Crash on selling shields

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MighMoS
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Explorer
Posts: 9
Joined: Tue Jul 22, 2003 8:15 am
Location: Still trying to figure that out
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Crash on selling shields

Post by MighMoS »

On Windoze I bought some shield or something, that I guess was too much for the engine...because I had no red bar and my blue bar wouldn't recharge after an [a]...so I sold my shields and the game crashed.

STDERR:
Data directory is C:\Program Files\Vegastrike\Vegastrike-0.3.9
'import site' failed; use -v for traceback
running import sys
print sys.path
sys.path = ["C:/Program Files/Vegastrike/Vegastrike-0.3.9/modules/builtin","C:/Program Files/Vegastrike/Vegastrike-0.3.9/modules","C:/Program Files/Vegastrike/Vegastrike-0.3.9/bases"]
testing VS randomrunning import sys
print sys.path
Max role value 23
role value of FIGHTER 32
role value of FIGHTER 98
role value of FIGHTER 4097
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Could not GetProc alutLoadMP3_LOKI
OpenGL Extensions supported: GL_ARB_imaging GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_evaluators GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control
OpenGL::GL_EXT_compiled_vertex_array supported
OpenGL::Accurate Fog Distance supported
OpenGL::Generic Texture Compression supported
OpenGL::S3TC Texture Compression supported
OpenGL::Multitexture supported
OpenGL::TextureCubeMapExt supported
1.Loading bmp file logos/NeutralSec.png Bind... !!!! Load Success
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1.Loading bmp file logos/AeraSec.png Bind... !!!! Load Success
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1.Loading bmp file logos/MerchantSec.png Bind... !!!! Load Success
1.Loading bmp file logos/MerchantPri.png Bind... !!!! Load Success
1.Loading bmp file logos/RetroPri.png Bind... !!!! Load Success
1.Loading bmp file logos/TerranPri.png Bind... !!!! Load Success
1.Loading bmp file logos/MilitiaPri.png Bind... !!!! Load Success
1.Loading bmp file logos/RlaanSec.png Bind... !!!! Load Success
1.Loading bmp file logos/RlaanPri.png Bind... !!!! Load Success
1.Loading bmp file logos/NeutalPri.png logos/NeutalPri.png, not found1.Loading bmp file logos/HunterSec.png Bind... !!!! Load Success
1.Loading bmp file logos/HunterPri.png Bind... !!!! Load Success
1.Loading bmp file PiratesSec.png Bind... !!!! Load Success
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1.Loading bmp file ISOSec.png Bind... !!!! Load Success
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1.Loading bmp file vega_splash.png Bind... !!!! Load Success
1.Loading bmp file white.bmp Bind... !!!! Load Success
1.Loading bmp file Warp0000.png Bind... !!!! Load Success
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2.Loading bmp file mouse.png alp mouse.png Bind... !!!!Load Success
2.Loading bmp file selectbox.bmp alp selectbox.alp Bind... !!!!Load Success
1.Loading bmp file stars/red_star.png Bind... !!!! Load Success
1.Loading bmp file flare6.png Bind... !!!! Load Success
scaling stars/red_star.pngWarning: Cannot locate red_star
1.Loading bmp file planets/m_class3.png Bind... got dead tex!!! Load Success
1.Loading bmp file shield.bmp Bind... !!!! Load Success
1.Loading bmp file sol/earthcloudmaptrans.png Bind... !!!! Load Success
1.Loading bmp file neutral_atm.png neutral_atm.png, not found1.Loading bmp file atm.png Bind... !!!! Load Success
1.Loading bmp file neutral_atm.png neutral_atm.png, not found1.Loading bmp file neutral_atm.png neutral_atm.png, not found1.Loading bmp file neutral_atm.png neutral_atm.png, not found1.Loading bmp file neutral_atm.png neutral_atm.png, not found1.Loading bmp file planets/desert.png Bind... !!!! Load Success
1.Loading bmp file planets/ring.png Bind... !!!! Load Success
