cargo quest with unit recepient are painfull

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dajense
Star Pilot
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Posts: 7
Joined: Mon Mar 02, 2009 12:00 am

cargo quest with unit recepient are painfull

Post by dajense »

Hi everybody,
this is not really a bug, but playing for a while I noticed that quests that involve meeting other units are extreemly painfull.
Not only takes it like 30 min to, engage a target for docking when it is in orbit often you just can't dock properly because you are so close to the planet and docking will have you dock to the planet. Having a full Cargo-load it takes for ever to accelerate and you can't use the spec drive because you are in close orbit. So pressing D once to often you will dock to the planet, and then have to cover a nother 10.000 km to get close to the unit again.
Also, often you can't find the unit to start with. I know the targeting system just doesn't find units that are to far away or hidden behind the planet (I guess) but this way taking on the quest often just doesn't make any sense.
When reciving missions you cannot tell if you will have to deliver the unit to a unit, planet or station. This results in missions not being profitable compared to doing cargo runs which I think is a little sad...

Apart from that you have created a great game and I am allready hooked. I am very impressed by the latest improvements going from the version in the ubuntu repos to 0.5.... sadly the svn version is broke for me right now..
dajense
Star Pilot
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Posts: 7
Joined: Mon Mar 02, 2009 12:00 am

Re: cargo quest with unit recepient are painfull

Post by dajense »

oh, and having just exploded in space for no apperent reason at all except "clonk" I think some kind of proximity alarm would be a real nice feature..
loki1950
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Posts: 5841
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Re: cargo quest with unit recepient are painfull

Post by loki1950 »

Welcome dajense there is a targeting key for finding mission objectives that makes things a bit easier but still not optimal

Code: Select all

<bind key="N" modifier="alt" command="ReverseMissionTargetKey" />
	<bind key="n" modifier="alt" command="MissionTargetKey" />

BTW in what way is the svn version broken for you the compile or the data set?

Enjoy the Choice :)
my box::HP Envy i5-6400 @2Q70GHzx4 8 Gb ram/1 Tb(Win10 64)/3 Tb Mint 19.2/GTX745 4Gb acer S243HL K222HQL
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dajense
Star Pilot
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Posts: 7
Joined: Mon Mar 02, 2009 12:00 am

Re: cargo quest with unit recepient are painfull

Post by dajense »

Thanks for the advice,
not sure really which one is broken. The symptoms are as follows.
The game loads fine and I can play the first tutorial and fly around in cephid 17. But as soon as I try to enter a jumppoint it freezes. The terminal then spits out loads of
"unable to undock"
and that's pretty much it until I Ctrl-C the termin.

System: Kubuntu 8.10 - compiz turned off
dajense
Star Pilot
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Posts: 7
Joined: Mon Mar 02, 2009 12:00 am

Re: cargo quest with unit recepient are painfull

Post by dajense »

ahh, forgot..
if I turn of shaders and details to lowest settings it works, although I can play the 0.5 version from the website on best settings.
loki1950
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Joined: Fri May 13, 2005 8:37 pm
Location: Ottawa
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Re: cargo quest with unit recepient are painfull

Post by loki1950 »

That sounds video driver related what's your video card and the driver version as there have been some issues with particular GPU driver combos.

Enjoy the Choice :)
my box::HP Envy i5-6400 @2Q70GHzx4 8 Gb ram/1 Tb(Win10 64)/3 Tb Mint 19.2/GTX745 4Gb acer S243HL K222HQL
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
dajense
Star Pilot
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Posts: 7
Joined: Mon Mar 02, 2009 12:00 am

Re: cargo quest with unit recepient are painfull

Post by dajense »

I am not really sure about the dirver version. I use kubuntu-hardy. According to the binary howto it should be version

nvidia-glx-new 169.12
nvidia-glx 93.43.05
nvidia-glx-legacy 71.86.04

But I am not sure because I think this information might be outdated since there have been quite a number of updates and I can't find the command to show me the exact version of the driver currently installed..
loki1950
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Re: cargo quest with unit recepient are painfull

Post by loki1950 »

Can you get to the nVidia Display settings app it will tell you which version you have failing that when you run VS the next time use

Code: Select all

./vegastrike 1>vsoutput 2>vserr
That will redirect the output to those two files the beginning of vserr will tell me what Open GL extensions are supported by the driver and will help track this down that i think that the shaders need a bit of a tweak anyway :wink: with some new stuff that the current svn now supports.And since you use KDE i would recommend kdesvn as a GUI for svn i have been using it for quite a while now makes managing the various svn repos i access easier.

Enjoy the Choice :)
my box::HP Envy i5-6400 @2Q70GHzx4 8 Gb ram/1 Tb(Win10 64)/3 Tb Mint 19.2/GTX745 4Gb acer S243HL K222HQL
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dajense
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Posts: 7
Joined: Mon Mar 02, 2009 12:00 am

Re: cargo quest with unit recepient are painfull

Post by dajense »

Ok, the drivers version is 169.12
Sorry but I can't upload the files. The browser tells me
The extension is not allowed
on uploading.
dajense
Star Pilot
Star Pilot
Posts: 7
Joined: Mon Mar 02, 2009 12:00 am

Re: cargo quest with unit recepient are painfull

Post by dajense »

ok, this is a bit ugly, but here is the code of the two files
vserr:

