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Whitestar

Posted: Fri Aug 31, 2012 6:23 pm
by zog_the_primitive
Hi folks. This mod looks pretty dead, but I was wondering if anyone had the bsp and cvs to a Whitestar. It looked as if etheral walker had one, but he hasn't been online for quite some time. I guess the next question would be if said model could be modded into VS-0.5.0.

Thanks

Re: Whitestar

Posted: Sun Sep 02, 2012 4:57 am
by pheonixstorm
If you can find a free model of it somewhere there should be no problem provided you can convert it to the format that VS uses. I don't think there is a copy of any of the B5 stuff anywhere though so if you want feel free to start up a new mod for it. Easiest thing to start with would be the csv values followed by the models I think. Again, provided you can find free models that are released under CC 0, CC BY, CC BY SA, etc. To keep it open and free stay away from any CC NC or ND. NC is non commercial, don't remember off the top what ND is...

Re: Whitestar

Posted: Sun Sep 02, 2012 5:44 pm
by Deus Siddis
ND = No Derivatives

Which makes it kind of useless.

Re: Whitestar

Posted: Fri Sep 14, 2012 5:50 pm
by charlieg
I might have a copy of all the models; I vaguely remember ethereal emailing them to me some time ago.

Re: Whitestar

Posted: Fri Sep 14, 2012 5:57 pm
by charlieg
Yup, got them, including the whitestar.

Email me at freegamerblog@gmail.com FAO Charlie (the email address is shared).

Re: Whitestar

Posted: Sun Sep 16, 2012 8:34 am
by zog_the_primitive
charlieg wrote:Yup, got them, including the whitestar.

Email me at freegamerblog@gmail.com FAO Charlie (the email address is shared).
Thanks again, I sent you an email from zogtheprimitive@gmail.com

Re: Whitestar

Posted: Mon Sep 17, 2012 9:00 am
by charlieg
Emailed them over.

I meant to mention in the email; not sure of the license of the models. (I have no idea if such information is included in the rar files.)

Re: Whitestar

Posted: Mon Sep 17, 2012 9:16 am
by zog_the_primitive
Just checked my email and got them, thanks. I'm going to see if I can mod them all into a normal vegastrike game first, then I'll work on making an entirely new universe. There are some things I need to learn before I do the latter part however.

Re: Whitestar

Posted: Wed Apr 10, 2013 8:50 am
by etheral walker
sorry, I don't lurk around anymore (need more free time....)
I hereby announce that you are free to do what you want with all my work on VS
let's say it's under wtfpl licence.
It would be a shame, if someone want to continue and finish my work (I was definitely too young, such a huge mod need more than a one man army), if some licence crap stop him/her.
I recently saw some issues with wtfpl licence over ogre3d forum, because when studiying it might appear that it is not compatible with mit licence or some other opensource one: don't wait five years for me to give an agreement to proceed if you have some doubts about licences compatibility, you have my agreement, do what you want with my work, don't waste your time thinking about legal issues;p
Do your best to finish it, I'm eager to play a mod/game I was too young to drive to its completion;p

Re: Whitestar

Posted: Wed Apr 10, 2013 8:36 pm
by loki1950
sorry, I don't lurk around anymore (need more free time....)
Don't we all :lol: I got my extra time by having a stroke :twisted: so now I have lots of it but restricted use of the my left side it's still numb after two years.But do drop by now and again not many of us old time VS fans about :wink:

Enjoy the Choice :)

Re: Whitestar

Posted: Wed Apr 10, 2013 9:06 pm
by Deus Siddis
etheral walker wrote: let's say it's under wtfpl licence.
It would be a shame, if someone want to continue and finish my work (I was definitely too young, such a huge mod need more than a one man army), if some licence crap stop him/her.
I recently saw some issues with wtfpl licence over ogre3d forum, because when studiying it might appear that it is not compatible with mit licence or some other opensource one:
You should make a sticky announcement on this forum where you release everything you have done under the CC0 release. CC0 is the hydrogen bomb of releases, an international release into the public domain that leaves no legal encumbrance standing in its debris wake. It works equally well for code and content, there's no need for separate licensing between the two. And as far as I know there are entirely no controversies over its legality or compatibility.

Re: Whitestar

Posted: Thu Apr 11, 2013 12:17 am
by pheonixstorm
CC0 is, if I remember, Public Domain isn't it?

Re: Whitestar

Posted: Fri Apr 12, 2013 8:42 am
by etheral walker
wtfpl has a really cool name, but you get the idea while speaking of CC0;p
I don't have anymore the rights for a sticky post, I aready received PM about one model or another (and then granted full rights) and I won't fight for those rights for just one post.
But feel free to do so, Deus Siddis, I here sign with my blood my approval;p
One thought (just a quick note for the younger ones, english is far from my native language), I saw you created you created an inactive status for (at least) Hurleybird, I don't see any recent posts from Hellcatv or any of the ancient ones, why don't you create a "stone age contributor" status for old ones who still answer something each five years?
yeah, I know, I ask too much...

Re: Whitestar

Posted: Fri Apr 12, 2013 3:17 pm
by loki1950
I do believe we have a founders group ;) which should do for that class of old timers.

Enjoy the Choice :)

Re: Whitestar

Posted: Fri Apr 12, 2013 10:23 pm
by Deus Siddis
pheonixstorm wrote:CC0 is, if I remember, Public Domain isn't it?
It is if you live in a country that has a legal concept of a public domain. For completely backwards nations that don't, the CC0 has fallback language that releases as many rights as possible under the local laws.

So it is essentially a global public domain release.

Re: Whitestar

Posted: Sat Apr 13, 2013 8:48 am
by etheral walker
loki1950 wrote:I do believe we have a founders group ;) which should do for that class of old timers.

Enjoy the Choice :)
here you have your (almost) sticky;p
It's a shame the old forum went to /dev/null, but regarding all the meshes/textures I did for this game (some translations too, but mainly 3d/painting work), well, being in such a group, with rights limited to nothing but seeing where something huge from our past is heading, would be quite nice;p