1.Loading bmp file planets/m_class.png Bind... !!!! Load Success
1.Loading bmp file sol/venus.png Bind... !!!! Load Success
Warning: Cannot locate venus
1.Loading bmp file jump.png Bind... !!!! Load Success
Warning: Cannot locate jump
1.Loading bmp file neutral_atm.png neutral_atm.png, not found1.Loading bmp file neutral_atm.png neutral_atm.png, not found1.Loading bmp file neutral_atm.png neutral_atm.png, not found1.Loading bmp file neutral_atm.png neutral_atm.png, not found1.Loading bmp file neutral_atm.png neutral_atm.png, not found1.Loading bmp file planets/Dirt.png Bind... !!!! Load Success
1.Loading bmp file planets/Dirt_light_repeat.png Bind... !!!! Load Success
1.Loading bmp file sol/uranus.png Bind... !!!! Load Success
Warning: Cannot locate uranus
1.Loading bmp file planets/gas_giant4.png Bind... !!!! Load Success
Warning: Cannot locate gas_giant
1.Loading bmp file sol/ganymede.png Bind... !!!! Load Success
Warning: Cannot locate ganymede
1.Loading bmp file sol/gaspra.png Bind... !!!! Load Success
Warning: Cannot locate gaspra
1.Loading bmp file C:\Program Files\Vegastrike\Vegastrike-0.3.9\.vegastrike/backgrounds/red_light.bmp Bind... !!!! Load Success
1.Loading bmp file backgrounds/red_up.bmp Bind... !!!! Load Success
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1.Loading bmp file backgrounds/red_down.bmp Bind... !!!! Load Success
star system ex ai
star system up phys
star system done up phys
star system ex ai
star system up phys
star system done up phys
star system ex ai
star system up phys
star system done up phys
star system ex ai
star system up phys
star system done up phys
star system ex ai
star system up phys
star system done up phys
star system ex ai
star system up phys
star system done up phys
star system ex ai
star system up phys
star system done up phys
Loading Star System sol_sector/neubauer
Next To: sol_sector/aquila
Next To gemini_sector/gemini
Next To sol_sector/grimstad
Next To sol_sector/neubauer
Next To sol_sector/camelot
Next To sol_sector/ross248
Next To sol_sector/zeta_orionis2.Loading bmp file dryad-hud.png alp dryad-hud.png Bind... !!!!Load Success
1.Loading bmp file privateer_greypanel.png privateer_greypanel.png, not found1.Loading bmp file greypanel.png Bind... !!!! Load Success
1.Loading bmp file privateer_greypanelPPL.jpg privateer_greypanelPPL.jpg, not found1.Loading bmp file greypanelPPL.jpg Bind... !!!! Load Success
1.Loading bmp file privateer_blue.bmp privateer_blue.bmp, not found1.Loading bmp file blue.bmp Bind... !!!! Load Success
1.Loading bmp file neutral_supernova.bmp neutral_supernova.bmp, not found1.Loading bmp file supernova.bmp Bind... !!!! Load Success
1.Loading bmp file neutral_galva.png neutral_galva.png, not found1.Loading bmp file galva.png Bind... !!!! Load Success
2.Loading bmp file crosshairs.png alp crosshairs.alp Bind... !!!!Load Success
2.Loading bmp file cockpit/radar.png alp cockpit/radar.png Bind... !!!!Load Success
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2.Loading bmp file cockpit/armorf.png alp cockpit/shieldf.png Bind... !!!!Load Success
2.Loading bmp file cockpit/armorl.png alp cockpit/armorl.png Bind... !!!!Load Success
2.Loading bmp file cockpit/fuelstat.png alp cockpit/fuelstat.png Bind... !!!!Load Success
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2.Loading bmp file cockpit/jumppower.png alp cockpit/jumppower.png Bind... !!!!Load Success
2.Loading bmp file cockpit/locklight.png alp cockpit/locklight.png Bind... !!!!Load Success
2.Loading bmp file cockpit/auto.png alp cockpit/auto.png Bind... !!!!Load Success
2.Loading bmp file cockpit/eject.png alp cockpit/eject.png Bind... !!!!Load Success