Code: Select all

GOT SUBDIR ARG = 
Found data in /home/jens/VegaStrike/vegastrike/../data
Using /home/jens/VegaStrike/data as data directory
USING HOMEDIR : /home/jens/.vegastrike As the home directory 
CONFIGFILE - Found a config file in home directory, using : /home/jens/.vegastrike/vegastrike.config
MISSION_NAME is empty using : main_menu.mission
running import sys
print sys.path
sys.path = [r"/home/jens/VegaStrike/data/modules/builtin",r"/home/jens/VegaStrike/data/modules/quests",r"/home/jens/VegaStrike/data/modules/missions",r"/home/jens/VegaStrike/data/modules/ai",r"/home/jens/VegaStrike/data/modules",r"/home/jens/VegaStrike/data/bases"]
testing VS randomrunning import sys
print sys.path
Game Mode Params 1024x1024 at depth 32 @ 60 Hz
OpenGL Extensions supported: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 
OpenGL::GL_EXT_compiled_vertex_array unsupported
OpenGL::GL_EXT_multi_draw_arrays supported
OpenGL::Accurate Fog Distance supported
OpenGL::Generic Texture Compression supported
OpenGL::S3TC Texture Compression supported
OpenGL::Multitexture supported (4 units)
OpenGL::TextureCubeMapExt supported
OpenGL::S3TC Texture Clamp-to-Edge supported
OpenGL::S3TC Texture Clamp-to-Border supported
OpenGL::EXTColorTable unsupported
Reshaping 1024 744Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 2000
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 38
Loading a starsystem
Loading Star System Special/Empty
FOUND MODIFICATION = player FOR PLAYER #0
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 2000
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 38
Loading a starsystem
Loading Star System Crucible/Cephid_17
 Next To: Crucible/17-ar
 Next To: Crucible/Cardell
 Next To: Crucible/Cephid_17
 Next To: Crucible/Enyo
 Next To: Crucible/Cephid_17
 Next To: Crucible/Oldziey
dot 0.203897dot 0.998277Assumed exit on unit jump_drive(if not quitting, report error)
Assumed exit on unit jump_drive(if not quitting, report error)
Asking to undock
Asking to undock
Asking to undock
star 1, natural 0, bases 1star 1, natural 0, bases 0input name backgrounds/purple, output name backgrounds/purple_light.image
Affine 0.000000 Mult 0.800000 Pow 1.000000
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 2000
Min (0.000000, 0.000000, 0.000000) Max(0.000000, 0.000000, 0.000000) MinLumin 1.000000, MaxLumin 1.000000Read In Star Count 0 used: 38
Loading a starsystem
Loading Star System Crucible/Enyo
 Next To: Crucible/Exile
 Next To: Crucible/Agea
 Next To: Crucible/Enyo
 Next To: Crucible/Agea
 Next To: Crucible/Stirling
 Next To: Crucible/Agea
Unit is the active player character...changing scene graph
Num Nodes: 37291, NumEnds: 13894
Min Height: 4, Max Height: 70
Average Height 23.487189
Num Nodes: 5183, NumEnds: 1915
Min Height: 5, Max Height: 43
Average Height 19.834465
Asking to undock
Asking to undock
Asking to undock
Asking to undock
Asking to undock
Asking to undock
Asking to undock
Asking to undock
Asking to undock
Asking to undock
Asking to undock
Asking to undock
Asking to undock
vsoutput

Code: Select all

 In path /home/jens/VegaStrike/vegastrike
Vega Strike  
See http://www.gnu.org/copyleft/gpl.html for license details.

Using .vegastrike as the home directory
Found MODDIR = /home/jens/VegaStrike/data/mods
DATADIR - No datadir specified in config file, using ; /home/jens/VegaStrike/data
SIMULATION_ATOM: 0.05
['/usr/lib/python25.zip', '/usr/lib/python2.5', '/usr/lib/python2.5/plat-linux2', '/usr/lib/python2.5/lib-tk', '/usr/lib/python2.5/lib-dynload', '/usr/local/lib/python2.5/site-packages', '/usr/lib/python2.5/site-packages', '/usr/lib/python2.5/site-packages/Numeric', '/usr/lib/python2.5/site-packages/PIL', '/var/lib/python-support/python2.5', '/var/lib/python-support/python2.5/gtk-2.0', '/usr/lib/python2.5/site-packages/wx-2.6-gtk2-unicode']
['/home/jens/VegaStrike/data/modules/builtin', '/home/jens/VegaStrike/data/modules/quests', '/home/jens/VegaStrike/data/modules/missions', '/home/jens/VegaStrike/data/modules/ai', '/home/jens/VegaStrike/data/modules', '/home/jens/VegaStrike/data/bases']
setting joystick functionality:: joystick onlineGlut detects 1 joystickaxes: 3 buttons: 15 hats: 0
axes: 3 buttons: 15 hats: 0
FactionXML:LoadXML factions.xml
Contents of star system:
<system name="Empty" background="backgrounds/black" nearstars="0" stars="0" starspread="0"  y="0" z="0" x="0">
</system>

No such special key: keypad-enter
No such special key: keypad-minus
No such special key: keypad-plus
No such special key: keypad-divide
No such special key: keypad-multiply
No such special key: keypad-8
No such special key: keypad-2
No such special key: keypad-5
No such special key: keypad-4
No such special key: keypad-6
No such special key: pause
No such special key: keypad-3
No such special key: keypad-9
No such special key: keypad-7
No such special key: keypad-1
CREATING A LOCAL SHIP : dumbfire
Hi helper play 0
HereInitializing optimizer
pox 119990000000.000000 -9000000.000000 -109990000000.000000
Force feedback support disabled when compiled
Loading completed, now network init
Loading active missions True
  IS NOW AT  Special/Empty

Launching bases for Special/Empty
Launching units for Special/Empty
Adding news
conditioning
nonzeroing
initin
UNIT HAS DIED: dumbfire dumbfire (file dumbfire)
Found ship named : Llama.begin
Faction not found assigning default one : privateer !!!
	Exiting ReadSavedPackets
Error: Cannot Open Unit Llama.begin from save file New_Game.
Contents of star system:
<system name="Cephid_17" background="backgrounds/green" nearstars="500" stars="1000" starspread="150" scalesystem="1000">
<Light>
	<ambient red="0.05" green="0.05" blue="0.05"/>
	<diffuse red="0.87" green="0.85" blue="0.76"/>
	<specular red="0.25" green="0.25" blue="0.20"/>
</Light>
<Light>
	<ambient red="0.05" green="0.05" blue="0.05"/>
	<diffuse red="0.86" green="0.45" blue="0.34"/>
	<specular red="0.2" green="0.2" blue="0.15"/>
</Light>

<Asteroid name="" file="AFieldJumpThin" ri="0.0" rj="0.0" rk="0.0" si="0.0" sj="0.0" sk="0.0" x="-81750376.0" y="-30150176.0" z="-70781912.0"  />

<Planet name="JumpTo17-ar" file="jump.texture" ri="0.0" rj="0.0" rk="0.0" si="0.0" sj="0.0" sk="0.0" radius="2.0" x="-81750376.0" y="-30150176.0" z="-70781912.0" alpha="ONE ONE" destination="Crucible/17-ar" faction="klkk"  >
</Planet>

