meshes needed before release

Discuss the Babylon 5 mod(s) for the Vega Strike Engine

Moderator: etheral walker

meshes needed before release

Postby etheral walker » Thu Sep 16, 2004 6:40 pm

Earth Alliance:
-babylon 4 => to do
-babylon 5 => all texture work to restart (grrrr....)
-starfury +wingarts => OK 3 differents warpaints, maybe more later
-thunderbolt => OK
-tempest => OK
-Triton Cruiser => to do
-Ardent class monitor => OK
-EA Fuel Tanker => mesh ok, texture ready for baking
-skylark class transport => partial mesh
-Omega Class Destroyer => partial mesh
-Warlock => to do
-Icarus => OK
-Shuttle => to do
-Breaching Pod => to do
-Asimov => OK
-Hyperion => partial mesh
-Earth force 1 => OK

RAIDERS
-battle wagon => OK
-zephir fighter => OK

Narn regime
-G'Quan Cruiser => to do
-military base => to do
-Frazi Fighter => to finish
-Bin'Tak Dreadnought => to optimise
-Th'Nor Cruiser => to do
-T'Loth Cruiser => to do
-Sho'Kar Corvette => OK
-Gorith Bomber => OK
-Tor'eth => OK
-Outpost => to do
-transport => to do

MINBARI federation
-War-Cruiser => to texture
-Nial Fighter => OK
-Tinashi Frigate => optimisation on the way
-Minbari Flyer => on the way

CENTAURI republic
-Primus Cruiser => partial mesh
-Vorchan Cruiser => finishing texture
-Sentri Fighter => OK
-Rutarian Fighter => to do
-Balvarin Carrier => to do
-personnal liner => OK

DRAKH&SHADOWS
-Drakh Carrier => to do
-Drakh Raider => to do
-Shadow Battlecrab => to do
-Shadow Fighter => to do
-Shadow Scout => to do
-Shadow Hybrid => to do
-Shadow planet killer => well if there is a dyson sphere in startreck mod I will do it ;)

VORLON Empire
-Dreadnought => to do
-Planetkiller => to do
-Transport => to do
-Fighter => to do

INTERSTELLAR ALLIANCE
-WhiteStar => OK
-Victory Destroyer => need texture work
-Brakiri Avioki Cruiser => to do
-Drazi Firehawk => to do
-Drazi Sky Serpent => to do
-Brakiri Tashkat Cruiser => to do

MISC
-soulhunter ship => to do
Last edited by etheral walker on Fri Apr 29, 2005 2:25 pm, edited 3 times in total.
I see dead polygons....
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Postby hellcatv » Fri Sep 24, 2004 3:18 am

wow thats a nice progress list

anyone helping out?
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http://vegastrike.sourceforge.net/
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Postby etheral walker » Fri Sep 24, 2004 5:35 am

no, still alone ;) a python programmer from happypenguin offered to help me, but he sent mail as I was in holidays, so he forgave me since ;)
I see dead polygons....
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