2.Loading bmp file cockpit/selectbox.png alp cockpit/selectbox.png 2.Loading bmp file cockpit/selectbox.png alp cockpit/selectbox.png 2.Loading bmp file cockpit/selectbox.png alp cockpit/selectbox.png 2.Loading bmp file cockpit/selectbox.png alp cockpit/selectbox.png Set Location 96755807.500461 28086013.138033 -3082043.0155332.Loading bmp file locationselect.bmp alp locationselect.alp Bind... !!!!Load Success
dot -0.2951462.Loading bmp file bases/agriculture/landing_night.png alp true Bind... got dead tex!!!Load Success
2.Loading bmp file bases/generic/bar.png alp true Bind... !!!!Load Success
2.Loading bmp file bases/generic/bartender1.png alp true Bind... !!!!Load Success
2.Loading bmp file bases/fixers/merchant.png alp true Bind... !!!!Load Success
2.Loading bmp file bases/fixers/confed.png alp true Bind... !!!!Load Success
2.Loading bmp file bases/generic/weapon.png alp true Bind... !!!!Load Success
2.Loading bmp file mouseover.png alp mouseover.png Bind... !!!!Load Success
2.Loading bmp file bases/fixers/yes.png alp true Bind... !!!!Load Success
2.Loading bmp file bases/fixers/no.png alp true Bind... !!!!Load Success
2.Loading bmp file planet-hud.png alp planet-hud.png Bind... got dead tex!!!Load Success
2.Loading bmp file shinetrans.png alp shinetrans.png Bind... got dead tex!!!Load Success
1.Loading bmp file neutral_nav.png neutral_nav.png, not found1.Loading bmp file nav.png Bind... got dead tex!!! Load Success
1.Loading bmp file neutral_generic.png neutral_generic.png, not found1.Loading bmp file generic.png Bind... got dead tex!!! Load Success
2.Loading bmp file jump-hud.png alp jump-hud.png Bind... got dead tex!!!Load Success
dot 0.8946792.Loading bmp file bases/agriculture/landing_day.png alp true Bind... got dead tex!!!Load Success
2.Loading bmp file bases/generic/bar.png alp true Bind... !!!!Load Success
2.Loading bmp file bases/generic/bartender3.png alp true Bind... !!!!Load Success
2.Loading bmp file bases/fixers/merchant.png alp true Bind... !!!!Load Success
2.Loading bmp file bases/generic/weapon.png alp true Bind... !!!!Load Success
MakingSharedPath serialized_xmlMakingSharedPath serialized_xml/ViperWarning: Cannot locate capshipmissile_ammo
Warning: Cannot locate capshipmissile_ammo
1.Loading bmp file upgrades_cargomesh01.png upgrades_cargomesh01.png, not found1.Loading bmp file cargomesh01.png Bind... !!!! Load Success
1.Loading bmp file upgrades_cargomesh01.png upgrades_cargomesh01.png, not found1.Loading bmp file upgrades_Capskn3.bmp upgrades_Capskn3.bmp, not found1.Loading bmp file Capskn3.bmp Bind... !!!! Load Success
1.Loading bmp file upgrades_Capskn3PPL.jpg upgrades_Capskn3PPL.jpg, not found1.Loading bmp file Capskn3PPL.jpg Bind... !!!! Load Success
1.Loading bmp file upgrades_Capskn3.bmp upgrades_Capskn3.bmp, not found1.Loading bmp file upgrades_Capskn3PPL.jpg upgrades_Capskn3PPL.jpg, not foundWarning: Cannot locate TantalumCarbide
Warning: Cannot locate TantalumCarbide
Warning: Cannot locate Polysteel
Warning: Cannot locate Polysteel
Warning: Cannot locate PolyDuranium
Warning: Cannot locate PolyDuranium
1.Loading bmp file upgrades_Capskn3.bmp upgrades_Capskn3.bmp, not found1.Loading bmp file upgrades_Capskn3PPL.jpg upgrades_Capskn3PPL.jpg, not found1.Loading bmp file upgrades_Capskn3.bmp upgrades_Capskn3.bmp, not found1.Loading bmp file upgrades_Capskn3PPL.jpg upgrades_Capskn3PPL.jpg, not found1.Loading bmp file upgrades_Capskn3.bmp upgrades_Capskn3.bmp, not found1.Loading bmp file upgrades_Capskn3PPL.jpg upgrades_Capskn3PPL.jpg, not found1.Loading bmp file upgrades_Capskn3.bmp upgrades_Capskn3.bmp, not found1.Loading bmp file upgrades_Capskn3PPL.jpg upgrades_Capskn3PPL.jpg, not found1.Loading bmp file upgrades_Capskn3.bmp upgrades_Capskn3.bmp, not found1.Loading bmp file upgrades_Capskn3PPL.jpg upgrades_Capskn3PPL.jpg, not found1.Loading bmp file upgrades_Capskn3.bmp upgrades_Capskn3.bmp, not found1.Loading bmp file upgrades_Capskn3PPL.jpg upgrades_Capskn3PPL.jpg, not foundFatal signal: Segmentation Fault (SDL Parachute Deployed)