<Planet name="Cephid_17 A" file="stars/white_star.texture" ri="0.000000" rj="0.0" rk="0.0" si="0.0" sj="0.0" sk="0.0" radius="746000.0" x="0" y="0" z="0"  Red="0.95" Green="0.93" Blue="0.64" ReflectNoLight="true" light="0">
	<Planet name="Atlantis" file="planets/oceanBase.texture|planets/ocean.texture" ri="120000000" rj="-8436.0" rk="-110000000" si="-120000000.0" sj="-150000.0" sk="110000000.0" radius="5000.0" x="120000000" y="-10000" z="-110000000" year= "8000000000" day="80000"  >
	<Atmosphere file="sol/earthcloudmaptrans2.texture" alpha="SRCALPHA INVSRCALPHA" radius="5020.0"/>
    <Fog>
        <FogElement file="atmXatm.bfxm" ScaleAtmosphereHeight="1.0" red=".5" blue="1" green=".7" alpha="0.5" dired="1" diblue="1" digreen="1" dialpha=".5" concavity=".99" focus=".01" minalpha="0" maxalpha="0.5"/>
        <FogElement file="atmXhalo.bfxm" ScaleAtmosphereHeight="1.0" red=".5" blue="1" green=".7" alpha="0.5" dired="1" diblue="1" digreen="1" dialpha=".5" concavity=".99" focus=".01" minalpha="0" maxalpha="1"/>
    </Fog>
	<Planet name="Phillies" file="planets/rock.texture" ri="-468434.7" rj="-361541" rk="433559.750000" si="-412172.000000" sj="300463.5" sk="-498163.5" radius="1661.98062500" x="-468434" y="-361541" z="433559" year="80000000" day="498000.276794"  >
	</Planet>
	<Planet name="JumpToEnyo" file="jump.texture" ri="234340.000000" rj="103060.007812" rk="920958.875000" si="471364.750000" sj="-517154.250000" sk="-62067.574219" radius="0.95771751" x="-1312920.250000" y="-717132.625000" z="1060315.625000" year= "80000000.750000" day="303.621857" alpha="ONE ONE" destination="Crucible/Enyo" faction="klkk"  >
	</Planet>
	<Planet name="JumpToCardell" file="jump.texture" ri="-254216.593750" rj="-423678.437500" rk="-372411.875000" si="-455824.562500" sj="479803.437500" sk="-234697.656250" radius="1.30477371" x="997000.562500" y="-455441.750000" z="753232.687500" year= "80000000.5" day="761.770081" alpha="ONE ONE" destination="Crucible/Cardell" faction="klkk"  >
	</Planet>
	<Unit name="Ataraxia" file="Fighter_Barracks" rj="-40000.593750" ri="-42.437500" rk="-47000.875000" sj="40000.562500" sk="47000" si="42" radius="130.477371"  x="-42" y="-40000" z="-47000" year= "4381063.5" day="761" faction="klkk"  >
	</Unit>
	</Planet>

    <Planet name="JumpToOldziey" file="jump.texture" ri="141807924.0" rj="43125792.0" rk="10400903.0" si="-3642116.5" sj="-5128123.0" sk="-141807924.0" radius="2.63800079"  year= "7057770400.0" day="536.628845" alpha="ONE ONE" destination="Crucible/Oldziey" faction="klkk"  >
		<Unit name="Plainfield" file="Relay" ri="25000" rj="25000" rk="0.0" si="-26000" sj="-24000" sk="0.00" x="25000" y="25000" z="0.0" year= "8000000" faction="klkk">
		</Unit>
	</Planet>

    <Planet name="JumpToEverett" file="jump.texture" ri="-20080682.0" rj="42690276.0" rk="157634672.0" si="72114176.0" sj="-61331199.0" sk="-96111560.0" radius="3.11738037"  year= "7778511200.0" day="431.547974" alpha="ONE ONE" destination="Crucible/Everett" faction="klkk"  >
	</Planet>

    <Planet name="JumpToStirling" file="jump.texture" ri="-182282287.0" rj="-15947974.0" rk="-23532624.0" si="-31423934.0" sj="94449516.0" sk="-168381.671875" radius="2.10078888" x="77007976.0" y="-28267140.0" z="-51236048.0" year= "3688542800.0" day="212.563385" alpha="ONE ONE" destination="Crucible/Stirling" faction="klkk"  >
	</Planet>

    <Planet name="Cephid_17 B" file="stars/red_star.texture" ri="0.0" rj="7500000000.0" rk="1500000000.0" si="-1500000000.0" sj="0.0" sk="0.0" radius="102620.0" x="0" y="0" z="0"  Red="0.950000" Green="0.207289" Blue="0.119170" ReflectNoLight="true" light="1">
		<Planet name="Wiley" file="planets/molten.texture" ri="-65226760.0" rj="19793218.000000" rk="30020006." si="23492010.0" sj="-254089232.0" sk="-116486856.0" radius="3564.39250000" year= "9138671360.0" day="721.044067"  >
			<Unit name="Serenity" file="MiningBase" rj="-25421.593750" ri="-22367.437500" rk="-27241.875000" sj="-25582.562500" sk="27980.437500" si="-23469.656250" radius="130.477371" x="997000.562500" y="-455441.750000" z="753232.687500" year= "93000000.5" day="761.770081" faction="klkk"  >
		</Unit>
		</Planet>
		<Planet name="Broadway" file="sol/ganymede.texture|planets/rock.texture" ri="30215382.0" rj="18258252.0" rk="-30780302.0" si="-52761992.0" sj="-133019048.0" sk="-130697848.0" radius="4305.06218750" x="-37981648.0" y="187513920.0" z="42497932.0" year= "7862598400.0" day="652.678345"  >
		</Planet>
	</Planet>

