General translating problem..

Discussion and planning of required developer support for multiple languages, and design and commentary on tools and techniques to assist with the automation of generating language specific structures.
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seniDEacc
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Joined: Sat Sep 08, 2007 1:14 am

General translating problem..

Post by seniDEacc »

hi,

man.. I change some files... but.. i'm need to see it runing!!!
just to confirm if it is working fine...

but.. keep flying.. until that point.. of language changes i made...
wow.......

there is ..some beter way to test the translation?

[]s Sena
Dilloh
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Location: Black Forest, Germany

Post by Dilloh »

You should see if you made a mistake very quickly, since you're altering python files mostly.

Besides of proofreading, I guess you're talking about "messing up" the scripts by e.g. deleting or adding chars like "{}.

If you did so, the game usually chrashes, or the relevant fixers disappear, or just look up stderr.txt after the game and search for a line showing text, speech, or whatever you altered - if something is wrong, you should see it there.
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