Loop average : 54.2969

MakingSharedPath serialized_xmlMakingSharedPath serialized_xml/Viper

and STDOUT:

Vega Strike
See http://www.gnu.org/copyleft/gpl.html for license details.

no name or value given for variable
no name or value given for variable
no name or value given for variable
no name or value given for variable
no name or value given for variable
using config file in data dir C:\Program Files\Vegastrike\Vegastrike-0.3.9
SIMULATION_ATOM: 0.06
WARNING: no var named directory in section data using default: C:\Program Files\Vegastrike\Vegastrike-0.3.9
WARNING: no var named sharedmeshes in section data using default: meshes
WARNING: no var named sharedunits in section data using default: units
WARNING: no var named python_modules in section data using default: modules
WARNING: no var named python_bases in section data using default: bases
['.\\DLLs', '.\\lib', '.\\lib\\plat-win', '.\\lib\\lib-tk', 'C:\\Program Files\\Vegastrike\\Vegastrike-0.3.9']
['C:/Program Files/Vegastrike/Vegastrike-0.3.9/modules/builtin', 'C:/Program Files/Vegastrike/Vegastrike-0.3.9/modules', 'C:/Program Files/Vegastrike/Vegastrike-0.3.9/bases']
WARNING: no var named DopplerScale in section audio using default: 1
WARNING: no var named MaxSingleSounds in section audio using default: 8
WARNING: no var named MaxTotalSounds in section audio using default: 20
WARNING: no var named SmoothShade in section graphics using default: true
WARNING: no var named texture_compression in section graphics using default: 0
WARNING: no var named s3tc in section graphics using default: true
WARNING: no var named UseTextures in section graphics using default: true
WARNING: no var named UseShipTextures in section graphics using default: false
WARNING: no var named UsePlanetTextures in section graphics using default: false
WARNING: no var named UseLogos in section graphics using default: true
WARNING: no var named UseSprites in section graphics using default: true
WARNING: no var named UseAnimations in section graphics using default: true
0 joysticks were found.

