VegaTrek-0.3x patches

Discuss the Star Trek mod(s) for the Vega Strike Engine

Moderators: tillias, Jennos, peteyg

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tillias
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VegaTrek-0.3x patches

Post by tillias »

28 Aug 2006, 5:05 p.m.
Patch-0.3.2
MD5:d3693d2515ed104010e5a795df972d20


Description:
-Fixed Shields capacity levels for all ships
-Fixed Armor
-Fixed Hull damage
-Armed D7, K'Tinga, several other models
-Fixed some weapons, especially Klingon Disruptors
-Fixed impulse speeds for all ships from ship pack
-Afterburner now between 100-250 VS speed units
-Shields do not drain while on WARP speeds now

Installation: Replace your units.csv, weapon_list.xml and other files with new ones from archive
Last edited by tillias on Mon Aug 28, 2006 2:19 pm, edited 2 times in total.
God bless you!
Defiant
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Post by Defiant »

Interresting thing, because ex-astris also notices the size problems.

http://www.ex-astris-scientia.org/artic ... oblems.htm
Whenever you find that you are on the side of the majority,
it is time to reform. -- Mark Twain
tillias
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Posts: 238
Joined: Wed Jan 25, 2006 5:37 am
Location: Russian Federation, Voronezh
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Post by tillias »

Updated 28.08.2006
God bless you!
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