bug or feature? keybinding Cockpit::PitchDown

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Warlord_Endar
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bug or feature? keybinding Cockpit::PitchDown

Post by Warlord_Endar »

i've noticed this, while editiing my keybindings in vegastrike.config
if you want to exit the game, you normally press [esc] and then [q] to quit.
inspecting the vegastrike.config there is the following line:

<bind key="q" modifier="none" command="Cockpit::PitchDown"/>

if you change this binding, the "exit" key is also changed. Thus
"Cockpit::PitchDown" is double bound.
loki1950
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Re: bug or feature? keybinding Cockpit::PitchDown

Post by loki1950 »

The cmd "Cockpit::PitchDown" is not actually used ATM because cockpits themselves have been turned off also in that config file.But definably something to look at closely thanks.

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Warlord_Endar
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Re: bug or feature? keybinding Cockpit::PitchDown

Post by Warlord_Endar »

it IS used! when you look at an object in your HUD you can rotate the camera around. this is the command for a camera movement
IansterGuy
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Re: bug or feature? keybinding Cockpit::PitchDown

Post by IansterGuy »

This is a bug, because even now three years later if you delete it the quit button stops working. Klause said already that he knows about this, and it will take some effort to fix.
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