The names of the joysticks are:
WARNING: no var named mouse_deadband in section joystick using default: 0
no name or value given for variable
FactionXML:LoadXML factions.xml
CommXML:LoadXML communications/neutral.xml
CommXML:LoadXML communications/confed.xml
CommXML:LoadXML communications/aera.xml
CommXML:LoadXML communications/merchant.xml
CommXML:LoadXML communications/retro.xml
CommXML:LoadXML communications/militia.xml
CommXML:LoadXML communications/rlaan.xml
CommXML:LoadXML communications/hunter.xml
CommXML:LoadXML communications/privateer.xml
CommXML:LoadXML communications/ISO.xml
WARNING: no var named splash_screen in section graphics using default: vega_splash.ani
WARNING: no var named text_display_lists in section graphics using default: true
WARNING: no var named splash_screen in section graphics using default: vega_splash.ani
WARNING: no var named splash_screen in section graphics using default: vega_splash.ani
WARNING: no var named splash_screen in section graphics using default: vega_splash.ani
WARNING: no var named splash_screen in section graphics using default: vega_splash.ani
WARNING: no var named splash_screen in section graphics using default: vega_splash.ani
WARNING: no var named music_in_console in section audio using default: true
WARNING: no section named network
WARNING: no variable named num_players
WARNING: no var named password in section player using default:
WARNING: no var named player_godliness in section physics using default: 0
WARNING: no var named cockpits in section data using default:
Hi helper play 0
HereHi helper play 0
HereWARNING: no var named sectors in section data using default: sectors
WARNING: no var named game_speed_affects_autogen_systems in section physics using default: false
WARNING: no var named star_system_scale in section physics using default: 1
WARNING: no var named star_spread in section graphics using default: 200
WARNING: no var named num_near_stars_scale in section graphics using default: 2
WARNING: no var named num_far_stars_scale in section graphics using default: 2
WARNING: no var named runtime_compactness in section physics using default: 1
WARNING: no var named autogen_compactness in section physics using default: 1
WARNING: no var named capship_size in section physics using default: 500
WARNING: no var named insystem_jump_cost in section physics using default: .1
WARNING: no var named autotracking in section physics using default: .93
WARNING: no var named lock_cone in section physics using default: .8
WARNING: no var named density_of_jump_point in section physics using default: .01
WARNING: no var named density_of_jump_point in section physics using default: 100000
WARNING: no var named mass_of_planet in section physics using default: 10000000
WARNING: no var named num_planet_docking_port in section physics using default: 4
WARNING: no var named planet_port_min_size in section physics using default: 300
WARNING: no var named unitfactiondir in section data using default:
WARNING: no var named master_part_list in section data using default: master_part_list
WARNING: no var named insystem_jump_cost in section physics using default: .1
WARNING: no var named use_cargo_mass in section physics using default: true
WARNING: no var named shield_detail in section graphics using default: 16
WARNING: no var named price_quant_adj_power in section cargo using default: 1
WARNING: no var named lock_cone in section physics using default: .8
WARNING: no var named autotracking in section physics using default: .93
WARNING: no var named remove_downgrades_less_than_percent in section general using default: .9
WARNING: no var named atmosphere_emmissive in section graphics using default: 1
WARNING: no var named atmosphere_diffuse in section graphics using default: 1
WARNING: no var named jump_radius_scale in section physics using default: 2
WARNING: no var named city_light_strength in section graphics using default: 10
WARNING: no var named day_city_light_strength in section graphics using default: 0
WARNING: no var named CityLightFilter in section graphics using default: 4
WARNING: no var named CommResponseTime in section AI using default: 3
WARNING: no var named velocity_max in section physics using default: 10000
WARNING: no var named RepairDroidTime in section physics using default: 1000
WARNING: no var named engine_energy_priority in section physics using default: true
WARNING: no var named speed_shield_drain_leniency in section physics using default: 1.18
WARNING: no var named min_shield_speeding_discharge in section physics using default: .1
WARNING: no var named difficulty_speed_exponent in section physics using default: .2
WARNING: no var named locking in section unitaudio using default: locking.wav
WARNING: no variable named air_resistance
WARNING: no variable named lateral_air_resistance
WARNING: no var named warp_energy_multiplier in section physics using default: .02
WARNING: no section named terrain
WARNING: no section named terrain
WARNING: no section named terrain
WARNING: no variable named terrain
WARNING: no variable named continuousterrain
WARNING: no var named respawn_unit_size in section physics using default: 400
WARNING: no var named serialized_xml in section data using default: serialized_xml
Hi helper play 0
