redid mesh
whitestar
Moderator: etheral walker
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whitestar
Last edited by etheral walker on Mon Sep 20, 2004 5:36 pm, edited 1 time in total.
I see dead polygons....
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wonderous
the texture could be a bit higher rez though so it doesn't blur out so much--or maybe it could use a nice detail texture
the texture could be a bit higher rez though so it doesn't blur out so much--or maybe it could use a nice detail texture
Vega Strike Lead Developer
http://vegastrike.sourceforge.net/
http://vegastrike.sourceforge.net/
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- Joined: Sat May 10, 2003 5:26 pm
- Location: into the depths