Sartre texturing fixed

Mods set in/based on the Vega Strike Universe. Black Paralysis, Fleet Commander, Pax Imperium: The Gathering, and others
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pheldens
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Sartre texturing fixed

Post by pheldens »

it was a extension case error (PNG instead of png)

fixed attached.

path: data4.x/units/sartre/

grepped for possible other ships with this problem, zero found, was only a problem on case sensitive operating systems.
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jackS
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Post by jackS »

Many thanks for catching that. Fixed.
pheldens
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Post by pheldens »

the engine flare textures are still wrong though, shifted .5 or something, they appear twice , way outside the craft
think thats also defined in the model file somewhere.
jackS
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Post by jackS »

pheldens wrote:the engine flare textures are still wrong though, shifted .5 or something, they appear twice , way outside the craft
think thats also defined in the model file somewhere.
No, that's defined entirely in units.csv.
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