Heredefault engine sound : sfx10.wav - sound->engine : 50
WARNING: no var named weapon_xyscale in section graphics using default: 1
WARNING: no var named weapon_zscale in section graphics using default: 1
WARNING: no var named mountlocation in section data using default: weapons
WARNING: no var named engine_radii_scale in section graphics using default: .4
WARNING: no var named engine_length_scale in section graphics using default: 1.25
WARNING: no var named every_other_mount in section audio using default: false
WARNING: no var named cockpits in section data using default:
WARNING: no var named victoryplaylist in section audio using default: victory.m3u
WARNING: no var named lossplaylist in section audio using default: loss.m3u
WARNING: no section named sound
WARNING: no var named compile_python in section AI using default: true
SITUATION IS 1force change 1 bool 1
SITUATION IS RESET TO 1
peace
WARNING: no var named CarControl in section physics using default: false
WARNING: no var named sex in section player using default: 0
WARNING: no var named independent_turrets in section AI using default: false
initin
initin
done loading rand enc
Purging...
correcting flightgroup Base_sol_sector/aquila to have right landed ships
correcting flightgroup Base_sol_sector/aquila to have right landed ships
correcting flightgroup Base_sol_sector/aquila to have right landed ships
correcting flightgroup Base_sol_sector/zeta_orionis to have right landed ships
correcting flightgroup Base_sol_sector/zeta_orionis to have right landed ships
correcting flightgroup Base_sol_sector/zeta_orionis to have right landed ships
correcting flightgroup Base_sol_sector/zeta_orionis to have right landed ships
correcting flightgroup Base_sol_sector/wolf359 to have right landed ships
correcting flightgroup Base_sol_sector/wolf359 to have right landed ships
correcting flightgroup Base_sol_sector/wolf359 to have right landed ships
correcting flightgroup Base_sol_sector/wolf359 to have right landed ships
correcting flightgroup Base_sol_sector/wolf359 to have right landed ships
correcting flightgroup Base_sol_sector/tingvallir to have right landed ships
correcting flightgroup Base_sol_sector/tingvallir to have right landed ships
correcting flightgroup Base_sol_sector/tingvallir to have right landed ships
correcting flightgroup Base_sol_sector/tingvallir to have right landed ships
correcting flightgroup Base_sol_sector/agder to have right landed ships
correcting flightgroup Base_sol_sector/agder to have right landed ships
correcting flightgroup Base_sol_sector/mollerhaug to have right landed ships
correcting flightgroup Base_sol_sector/mollerhaug to have right landed ships
correcting flightgroup Base_sol_sector/beta_tauri to have right landed ships
correcting flightgroup Base_sol_sector/beta_tauri to have right landed ships
correcting flightgroup Samarate to have right landed ships
correcting flightgroup Idaho_Falls to have right landed ships
correcting flightgroup Palmolive to have right landed ships
correcting flightgroup Palmolive to have right landed ships
correcting flightgroup Griffith to have right landed ships
correcting flightgroup Griffith to have right landed ships
init random enc
end random enc
WARNING: no var named times_to_show_help_screen in section general using default: 3
Force feedback support disabled when compiled
WARNING: no var named intro1 in section general using default: Welcome to Vega Strike! Use #8080FFTab#000000 to afterburn (#8080FF+,-#000000 cruise control), #8080FFarrows#000000 to steer.
WARNING: no var named intro2 in section general using default: The #8080FFt#000000 key targets objects; #8080FFspace#000000 fires at them & #8080FFa#000000 auto pilots there. Time
WARNING: no var named intro3 in section general using default: Compression: #8080FFF9; F10#000000 resets. Buy a jump drive for 10000 fly to a blue ball and
WARNING: no var named intro4 in section general using default: press #8080FFj#000000 to warp to a near star. Target a base or planet;
WARNING: no var named intro5 in section general using default: When you get close a green box will appear. Inside the box, #8080FFd#000000 will land.
Loading completed
WARNING: no var named draw_weapons in section graphics using default: false
WARNING: no var named combat_speed_boost in section physics using default: 100
WARNING: no var named BlendGuns in section graphics using default: true
WARNING: no var named BlendGuns in section graphics using default: true
WARNING: no var named sparksize in section graphics using default: 1
WARNING: no var named sparkletexture in section graphics using default: supernova.bmp
WARNING: no var named sparkeblend in section graphics using default: false
WARNING: no var named draw_rendered_crosshairs in section graphics using default: true
WARNING: no var named circle_accuracy in section graphics using default: 100
WARNING: no var named mouse_cursor in section joystick using default: false
WARNING: no var named teleport_autopilot in section physics using default: true
WARNING: no var named NumRunningSystems in section physics using default: 4
WARNING: no var named InactiveSystemTime in section physics using default: .3
WARNING: no var named sounds_extension_3 in section cockpitaudio using default:

