Ships base mass

Post your best tactics and strategies for getting the big bux in Vega Strike

Ships base mass

Postby Nittalope » Thu Oct 22, 2009 6:10 pm

I just started again, after a year or so, to play Vega Strike. Downloaded the SVN version and found it great.
I was just wandering if there could be a sense in hacking the mass of the ships in the units.csv file as suggested here, I'll try to put base mass for LLama to 1000 and the Plowshare to 5000 but maybe I should make a general change. Are all the ships underestimated in the mass category? And if I change the Mass, should I change Moment of Inertia too (well, I think I should, if my phisics knowledge has not gone totally away...)?
Star Pilot
Star Pilot
Posts: 4
Topics: 1
Joined: Wed Oct 14, 2009 1:24 am

Share On:

Share on Facebook Facebook Share on Twitter Twitter Share on Digg Digg

Return to Gameplay Tactics

Who is online

Users browsing this forum: No registered users and 1 guest