EA freighter

Discuss the Babylon 5 mod(s) for the Vega Strike Engine

Moderator: etheral walker

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Postby etheral walker » Sun Sep 19, 2004 6:00 pm

4632 polygons, I have a few different cargos to modify it
Image
I see dead polygons....
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Postby Ari Rahikkala » Sun Sep 19, 2004 10:26 pm

Man, you're spamming us with models ;)
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Postby etheral walker » Mon Sep 20, 2004 12:50 pm

lol ;) I speeded up my process , and I make easyest meshes first. Babies like nova will come later, becaus eif you look carefully, you will see that the nurnies ARE the shape of the ship, and not some gadgets to improve visual quality ;)
I see dead polygons....
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