Autopilot Crashes into Stars SVN: 11873

Find any bugs in Vega Strike? See if someone has already found it, or report them here!
Post Reply
Coragem
Bounty Hunter
Bounty Hunter
Posts: 169
Joined: Sun Jan 20, 2008 8:38 pm
Location: Rio de Janeiro, Brazil

Autopilot Crashes into Stars SVN: 11873

Post by Coragem »

Guys, I have noticed the autopilot goes way too close to stars, most of the time nothing happens. but...
If the System star happens to be Right between your location and your destination, the autopilot or crashes into the Star, or Stops too close and you get burned and blow up. im flying in some purist systems with a pacifier. now it happened for the second time in a row.

Anyone else can confirm this?
My System: Arch Linux x86_64 Bits CPU: AMD Phenom II X4 995 RAM: Kingston DDR2 800Mhz 8 GB GPU: Dual ATI Radeon HD 4830 512 MB Opensource ATI-Git Drivers. HD: SATA 500 Gb WindowManager: KDE4 Joystick: Thustmaster T.Flight Stick X USB
whatch1
Bounty Hunter
Bounty Hunter
Posts: 182
Joined: Sat Jul 21, 2007 5:14 am
Location: Western MA

svn 11927

Post by whatch1 »

It's still hapening hauling cargo last night llama loaded a 187% mass
going to third cargo drop bang auto-specked into a star
Machine: P4 prescott 3.2 Ghz, 2Gb ddr ram, 2 80g seagate sata drives in raiad stripe config nvidia 6600 gt oc card sidwinder pro FF2
safemode
Developer
Developer
Posts: 2150
Joined: Mon Apr 23, 2007 1:17 am
Location: Pennsylvania
Contact:

Post by safemode »

your mass should not effect spec. If it does then that's another bug in spec.

from what it sounds like, stars aren't being given a large enough gravity well to stop spec. We probablly use the same distance to stop that we use for planets but stars have the added benefit of burning you to death at a certain range.
Ed Sweetman endorses this message.
Post Reply