Experiences with the Plowshare
Posted: Thu Nov 06, 2008 12:44 am
I picked up Vega a few weeks ago seeing that a new version was released.
Trying out the new version, I was glad to see how they improved Vegastrike compared to version 0.4.3
I started playing, headed out in space and soon had gathered a nice starting sum of about 2.5 miljon.
I then arrived in the system Sol and had some problems, which thanks to Loki I could resolve.
He suggested me to try out the subversion of the game if I was adventerous. So I did.
I downloaded conform what is explained in the vega wiki the latest subversion and started playing. I first tried to start a copied version of my save files on this version but soon realised that that this did not work out. As i did not want to restart again from zero, I "transferred" my 2.5 miljon to a new game started in the subversion.
From then on my adventure with the Plowshare started.
As compared to the llama this ship has a lot more cargo space, I thought well I can now easily raise my funds to higher limits.
So I bought me a Plowshare, outfitted it with pretty expensive components and bought in a commerce space station all the available construction items plus all the available mining gear.
Now I was ready to head out in deep space to seek a base to sell in with high profitssss.
I looked for the jumpgate I wanted to head to, pressed the auto button, relaxed and waited to arrive at the jumpgate.
Great was my surprice to see that the ship got out of autocontrol around 60 km from the gate. What ever I tried I had to fly him manually to the gate.
Once at the gate, again a surprice, the ship seemed uncontrollable. What ever i tried I floated away from the gate in stead of closing by.
My first reaction was, oh that is probably a bug in the subversion. So I returned to the official version, bought me there also the plowhare, filled it with the same items and headed out for a jumpgate. Great was my surprise to see I got the same effects.
To make a long story short, after a lot of trying and dying (as the area people found in me an easy prey) i realized that it all was related to
overloading the ship. A number I had noticed in the lower left corner of my hud display , mass 3600% (base), did now ring a bell.
I suddenly realized that the thrusters of the ship could not handle efficiently this mass. Only by carefully manually manuevring the ship using the overdrive thruster in the old fashioned way as I learned a long time ago with the space simulator I succeeded to get the ship through the jumpgate and to dock to a station. Man, that was almost as hard as the space simulator. It was a pain in the ass, but also a lot of fun.
So, I now realise the plowshare can be filled with a lot of cargo, but you have to calculate how much mass you are taking as the thrusters are to weak to handle the ship if overloaded. Also I realized you cannot upgrade the thrusters.
At this moment, my experience is that a loaded cargo mass of about 500 % is still ok. But that is about the same amount of contruction materials I took with the Llama. So there goes my fast and easy profitsss. So I now have a ship with 5x times the load capacity of the Llama but with the same thrusting capacity of the smaller LLama.
Is there any other space captain there who can share with me some experience in the maximum cargo you can load in this or other medium or heavy freighters to keep the ship decently manuevrable.
Trying out the new version, I was glad to see how they improved Vegastrike compared to version 0.4.3
I started playing, headed out in space and soon had gathered a nice starting sum of about 2.5 miljon.
I then arrived in the system Sol and had some problems, which thanks to Loki I could resolve.
He suggested me to try out the subversion of the game if I was adventerous. So I did.
I downloaded conform what is explained in the vega wiki the latest subversion and started playing. I first tried to start a copied version of my save files on this version but soon realised that that this did not work out. As i did not want to restart again from zero, I "transferred" my 2.5 miljon to a new game started in the subversion.
From then on my adventure with the Plowshare started.
As compared to the llama this ship has a lot more cargo space, I thought well I can now easily raise my funds to higher limits.
So I bought me a Plowshare, outfitted it with pretty expensive components and bought in a commerce space station all the available construction items plus all the available mining gear.
Now I was ready to head out in deep space to seek a base to sell in with high profitssss.
I looked for the jumpgate I wanted to head to, pressed the auto button, relaxed and waited to arrive at the jumpgate.
Great was my surprice to see that the ship got out of autocontrol around 60 km from the gate. What ever I tried I had to fly him manually to the gate.
Once at the gate, again a surprice, the ship seemed uncontrollable. What ever i tried I floated away from the gate in stead of closing by.
My first reaction was, oh that is probably a bug in the subversion. So I returned to the official version, bought me there also the plowhare, filled it with the same items and headed out for a jumpgate. Great was my surprise to see I got the same effects.
To make a long story short, after a lot of trying and dying (as the area people found in me an easy prey) i realized that it all was related to
overloading the ship. A number I had noticed in the lower left corner of my hud display , mass 3600% (base), did now ring a bell.
I suddenly realized that the thrusters of the ship could not handle efficiently this mass. Only by carefully manually manuevring the ship using the overdrive thruster in the old fashioned way as I learned a long time ago with the space simulator I succeeded to get the ship through the jumpgate and to dock to a station. Man, that was almost as hard as the space simulator. It was a pain in the ass, but also a lot of fun.
So, I now realise the plowshare can be filled with a lot of cargo, but you have to calculate how much mass you are taking as the thrusters are to weak to handle the ship if overloaded. Also I realized you cannot upgrade the thrusters.
At this moment, my experience is that a loaded cargo mass of about 500 % is still ok. But that is about the same amount of contruction materials I took with the Llama. So there goes my fast and easy profitsss. So I now have a ship with 5x times the load capacity of the Llama but with the same thrusting capacity of the smaller LLama.
Is there any other space captain there who can share with me some experience in the maximum cargo you can load in this or other medium or heavy freighters to keep the ship decently manuevrable.