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Sartre texturing fixed

Posted: Sat Nov 18, 2006 3:00 am
by pheldens
it was a extension case error (PNG instead of png)

fixed attached.

path: data4.x/units/sartre/

grepped for possible other ships with this problem, zero found, was only a problem on case sensitive operating systems.

Posted: Sat Nov 18, 2006 7:31 am
by jackS
Many thanks for catching that. Fixed.

Posted: Sat Nov 25, 2006 5:09 pm
by pheldens
the engine flare textures are still wrong though, shifted .5 or something, they appear twice , way outside the craft
think thats also defined in the model file somewhere.

Posted: Sat Nov 25, 2006 9:12 pm
by jackS
pheldens wrote:the engine flare textures are still wrong though, shifted .5 or something, they appear twice , way outside the craft
think thats also defined in the model file somewhere.
No, that's defined entirely in units.csv.