoneWolf
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Re: SVN Crashes

Post by CLoneWolf »

Maybe another thing worth checking is the "Sound" setting in vssetup; for the record, the VS SVN on my Debian Sid is set to "All Sound" and it works flawlessly. The choices are only 5, checking them all shouldn't take long even in the worst case that they all fail.
HTH
Caret
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Joined: Sat Jul 25, 2009 3:51 pm

Re: SVN Crashes

Post by Caret »

Hi
Setting the sound to 'No Sound' fixed it, the music doesn't seem to be a problem. I didn't notice all the references to sounds until just after I posted. (:

I've got 2Gb of memory, and kept an eye on the system monitor. It didn't seem to be running out.

The new additions since 0.5.0 are looking good. (:
Thanks
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