The confeds hate me, so I tried starting a mission for them.
It was scanning 7 nav points and killing pirates. I scanned all 7 nav points(with the confeds hunting me during it), but it seems I didn't complete killing all the pirates, whose objective was invisible to me, because the list of objectives already was so long, I guess.
Then I had to restart the game, because entering and scanning the nebula broke the text displays - all of them started to scroll.
Now I find I still have the mission, but the nav points have changed and I have to scan them again
Long mission - hard to complete
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Re: Long mission - hard to complete
Just abort the mission at any base and the next time you might find these key bindings handy for tracking down that last bogey
Enjoy the Choice
Code: Select all
<bind key="N" modifier="alt" command="ReverseMissionTargetKey" />
<bind key="n" modifier="alt" command="MissionTargetKey" />
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Re: Long mission - hard to complete
Ah yes, these hot keys are very useful.
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Re: Long mission - hard to complete
pgup/pgdown scrolls the objective list, along with your other HUD lists.RedAdder wrote:The confeds hate me, so I tried starting a mission for them.
It was scanning 7 nav points and killing pirates. I scanned all 7 nav points(with the confeds hunting me during it), but it seems I didn't complete killing all the pirates, whose objective was invisible to me, because the list of objectives already was so long, I guess.
Yeah, saves don't record mission progress.Now I find I still have the mission, but the nav points have changed and I have to scan them again
"The gods confound the man who first found out how to distinguish the hours!
Confound him, too, who in this place set up a sundial, to cut and hack my day so wretchedly into small pieces!" -- Plautus, 200 BC
Confound him, too, who in this place set up a sundial, to cut and hack my day so wretchedly into small pieces!" -- Plautus, 200 BC
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Re: Long mission - hard to complete
Well, I actually think saves DO report mission progress, but since part of the mission or universe is generated randomly, the recorded list doesn't match up with the current mission objectives.