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Discuss the Babylon 5 mod(s) for the Vega Strike Engine

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etheral walker
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Post by etheral walker »

4632 polygons, I have a few different cargos to modify it
Image
I see dead polygons....
Ari Rahikkala
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Post by Ari Rahikkala »

Man, you're spamming us with models ;)
etheral walker
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Post by etheral walker »

lol ;) I speeded up my process , and I make easyest meshes first. Babies like nova will come later, becaus eif you look carefully, you will see that the nurnies ARE the shape of the ship, and not some gadgets to improve visual quality ;)
I see dead polygons....
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