WARNING: no var named combat_speed_boost in section physics using default: 100
init playerdat
done playerdat
launching bases for sol_sector/neubauer
finding quest
quest_drone
finding quest
quest_isowing
resetting sigdist=20000.000000 detdist=40000.000000
WARNING: no var named change_docking_orientation in section physics using default: false
WARNING: no section/variable/color named sol
WARNING: no var named dock_with_clear_planets in section physics using default: true
WARNING: no var named use_cargo_mass in section physics using default: true
curmodechange 1
launch near
hola!
WARNING: no section/variable/color named alpha_centauri
WARNING: no section/variable/color named kreiger
-0.2125 -0.85
WARNING: no var named text_speed in section graphics using default: .025
WARNING: no section/variable/color named pereus
WARNING: no var named text_delay in section graphics using default: .05
no name or value given for variable
WARNING: no var named AutomaticUnDock in section physics using default: true
WARNING: no section/variable/color named drawNavSymbol
WARNING: no var named dockingtime in section general using default: 20
WARNING: color docking_box_halt not defined, using default (white)
WARNING: color docking_box_proceed not defined, using default (white)
WARNING: no section/variable/color named .
WARNING: no section/variable/color named .
WARNING: no section/variable/color named .
WARNING: no var named times_to_show_help_screen in section general using default: 3
WARNING: no section/variable/color named rlaa_sector
WARNING: no section/variable/color named kreiger
WARNING: no section/variable/color named rlaa_sector
WARNING: no section/variable/color named mithrak_mang
WARNING: no section/variable/color named alpha_centauri
WARNING: no section/variable/color named kreiger
WARNING: no var named auto_turn_towards in section physics using default: true
WARNING: no var named insys_jump_animation in section graphics using default: warp.ani
WARNING: no var named warp_trail in section graphics using default: true
WARNING: no var named warp_trail_time in section graphics using default: 20
WARNING: no var named face_on_auto in section physics using default: false
WARNING: no var named autospeed in section physics using default: .020
WARNING: no section/variable/color named rlaa_system
WARNING: no section/variable/color named rlaa_system
WARNING: no section/variable/color named rlaa_sector
WARNING: no section/variable/color named trkpahn_sector
WARNING: no section/variable/color named mshrak_sector
WARNING: no section/variable/color named mithrak_mang
WARNING: no section/variable/color named alpha_centauri
WARNING: no section/variable/color named kreiger
WARNING: no section/variable/color named thethys
WARNING: no section/variable/color named pereus
WARNING: no section/variable/color named pereus
WARNING: no section/variable/color named thethys
WARNING: no section named sound
SITUATION IS 1force change 1 bool 1
SITUATION IS RESET TO 1
peace
curmodechange 0
WARNING: no section/variable/color named .
WARNING: no section/variable/color named
WARNING: no section/variable/color named trkpahn_sector
curmodechange 1
launch near
no flight group for faction: confed in system sol_sector/neubauer.
no flight group for faction: aera in system sol_sector/neubauer.
no flight group for faction: rlaan in system sol_sector/neubauer.
no flight group for faction: merchant in system sol_sector/neubauer.
no flight group for faction: retro in system sol_sector/neubauer.
no flight group for faction: pirates in system sol_sector/neubauer.
no flight group for faction: hunter in system sol_sector/neubauer.
no flight group for faction: militia in system sol_sector/neubauer.
no flight group for faction: ISO in system sol_sector/neubauer.
WARNING: no section/variable/color named rlaa_system
WARNING: no var named docking_fee in section general using default: 0
WARNING: no section/variable/color named sol
WARNING: no section/variable/color named hilo
WARNING: no section/variable/color named hilo
WARNING: no section/variable/color named kreiger
Starting docking
Writing Save Game Viperexplore_universe_difficultyWARNING: no var named serialized_xml in section data using default: serialized_xml
WARNING: no var named use_cargo_mass in section physics using default: true
Hi helper play 0
HereWARNING: no var named gui_font_scale in section graphics using default: .75
WARNING: no var named filter_expensive_cargo in section cargo using default: false
default engine sound : sfx10.wav - sound->engine : 73
default engine sound : sfx10.wav - sound->engine : 95
default engine sound : sfx10.wav - sound->engine : 107
default engine sound : sfx10.wav - sound->engine : 112
default engine sound : sfx10.wav - sound->engine : 119
WARNING: no var named can_downgrade_mount_upgrades in section physics using default: false
default engine sound : sfx10.wav - sound->engine : 138
default engine sound : sfx10.wav - sound->engine : 143
default engine sound : sfx10.wav - sound->engine : 150
default engine sound : sfx10.wav - sound->engine : 155
default engine sound : sfx10.wav - sound->engine : 162
default engine sound : sfx10.wav - sound->engine : 167
WARNING: no var named only_show_best_downgrade in section physics using default: true
WARNING: no section/variable/color named trkpahn_sector
WARNING: no section/variable/color named trkpahn_sector
WARNING: no section/variable/color named trkpahn_sector
WARNING: no section/variable/color named trkpahn_sector
WARNING: color no_money not defined, using default (hexcolor)
WARNING: no section/variable/color named hilo
WARNING: no section/variable/color named kurasawa
WARNING: no section/variable/color named engima_sector
WARNING: no section/variable/color named alpha_centauri
WARNING: no section/variable/color named mshrak_sector


Loop average : 54.2969

Thank you for playing!
Writing Save Game Viperexplore_universe_difficultyWARNING: no var named serialized_xml in section data using default: serialized_xml
Hi helper play 0
Here
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