</Planet>
</system>

UNIT HAS DIED: wormhole.stable wormhole (file wormhole.stable)
UNIT HAS DIED: wormhole.neutral.stable wormhole (file wormhole.neutral.stable)
UNIT HAS DIED: jump Jump (file jump)
UNIT HAS DIED: white_star White_Star (file white_star)
UNIT HAS DIED: ocean ocean (file ocean)
UNIT HAS DIED: rock Rocky (file rock)
UNIT HAS DIED: wormhole.stable wormhole (file wormhole.stable)
UNIT HAS DIED: wormhole.neutral.stable wormhole (file wormhole.neutral.stable)
UNIT HAS DIED: jump Jump (file jump)
UNIT HAS DIED: wormhole.stable wormhole (file wormhole.stable)
UNIT HAS DIED: wormhole.neutral.stable wormhole (file wormhole.neutral.stable)
UNIT HAS DIED: jump Jump (file jump)
UNIT HAS DIED: wormhole.stable wormhole (file wormhole.stable)
UNIT HAS DIED: wormhole.neutral.stable wormhole (file wormhole.neutral.stable)
UNIT HAS DIED: jump Jump (file jump)
UNIT HAS DIED: wormhole.stable wormhole (file wormhole.stable)
UNIT HAS DIED: wormhole.neutral.stable wormhole (file wormhole.neutral.stable)
UNIT HAS DIED: jump Jump (file jump)
UNIT HAS DIED: wormhole.stable wormhole (file wormhole.stable)
UNIT HAS DIED: wormhole.neutral.stable wormhole (file wormhole.neutral.stable)
UNIT HAS DIED: jump Jump (file jump)
UNIT HAS DIED: red_star red_star (file red_star)
UNIT HAS DIED: molten Molten (file molten)
UNIT HAS DIED: rock Rocky (file rock)
Loading active missions True
Special/Empty  IS NOW AT  Crucible/Cephid_17
Special
Showing splash screen!
Launching bases for Crucible/Cephid_17
Launching units for Crucible/Cephid_17
Python launched merchant_guild Plowshare.stock FG Ayers with 9 ships
Unit file engine00 not found
Upgrading Engine engine00 percent 0.500000
Upgrading Shield dualshield03 percent 0.285714
Upgrading Shield4 quadshield01 percent 1.000000
Upgrading Shield2 level 0... percent=1.0
Upgrading Shield4 level 0... percent=1.0
Upgrading Shield2 level 0... percent=1.0
Upgrading Shield4 level 0... percent=1.0
Upgrading Shield2 level 0... percent=1.0
Upgrading Shield4 level 0... percent=1.0
Upgrading Engine engine00 percent 0.500000
Upgrading Shield dualshield01 percent 1.000000
Upgrading Shield4 quadshield03 percent 0.257143
Upgrading Shield2 level 0... percent=1.0
Upgrading Shield4 level 0... percent=1.0
Upgrading Engine engine00 percent 0.500000
Upgrading Shield dualshield01 percent 1.000000
Upgrading Shield4 quadshield03 percent 0.257143
Upgrading Shield2 level 0... percent=1.0
Upgrading Shield4 level 0... percent=1.0
Upgrading Shield2 level 0... percent=1.0
Upgrading Shield4 level 0... percent=1.0
Python launched merchant_guild Plowshare.stock FG Cosgrove with 6 ships
Upgrading Engine engine00 percent 0.500000
Upgrading Shield dualshield03 percent 0.285714
Upgrading Shield4 quadshield01 percent 1.000000
Upgrading Engine engine00 percent 0.500000
Upgrading Shield dualshield01 percent 1.000000
Upgrading Shield4 quadshield01 percent 1.000000
Upgrading Shield2 level 0... percent=1.0
Upgrading Shield4 level 0... percent=1.0
Upgrading Engine engine00 percent 0.500000
Upgrading Shield dualshield01 percent 1.000000
Upgrading Shield4 quadshield01 percent 1.000000
Upgrading Shield2 level 0... percent=1.0
Upgrading Shield4 level 0... percent=1.0
Upgrading Shield2 level 0... percent=1.0
Upgrading Shield4 level 0... percent=1.0
Python launched merchant_guild Mule.stock FG Buddhist with 19 ships
Upgrading Shield2 level 0... percent=1.0
Upgrading Shield4 level 0... percent=1.0
Upgrading Engine engine00 percent 0.500000
Upgrading Shield dualshield01 percent 1.000000
Upgrading Shield4 quadshield01 percent 1.000000
UNIT HAS DIED: turretbeamgun turretbeamgun (file turretbeamgun)
UNIT HAS DIED: turretbeam turretbeam (file turretbeam)
Upgrading Shield2 level 0... percent=1.0
Upgrading Shield4 level 0... percent=1.0
UNIT HAS DIED: turretbeamgun turretbeamgun (file turretbeamgun)
UNIT HAS DIED: turretbeam turretbeam (file turretbeam)
Upgrading Shield2 level 0... percent=1.0
Upgrading Shield4 level 0... percent=1.0
Upgrading Shield2 level 0... percent=1.0
Upgrading Shield4 level 0... percent=1.0
Upgrading Shield2 level 0... percent=1.0
Upgrading Shield4 level 0... percent=1.0
UNIT HAS DIED: turretbeamgun turretbeamgun (file turretbeamgun)
UNIT HAS DIED: turretbeam turretbeam (file turretbeam)
UNIT HAS DIED: turretbeamgun turretbeamgun (file turretbeamgun)
UNIT HAS DIED: turretbeam turretbeam (file turretbeam)
Upgrading Engine engine00 percent 0.500000
Upgrading Shield dualshield03 percent 0.285714
Upgrading Shield4 quadshield01 percent 1.000000
UNIT HAS DIED: turretbeamgun turretbeamgun (file turretbeamgun)
UNIT HAS DIED: turretbeam turretbeam (file turretbeam)
Upgrading Shield2 level 0... percent=1.0
Upgrading Shield4 level 0... percent=1.0
UNIT HAS DIED: turretbeamgun turretbeamgun (file turretbeamgun)
UNIT HAS DIED: turretbeam turretbeam (file turretbeam)
UNIT HAS DIED: turretbeamgun turretbeamgun (file turretbeamgun)
UNIT HAS DIED: turretbeam turretbeam (file turretbeam)
Upgrading Engine engine00 percent 0.500000
Upgrading Shield dualshield03 percent 0.285714
Upgrading Shield4 quadshield01 percent 1.000000
UNIT HAS DIED: turretbeamgun turretbeamgun (file turretbeamgun)
