This time, it's the robin. As I mentioned in my last review, the lancelot, I would most probably be making a robin review... Did I not?
Ok... Since this time I was lazy to earn all the money to get a robin just for a review, I hacked. I'm gonna start hacking ships for reviews next time... I guess...
LOOKS
The robin actually looks like a paper plane... Especially the wings. On looks, I will give it a score of 8/10.
Being so, because the robin actually looks like a fighter plane, unlike the lancelot which is a fighter/interceptor but doesn't look like one.
MANEUVERABILITY
In terms of maneuverability, it surpasses that of the schroedinger, possibly one of the fastest ships in vegastrike.
The turning, pitching and rolling of this ship DOES beat schroedinger's, but the acceleration curve is in fact worse than the schroedinger's. But, comparing the speed of schroedinger (800+ m/s), with the speed of robin (406 m/s), it actually balances out the acceleration.
I give 9/10 for maneuverability.
ARMAMENTS
3 Light Mounted Weapons
4 Special/Special Missile
2 Light/Medium Missile
This ship is good for close combating and intercepting. This ship is much easier to handle than lancelot... But I need to point this out. Lancelot is a HEAVY ship.
For the 3 light mounted spaces, 3 lasers or even 3 ion bursters will be ideal. The main reason is that these weapons have a good range for close combating and a moderate damage amount. But, calculating the DPS (damage-per-second), the laser actually does more damage, while using lesser energy per shot. And it doesn't need ammo as well!
![Razz :P](./images/smilies/icon_razz.gif)
As for the 4 Special/Special Missile spaces... Either you can choose to put killer bees (they have awesome damage if you keep spamming them
![Very Happy :D](./images/smilies/icon_biggrin.gif)
Lastly, the 2 light/medium missile spaces. Easy enough. If you are rich. And you are at some place which sells auto tracking, get the dumbfires (16 ammo for each space). Otherwise, get either heatseekers or image recognitions.
I give 7/10 for armaments.
SHIELDING
This ship only provides dual shield capabilities. So, it is pretty vulnerable if the enemy decides to attack you from the side. But, with good armor (polyduranium?
![Surprised :o](./images/smilies/icon_surprised.gif)
I give 5/10 for shielding.
OVERLOADING THIS SHIP
This ship is pretty easy to overload. Especially if you want good sensors or shields. I got mine up to 202%.
But, even if this ship is easy to overload, try to look around for shady mechanic's upgrades. There's one which increases the thruster ratings by 44%, but decreasing engine shielding.
(correct me if I'm wrong here) If your ship has more than 100% of weight, when turning (not 180), the speed will gradually increase and will take time to go down. Also, your ship will drift around, affecting how you dock at high speed (emergency?).
But, with the upgrade stated above, your ship will decelerate faster and accelerate faster as well.
(the more the points here, the worse the overloading problem is.
![Very Happy :D](./images/smilies/icon_biggrin.gif)
I give 8/10 for this section.
OVERALL RESULT
With this, I conclude my review of the Hunter Medium Interceptor/Fighter, the Robin.
The total score for this ship, is...
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...
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52/100 (best I can give).
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Any comments?
Please leave them.
Any complaints?
Please leave them as well.
Last of all, have a great day.
![Very Happy :D](./images/smilies/icon_biggrin.gif)