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'sticky' insystem missions

Posted: Thu Jul 31, 2003 8:58 pm
by Guest
i noticed two things:
sometimes i get insystem defend/patrol/bounty... missions which are not in the system i am currently in.
one mission is 'following' me wherever i go:

insystem bounty/bounty on merchant starship timonen

this one gets displayed whenever i look for missions...

Posted: Sat Aug 02, 2003 9:51 pm
by ace123
That's strange...

If you accept the "insystem" missions, what route does it give you?

It's also strange that the same mission keeps appearing.

Missions *should* get generated each time. And usually that means that they would be different each time. I don't see how they could get saved... Unless there was a python error.(that would cause this)

Could you look in your stderr.txt file for something looking like a python error (beginning with Traceback (most recent call last): and ending with "....Error: ......." Search for "Error" with capital E usually finds them.

Go to <Vegastrike>/.vegastrike/save/ and send me your savegame or Viperexploreuniversedifficulty

Also send your stderr/stdout.

My e mai| is patrick dot horn /\t Mindspring d0t c()m

Thanks!

Posted: Thu Aug 07, 2003 12:58 pm
by boeser.wolff
i found out where this mission is stored: its in the savegame, the line below flightgroups and mission descriptions:

15 mission_scripts46 121 import bounty
temp=bounty.bounty(0, 0, 3000, 0, 2, 'merchant', ['sol_sector/timonen'], '', 'Boone','dryad.blank')
temp=0

Posted: Thu Aug 07, 2003 1:38 pm
by boeser.wolff
i also have an idea how this happened:
if there is an insystem-mission and you save your game, next time starting in another system ('vegastrike -j...') the mission still appears

Posted: Thu Aug 07, 2003 7:45 pm
by hellcatv
it should regenerate the mission each time

also starting with a -j isn't really a way to play--you should really jump there

Posted: Fri Aug 08, 2003 7:53 am
by boeser.wolff
hmm, it does not seem the missions are regenerated each time...
i know using '-j' to travel is not elegant, but i was trying to create a starting position for myself. the 'explore_univers...'-mission often start in highly dangerous places, so i was trying to give myself a better start.

Posted: Fri Aug 08, 2003 4:58 pm
by hellcatv
only the default mission mission/exploration/explore_universe.mission will actually regenerate the missions
maybe that's the issue

that mission also starts you off in a safe place where you can make loads of cash