As I jumped through a point, game crashed to the desktop before next system was visible. Resolution of display was the same as I ran the game (800x600) not my usual (1280x1024) and mouse was unusable.
Terminal was usable and I restarted the game to the main menu,mouse usable here, then I exit. display still at game resolution, had to reset resolution using OS display settings.
I attached the backtrace it gave me when the game crashed.
As as side note, with all these recent updates it's hard to keep up. But that's a good thing
12032 crash to desktop (Ubuntu 7.10)
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12032 crash to desktop (Ubuntu 7.10)
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Asking to undock *** glibc detected *** ./vegastrike: double free or corruption (!prev):
interesting. it means an assumption is being made that isn't true, like the existance of a pointer.
the gfx_light functions worry me. I wonder if that has something to do with the light maps. delete your ~/.vegastrike/textures/backgrounds directory, then try again.
interesting. it means an assumption is being made that isn't true, like the existance of a pointer.
the gfx_light functions worry me. I wonder if that has something to do with the light maps. delete your ~/.vegastrike/textures/backgrounds directory, then try again.
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