Regarding the dynamic universe...

Post your best tactics and strategies for getting the big bux in Vega Strike
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smbarbour
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Regarding the dynamic universe...

Post by smbarbour »

I haven't tried this yet (I'm hoping to hook my PC up this weekend), but systems are populated when the engine generates them right?

If I didn't particularly like the contents of a system, could I just delete the generated file and let the engine build a new one? I won't even begin to imagine the confusion that could be caused by deleting your current system.
I've stopped playing. I'm waiting for a new release.

I've kicked the MMO habit for now, but if I maintain enough money for an EVE-Online subscription, I'll be gone again.
cshank4
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Post by cshank4 »

I'm pretty sure it's every new game, although all the planets retain their same names.
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klauss
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Post by klauss »

It's complex.

Significant units: planets, bases, jumppoints, are created on system generation.

Insignificant ones (The others, ships, etc...) are spawned whenever you get close to a significant unit. Messy, I'm sure it will change before the next release (I hope), but it's the way it is.
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Ivan
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Post by Ivan »

I know it's not exactly the subject, but just noticed - an orbital medical facility merged into a starfortress by approx 1/3rd of it's bulk size, and you know.. it looks pretty.
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smbarbour
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Post by smbarbour »

That seems to happen occasionally.

OT - Did you take a screenshot?
I've stopped playing. I'm waiting for a new release.

I've kicked the MMO habit for now, but if I maintain enough money for an EVE-Online subscription, I'll be gone again.
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