UNIT HAS DIED: turretbeam turretbeam (file turretbeam)
UNIT HAS DIED: turretbeamgun turretbeamgun (file turretbeamgun)
UNIT HAS DIED: turretbeam turretbeam (file turretbeam)
Upgrading Engine engine00 percent 0.500000
Upgrading Shield dualshield01 percent 1.000000
Upgrading Shield4 quadshield03 percent 0.257143
UNIT HAS DIED: turretbeamgun turretbeamgun (file turretbeamgun)
UNIT HAS DIED: turretbeam turretbeam (file turretbeam)
Upgrading Shield2 level 0... percent=1.0
Upgrading Shield4 level 0... percent=1.0
UNIT HAS DIED: turretbeamgun turretbeamgun (file turretbeamgun)
UNIT HAS DIED: turretbeam turretbeam (file turretbeam)
UNIT HAS DIED: turretgunheavy turretgunheavy (file turretgunheavy)
UNIT HAS DIED: turretheavy turretheavy (file turretheavy)
UNIT HAS DIED: turretgunheavy turretgunheavy (file turretgunheavy)
UNIT HAS DIED: turretheavy turretheavy (file turretheavy)
Upgrading Engine engine00 percent 0.500000
Upgrading Shield dualshield01 percent 1.000000
Upgrading Shield4 quadshield01 percent 1.000000
Upgrading Shield2 level 0... percent=1.0
Upgrading Shield4 level 0... percent=1.0
UNIT HAS DIED: turretbeamgun turretbeamgun (file turretbeamgun)
UNIT HAS DIED: turretbeam turretbeam (file turretbeam)
Upgrading Shield2 level 0... percent=1.0
Upgrading Shield4 level 0... percent=1.0
UNIT HAS DIED: turretbeamgun turretbeamgun (file turretbeamgun)
UNIT HAS DIED: turretbeam turretbeam (file turretbeam)
Upgrading Shield2 level 0... percent=1.0
Upgrading Shield4 level 0... percent=1.0
UNIT HAS DIED: turretbeamgun turretbeamgun (file turretbeamgun)
UNIT HAS DIED: turretbeam turretbeam (file turretbeam)
UNIT HAS DIED: turretgunheavy turretgunheavy (file turretgunheavy)
UNIT HAS DIED: turretheavy turretheavy (file turretheavy)
Upgrading Shield2 level 0... percent=1.0
Upgrading Shield4 level 0... percent=1.0
UNIT HAS DIED: turretbeamgun turretbeamgun (file turretbeamgun)
UNIT HAS DIED: turretbeam turretbeam (file turretbeam)
Upgrading Shield2 level 0... percent=1.0
Upgrading Shield4 level 0... percent=1.0
UNIT HAS DIED: turretbeamgun turretbeamgun (file turretbeamgun)
UNIT HAS DIED: turretbeam turretbeam (file turretbeam)
UNIT HAS DIED: turretgunheavy turretgunheavy (file turretgunheavy)
UNIT HAS DIED: turretheavy turretheavy (file turretheavy)
Upgrading Engine engine00 percent 0.500000
Upgrading Shield dualshield01 percent 1.000000
Upgrading Shield4 quadshield03 percent 0.257143
UNIT HAS DIED: turretbeamgun turretbeamgun (file turretbeamgun)
UNIT HAS DIED: turretbeam turretbeam (file turretbeam)
Upgrading Engine engine00 percent 0.500000
Upgrading Shield dualshield03 percent 0.285714
Upgrading Shield4 quadshield03 percent 0.250000
UNIT HAS DIED: turretbeamgun turretbeamgun (file turretbeamgun)
UNIT HAS DIED: turretbeam turretbeam (file turretbeam)
UNIT HAS DIED: turretgunheavy turretgunheavy (file turretgunheavy)
UNIT HAS DIED: turretheavy turretheavy (file turretheavy)
Python launched andolian Goddard FG Logro�o with 4 ships
Python launched andolian Kierkegaard FG Eucla with 12 ships
Python launched andolian Schroedinger FG Simrishamn with 10 ships
Python launched andolian Schroedinger FG Grand_Rapids with 11 ships
Python launched andolian Kierkegaard FG Cambridge with 6 ships
Python launched andolian Schroedinger FG Presque_Isle with 17 ships
Python launched unadorned Derivative FG Krynica with 13 ships
Python launched rlaan_briin Zhuangzong FG Bucknell with 1 ships
Python launched rlaan_briin Shenzong FG Bucknell with 3 ships
Python launched rlaan_briin Shizong FG Bucknell with 1 ships
Python launched rlaan_briin Ruizong FG Bucknell with 2 ships
Python launched rlaan_citizen Shenzong FG Americana with 7 ships
Python launched rlaan_citizen Shizu.civvie FG Americana with 11 ships
Python launched rlaan_citizen Gaozong FG Americana with 3 ships
Python launched rlaan_citizen Shizong FG Americana with 28 ships
Python launched merchant_guild_citizen Entourage FG Hudson with 14 ships
Python launched merchant_guild_citizen Quicksilver.civvie FG Hudson with 8 ships
Python launched merchant_guild_citizen Llama.civvie FG Hudson with 9 ships
Python launched merchant_guild_citizen Mule FG Hudson with 4 ships
Python launched merchant_guild_citizen Clydesdale FG Hudson with 1 ships
Python launched merchant_guild_citizen Plowshare.civvie FG Hudson with 11 ships
Python launched merchant_guild_citizen Mule.civvie FG Hudson with 5 ships
Python launched merchant_guild_citizen Ox FG Hudson with 1 ships
Python launched merchant_guild_citizen Plowshare.civvie FG Transputer with 12 ships
Python launched merchant_guild_citizen Mule.civvie FG Sachs with 13 ships
Python launched merchant_guild_citizen Plowshare.civvie FG Javanese with 20 ships
Python launched merchant_guild_citizen Quicksilver.civvie FG Baptist with 20 ships
Python launched merchant_guild_citizen Mule.civvie FG Laredo with 14 ships
Python launched andolian_citizen Sartre.civvie FG Judaica with 4 ships
Python launched andolian_citizen Kafka.civvie FG Judaica with 4 ships
Python launched andolian_citizen Quicksilver.civvie FG Judaica with 5 ships
Python launched andolian_citizen Llama.civvie FG Judaica with 1 ships
