Data on the Delta transport

Discuss the Vega Wars mod(s) for the Vega Strike Engine

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Data on the Delta transport

Postby Beowulf » Fri Aug 31, 2007 2:48 pm

maximum speed: 56 m/s
maximum forward acceleration: 2.54 m/s^2
maximum deceleration: 9.33 m/s^2
maximum roll rate: 27.7 degrees/s
maximum yaw/patch rate: 45 degrees/s
armament: four lasers, four ion cannons, two proton torpedo launchers with five torpedoes each
shields: 80 SBD
hull: 40 RU
length: 20 m
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Postby Beowulf » Wed Sep 05, 2007 2:52 pm

Model is done, now I have to texture it...
Image
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Postby Speedator » Sat Sep 08, 2007 2:33 pm

Well, the model needs to be a little(maybe only a little) bit more detailed.
Btw: Is that transporter meant? http://pages.infinit.net/jfp/swgallery/ ... SPORT.html
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Postby Beowulf » Sat Sep 08, 2007 4:59 pm

Yes, it's precisely that one. I didn't even know this transport came up anywhere else beside the computer games. And yes, it does need a lot more detail but the drafts I used to make this model was pretty low detail as well. Anyway, I've redone the model today in blender and will probably add more details tomorrow...
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Postby Beowulf » Sun Sep 09, 2007 4:10 pm

Here's the new model for the transport. This time with a little more details, modelled in blender.
Image
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Postby loki1950 » Sun Sep 09, 2007 5:07 pm

Looking good now for the fun part unwrapping and texturing.

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