Python launched andolian_citizen Franklin.civvie FG Judaica with 1 ships
Python launched andolian_citizen Mule FG Judaica with 4 ships
Python launched andolian_citizen MacGyver FG Judaica with 3 ships
Python launched andolian_citizen Ox FG Judaica with 5 ships
Python launched andolian_citizen Kafka.civvie FG Redmond with 1 ships
Python launched andolian_citizen Kafka.civvie FG Chesterfield with 19 ships
Python launched andolian_citizen Sartre.civvie FG Cabot with 3 ships
Python launched andolian_citizen Kafka.civvie FG Geminid with 2 ships
Python launched andolian_citizen Llama.civvie FG Jonathanizations with 6 ships
Python launched andolian_citizen Franklin.civvie FG Rosella with 7 ships
Python launched highborn_citizen Entourage FG Macmillan with 15 ships
Python launched highborn_citizen GTIO.civvie FG Macmillan with 1 ships
Python launched highborn_citizen H496 FG Macmillan with 7 ships
Python launched highborn_citizen Mule FG Macmillan with 3 ships
Python launched highborn_citizen Hidalgo.civvie FG Macmillan with 1 ships
Python launched highborn_citizen Ox FG Macmillan with 4 ships
Python launched shaper_citizen Llama.civvie FG Charlie with 3 ships
Python launched shaper_citizen Mule FG Charlie with 5 ships
Python launched shaper_citizen Cultivator FG Charlie with 3 ships
Python launched shaper_citizen Plowshare.civvie FG Charlie with 5 ships
Python launched shaper_citizen Mule.civvie FG Charlie with 6 ships
Python launched shaper_citizen Ox FG Charlie with 1 ships
Python launched unadorned_citizen Llama.civvie FG Andrew with 3 ships
Python launched unadorned_citizen Plowshare.civvie FG Andrew with 14 ships
Python launched unadorned_citizen Mule FG Andrew with 4 ships
Python launched purist_citizen GTIO.civvie FG Cruickshank with 1 ships
Python launched purist_citizen H496 FG Cruickshank with 1 ships
Python launched purist_citizen Diligence FG Cruickshank with 4 ships
Python launched purist_citizen Quicksilver.civvie FG Cruickshank with 1 ships
Python launched purist_citizen Llama.civvie FG Cruickshank with 7 ships
Python launched purist_citizen Mule FG Cruickshank with 5 ships
Python launched purist_citizen Plowshare.civvie FG Cruickshank with 7 ships
Python launched purist_citizen Mule.civvie FG Cruickshank with 7 ships
Python launched purist_citizen Ox FG Cruickshank with 4 ships
Python launched forsaken_citizen H496 FG Galatean with 1 ships
Python launched forsaken_citizen Llama.civvie FG Galatean with 2 ships
Python launched forsaken_citizen Gleaner FG Galatean with 4 ships
Python launched forsaken_citizen Mule FG Galatean with 3 ships
Python launched forsaken_citizen Koala.civvie FG Galatean with 4 ships
Python launched forsaken_citizen Hyena.civvie FG Galatean with 1 ships
Python launched forsaken_citizen Yeoman FG Galatean with 1 ships
Python launched LIHW_citizen Quicksilver.civvie FG Gioconda with 3 ships
Python launched LIHW_citizen Llama.civvie FG Gioconda with 3 ships
Python launched LIHW_citizen Koala.civvie FG Gioconda with 4 ships
Python launched LIHW_citizen H496 FG Gioconda with 1 ships
Python launched LIHW_citizen Mule FG Gioconda with 2 ships
Python launched LIHW_citizen Quicksilver.civvie FG Atari with 11 ships
Python launched uln_citizen Entourage FG Hubert with 2 ships
Python launched uln_citizen Dodo.civvie FG Hubert with 1 ships
Python launched uln_citizen Llama.civvie FG Hubert with 2 ships
Python launched uln_citizen Gleaner FG Hubert with 4 ships
Python launched uln_citizen Mule FG Hubert with 2 ships
Python launched uln_citizen Koala.civvie FG Hubert with 9 ships
Python launched dgn_citizen Quicksilver.civvie FG Pamela with 4 ships
Python launched dgn_citizen Koala.civvie FG Pamela with 7 ships
Python launched dgn_citizen Ox FG Pamela with 5 ships
Python launched dgn_citizen Dodo.civvie FG Pamela with 1 ships
Python launched klkk_citizen Llama.civvie FG (CivReg) Asheville with 1 ships
Python launched klkk_citizen Sartre.civvie FG (CivReg) Asheville with 2 ships
Python launched klkk_citizen Kafka.civvie FG (CivReg) Asheville with 2 ships
Python launched klkk_citizen Mule FG (CivReg) Asheville with 2 ships
Python launched klkk_citizen Llama.civvie FG (CivReg) Boarsh with 3 ships
Python launched klkk_citizen Sartre.civvie FG (CivReg) Boarsh with 9 ships
Python launched klkk_citizen Mule FG (CivReg) Boarsh with 5 ships
Python launched klkk_citizen Kafka.civvie FG (CivReg) Boarsh with 12 ships
Python launched klkk_citizen Ox FG (CivReg) Boarsh with 4 ships
Python launched klkk_citizen Llama.civvie FG (CivReg) Hunter with 2 ships
Python launched klkk_citizen Sartre.civvie FG (CivReg) Hunter with 2 ships
Python launched klkk_citizen Mule FG (CivReg) Hunter with 4 ships
Python launched klkk_citizen Kafka.civvie FG (CivReg) Hunter with 14 ships
Python launched klkk_citizen Ox FG (CivReg) Hunter with 1 ships
Python launched klkk_citizen Llama.civvie FG (CivReg) Westchester with 12 ships
Python launched klkk_citizen Sartre.civvie FG (CivReg) Westchester with 6 ships
Python launched klkk_citizen Mule FG (CivReg) Westchester with 2 ships
Python launched klkk_citizen Kafka.civvie FG (CivReg) Westchester with 10 ships
Python launched klkk_citizen Ox FG (CivReg) Westchester with 1 ships
Python launched klkk_citizen Llama.civvie FG (CivReg) Freud with 1 ships
Python launched klkk_citizen Sartre.civvie FG (CivReg) Freud with 10 ships
Python launched klkk_citizen Kafka.civvie FG (CivReg) Freud with 17 ships
Python launched klkk_citizen Mule FG (CivReg) Freud with 5 ships
Python launched klkk_citizen Llama.civvie FG (CivReg) Lenten with 6 ships
Python launched klkk_citizen Sartre.civvie FG (CivReg) Lenten with 1 ships
Python launched klkk_citizen Mule FG (CivReg) Lenten with 4 ships
Python launched klkk_citizen Kafka.civvie FG (CivReg) Lenten with 2 ships
Python launched klkk_citizen Ox FG (CivReg) Lenten with 5 ships
Python launched klkk_citizen Llama.civvie FG Lichter with 1 ships
Python launched klkk_citizen Sartre.civvie FG Lichter with 2 ships
Python launched klkk_citizen Mule FG Lichter with 4 ships
Python launched klkk_citizen Kafka.civvie FG Lichter with 20 ships
Python launched klkk_citizen Ox FG Lichter with 4 ships
Python launched mechanist_citizen Koala.civvie FG Knott with 1 ships
Python launched mechanist_citizen Mule FG Knott with 1 ships
Python launched mechanist_citizen Kafka.civvie FG Knott with 2 ships
Python launched mechanist_citizen Ox FG Knott with 4 ships
Adding news
conditioning
nonzeroing
finding nonloaded quest
quest_tutorial
finding quest
quest_tutorial
nonpfact
Processing News
Compiling python module bases/launch_music.py
Tutorial quest finished
removing quest
Compiling python module modules/dj.py
Contents of star system:
<?xml version="1.0" ?>
<system name="Enyo" background="backgrounds/purple">
	<Light>
		<ambient red="0.000000" green="0.000000" blue="0.000000"/>
		<diffuse red="1.000000" green="0.905534" blue="0.694535"/>
		<specular red="1.000000" green="0.819992" blue="0.482378"/>
	</Light>
	<Planet name="Enyo A" file="stars/white_star.texture" ri="0.000000" rj="0.000000" rk="0.000000" si="0.000000" sj="0.000000" sk="0.000000" radius="830000000.000000" x="0" y="0" z="0"  Red="1.000000" Green="0.819992" Blue="0.482378" ReflectNoLight="true" light="0">
<fog>
	<FogElement file="atmXatm.bfxm" ScaleAtmosphereHeight=".900" red="1.000000" blue="0.819992" green="0.482378" alpha="1.0" dired="1.000000" diblue="0.819992" digreen="0.482378" dialpha="1" concavity=".3" focus=".6" minalpha=".7" maxalpha="1"/>
	<FogElement file="atmXhalo.bfxm" ScaleAtmosphereHeight=".9000" red="1.000000" blue="0.819992" green="0.482378" alpha="1.0" dired="1.000000" diblue="0.819992" digreen="0.482378" dialpha="1" concavity=".3" focus=".6" minalpha=".7" maxalpha="1"/>
</fog>
		<Planet name="Scotchman" file="planets/desert.texture" ri="-14539012096.000000" rj="11121168384.000000" rk="4846044672.000000" si="-812821696.000000" sj="-18953209856.000000" sk="41057042432.000000" radius="4336937.500000" x="54956007424.000000" y="-22471512064.000000" z="-13021307904.000000" year= "260230791168.000000" day="123.539894" >
			<Jump name="Jump_To_Exile" file="jump.texture" ri="79918616.000000" rj="-151092224.000000" rk="258745600.000000" si="145156880.000000" sj="-302169792.000000" sk="-221283936.000000" radius="125.492531" x="-379880640.000000" y="-296375168.000000" z="-73069048.000000" year= "969559936.000000" day="425.175598" alpha="ONE ONE" destination="Crucible/Exile" faction="klkk" />
			<Jump name="Jump_To_Cephid_17" file="jump.texture" ri="83596832.000000" rj="-184190000.000000" rk="198771824.000000" si="54064276.000000" sj="-42686028.000000" sk="-62292232.000000" radius="115.530785" x="-443943392.000000" y="229012368.000000" z="118620568.000000" year= "224192192.000000" day="276.976135" alpha="ONE ONE" destination="Crucible/Cephid_17" faction="klkk" />
			<Jump name="Jump_To_Stirling" file="jump.texture" ri="-158166224.000000" rj="-154925632.000000" rk="-104202816.000000" si="25597278.000000" sj="-26682638.000000" sk="817639.500000" radius="126.026337" x="24490624.000000" y="217873120.000000" z="483315136.000000" year= "195152096.000000" day="399.406464" alpha="ONE ONE" destination="Crucible/Stirling" faction="klkk" />
			<Jump name="Jump_To_Pandey" file="jump.texture" ri="-224256352.000000" rj="-49958192.000000" rk="31830268.000000" si="37072672.000000" sj="-41015208.000000" sk="196816976.000000" radius="75.282837" x="28378514.000000" y="361702752.000000" z="-426900768.000000" year= "452788768.000000" day="15.527743" alpha="ONE ONE" destination="Crucible/Pandey" faction="klkk" />
			<Jump name="Jump_To_Everett" file="jump.texture" ri="26837646.000000" rj="-7885785.500000" rk="-54404172.000000" si="-37307772.000000" sj="84884128.000000" sk="-30707770.000000" radius="89.385399" x="-120340912.000000" y="453532800.000000" z="319152832.000000" year= "123080800.000000" day="85.862419" alpha="ONE ONE" destination="Crucible/Everett" faction="klkk" />
			<Jump name="Jump_To_Agea" file="jump.texture" ri="95250216.000000" rj="-37884412.000000" rk="-27800494.000000" si="5271460.000000" sj="108272728.000000" sk="-129484776.000000" radius="79.527542" x="283915456.000000" y="-227816832.000000" z="-397913472.000000" year= "243416400.000000" day="575.013611" alpha="ONE ONE" destination="Crucible/Agea" faction="klkk" />
		</Planet>
	</Planet>
</system>

UNIT HAS DIED: white_star White_Star (file white_star)
UNIT HAS DIED: desert desert (file desert)
UNIT HAS DIED: wormhole.stable wormhole (file wormhole.stable)
UNIT HAS DIED: wormhole.neutral.stable wormhole (file wormhole.neutral.stable)
UNIT HAS DIED: jump Jump (file jump)
UNIT HAS DIED: wormhole.stable wormhole (file wormhole.stable)
UNIT HAS DIED: wormhole.neutral.stable wormhole (file wormhole.neutral.stable)
UNIT HAS DIED: jump Jump (file jump)
UNIT HAS DIED: wormhole.stable wormhole (file wormhole.stable)
UNIT HAS DIED: wormhole.neutral.stable wormhole (file wormhole.neutral.stable)
UNIT HAS DIED: jump Jump (file jump)
UNIT HAS DIED: wormhole.stable wormhole (file wormhole.stable)
UNIT HAS DIED: wormhole.neutral.stable wormhole (file wormhole.neutral.stable)
UNIT HAS DIED: jump Jump (file jump)
UNIT HAS DIED: wormhole.stable wormhole (file wormhole.stable)
UNIT HAS DIED: wormhole.neutral.stable wormhole (file wormhole.neutral.stable)
UNIT HAS DIED: jump Jump (file jump)
UNIT HAS DIED: wormhole.stable wormhole (file wormhole.stable)
UNIT HAS DIED: wormhole.neutral.stable wormhole (file wormhole.neutral.stable)
UNIT HAS DIED: jump Jump (file jump)
Crucible/Cephid_17  IS NOW AT  Crucible/Enyo
Crucible
Launching bases for Crucible/Enyo
Launching units for Crucible/Enyo
Python launched luddites Redeemer FG Kaufman with 3 ships
Python launched andolian Schroedinger FG Presque_Isle with 17 ships
Python launched rlaan_briin Shenzong FG Lothario with 2 ships
Python launched rlaan_briin Zhuangzong FG Lothario with 1 ships
Python launched rlaan_briin Gaozong FG Lothario with 1 ships
Python launched rlaan_briin Ruizong FG Lothario with 3 ships
Python launched rlaan_citizen Shenzong FG Jewelled with 8 ships
Python launched rlaan_citizen Shizu.civvie FG Jewelled with 14 ships
Python launched rlaan_citizen Gaozong FG Jewelled with 6 ships
Python launched rlaan_citizen Shizong FG Jewelled with 15 ships
Python launched merchant_guild_citizen Entourage FG Whitaker with 1 ships
Python launched merchant_guild_citizen Quicksilver.civvie FG Whitaker with 18 ships
Python launched merchant_guild_citizen Llama.civvie FG Whitaker with 7 ships
Python launched merchant_guild_citizen Mule FG Whitaker with 6 ships
Python launched merchant_guild_citizen Plowshare.civvie FG Whitaker with 16 ships
Python launched merchant_guild_citizen Ox FG Whitaker with 1 ships
Python launched merchant_guild_citizen Mule.civvie FG Lincoln with 4 ships
Python launched andolian_citizen Sartre.civvie FG Spain with 10 ships
Python launched andolian_citizen Kafka.civvie FG Spain with 7 ships
Python launched andolian_citizen Quicksilver.civvie FG Spain with 5 ships
Python launched andolian_citizen Llama.civvie FG Spain with 5 ships
Python launched andolian_citizen Franklin.civvie FG Spain with 2 ships
Python launched andolian_citizen Mule FG Spain with 1 ships
Python launched andolian_citizen MacGyver FG Spain with 2 ships
Python launched andolian_citizen Ox FG Spain with 5 ships
Python launched highborn_citizen Entourage FG Carlton with 11 ships
Python launched highborn_citizen GTIO.civvie FG Carlton with 2 ships
Python launched highborn_citizen H496 FG Carlton with 11 ships
Python launched highborn_citizen Mule FG Carlton with 5 ships
Python launched highborn_citizen Hidalgo.civvie FG Carlton with 4 ships
Python launched highborn_citizen Ox FG Carlton with 3 ships
Python launched shaper_citizen Entourage FG Lamport with 1 ships
Python launched shaper_citizen Quicksilver.civvie FG Lamport with 2 ships
Python launched shaper_citizen Llama.civvie FG Lamport with 2 ships
Python launched shaper_citizen Mule FG Lamport with 2 ships
Python launched shaper_citizen Cultivator FG Lamport with 2 ships
Python launched shaper_citizen Plowshare.civvie FG Lamport with 9 ships
Python launched shaper_citizen Mule.civvie FG Lamport with 8 ships
Python launched shaper_citizen Ox FG Lamport with 2 ships
Python launched unadorned_citizen Llama.civvie FG Carty with 10 ships
Python launched unadorned_citizen Mule FG Carty with 1 ships
Python launched unadorned_citizen Plowshare.civvie FG Carty with 9 ships
Python launched unadorned_citizen Mule.civvie FG Carty with 5 ships
Python launched unadorned_citizen Ox FG Carty with 4 ships
Python launched purist_citizen Entourage FG Popsicle with 1 ships
Python launched purist_citizen GTIO.civvie FG Popsicle with 1 ships
Python launched purist_citizen H496 FG Popsicle with 1 ships
Python launched purist_citizen Diligence FG Popsicle with 4 ships
Python launched purist_citizen Quicksilver.civvie FG Popsicle with 2 ships
Python launched purist_citizen Llama.civvie FG Popsicle with 5 ships
Python launched purist_citizen Mule FG Popsicle with 1 ships
Python launched purist_citizen Plowshare.civvie FG Popsicle with 4 ships
Python launched purist_citizen Mule.civvie FG Popsicle with 1 ships
Python launched purist_citizen Ox FG Popsicle with 2 ships
Python launched forsaken_citizen H496 FG Frisbee with 1 ships
Python launched forsaken_citizen Gleaner FG Frisbee with 1 ships
Python launched forsaken_citizen Mule FG Frisbee with 3 ships
Python launched forsaken_citizen Koala.civvie FG Frisbee with 3 ships
Python launched forsaken_citizen Hyena.civvie FG Frisbee with 3 ships
Python launched forsaken_citizen Yeoman FG Frisbee with 3 ships
Python launched LIHW_citizen H496 FG Aides with 2 ships
Python launched LIHW_citizen Quicksilver.civvie FG Aides with 4 ships
Python launched LIHW_citizen Llama.civvie FG Aides with 8 ships
Python launched LIHW_citizen Mule FG Aides with 3 ships
Python launched LIHW_citizen Koala.civvie FG Aides with 2 ships
Python launched LIHW_citizen Ox FG Aides with 3 ships
Python launched dgn_citizen Quicksilver.civvie FG Siam with 2 ships
Python launched dgn_citizen Mule FG Siam with 3 ships
Python launched dgn_citizen Koala.civvie FG Siam with 6 ships
Python launched dgn_citizen Ox FG Siam with 5 ships
Python launched dgn_citizen Dodo.civvie FG Siam with 3 ships
Python launched klkk_citizen Llama.civvie FG (CivReg) Jacobson with 2 ships
Python launched klkk_citizen Sartre.civvie FG (CivReg) Jacobson with 11 ships
Python launched klkk_citizen Mule FG (CivReg) Jacobson with 5 ships
Python launched klkk_citizen Kafka.civvie FG (CivReg) Jacobson with 4 ships
Python launched klkk_citizen Ox FG (CivReg) Jacobson with 1 ships
Python launched klkk_citizen Llama.civvie FG (CivReg) Norton with 4 ships
Python launched klkk_citizen Mule FG (CivReg) Norton with 4 ships
Python launched klkk_citizen Kafka.civvie FG (CivReg) Norton with 10 ships
Python launched klkk_citizen Ox FG (CivReg) Norton with 2 ships
Python launched klkk_citizen Llama.civvie FG (CivReg) Sturm with 2 ships
Python launched klkk_citizen Sartre.civvie FG (CivReg) Sturm with 11 ships
Python launched klkk_citizen Kafka.civvie FG (CivReg) Sturm with 11 ships
Python launched klkk_citizen Mule FG (CivReg) Sturm with 1 ships
Python launched klkk_citizen Llama.civvie FG (CivReg) Stockholm with 6 ships
Python launched klkk_citizen Sartre.civvie FG (CivReg) Stockholm with 3 ships
Python launched klkk_citizen Mule FG (CivReg) Stockholm with 4 ships
Python launched klkk_citizen Kafka.civvie FG (CivReg) Stockholm with 13 ships
Python launched klkk_citizen Ox FG (CivReg) Stockholm with 3 ships
Python launched klkk_citizen Llama.civvie FG (CivReg) Honda with 12 ships
Python launched klkk_citizen Sartre.civvie FG (CivReg) Honda with 2 ships
Python launched klkk_citizen Mule FG (CivReg) Honda with 3 ships
Python launched klkk_citizen Kafka.civvie FG (CivReg) Honda with 7 ships
Python launched klkk_citizen Ox FG (CivReg) Honda with 1 ships
Python launched klkk_citizen Llama.civvie FG (CivReg) Victrola with 12 ships
Python launched klkk_citizen Sartre.civvie FG (CivReg) Victrola with 9 ships
Python launched klkk_citizen Mule FG (CivReg) Victrola with 2 ships
Python launched klkk_citizen Kafka.civvie FG (CivReg) Victrola with 10 ships
Python launched klkk_citizen Ox FG (CivReg) Victrola with 5 ships
Python launched klkk_citizen Llama.civvie FG Bonaparte with 2 ships
Python launched klkk_citizen Sartre.civvie FG Bonaparte with 10 ships
Python launched klkk_citizen Mule FG Bonaparte with 4 ships
Python launched klkk_citizen Kafka.civvie FG Bonaparte with 11 ships
Python launched klkk_citizen Ox FG Bonaparte with 2 ships
Python launched mechanist_citizen Llama.civvie FG Tsunematsu with 7 ships
Python launched mechanist_citizen Koala.civvie FG Tsunematsu with 8 ships
Python launched mechanist_citizen Mule FG Tsunematsu with 1 ships
Python launched mechanist_citizen Kafka.civvie FG Tsunematsu with 2 ships
Python launched mechanist_citizen Ox FG Tsunematsu with 4 ships
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loki1950
The Shepherd
Posts: 5841
Joined: Fri May 13, 2005 8:37 pm
Location: Ottawa
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Re: cargo quest with unit recepient are painfull

Post by loki1950 »

That looks ok and there are nothing showing on whether the shaders are a problem is this with the shaders set to best and my version number for for the Nvidia driver is 173.14.15 so look around as there may be a new one available :wink:

On attachments just change the extension to txt that usually works :wink:

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