Vanishing Equipment Bug

Discuss the Wing Commander Series and find the latest information on the Wing Commander Universe privateer mod as well as the standalone mod Wasteland Incident project.
Post Reply
ThePretender
Explorer
Explorer
Posts: 9
Joined: Thu Jun 08, 2006 1:04 pm

Vanishing Equipment Bug

Post by ThePretender »

Any idea what causes it or what might fix it?
Spaceman Spiff
Elite Venturer
Elite Venturer
Posts: 757
Joined: Tue Jun 07, 2005 9:58 am
Location: somewhere in the middle of nowhere, under a tree, facing the sun...

Post by Spaceman Spiff »

Seems to be very common. Although it just happens to some people and others never experience it. IIRC, the devs don't know what causes it and so there is no real solution. I think I read once that there is a bigger chance if you own a lot of ships. So maybe it helps to keep the list of your ships short. But this may be also just an urban legend... :roll:

I hope this did help... :mrgreen:
You are a newbie and need help? Check out the Wing Commander Universe and Privateer Remake Library Project

---------------------------------------------------
What's mind? No matter... What's matter? Never Mind!

Insanity is just a state of mind!

That which does not kill us, makes us stranger.
mkruer
Site Administrator
Site Administrator
Posts: 1089
Joined: Thu Jan 02, 2003 10:07 am
Contact:

Post by mkruer »

Personally I never experienced it but hopefully when the subsystem is revamped this will disappear along with other annoying bugs.
I know you believe you understand what you think I said.
But I am not sure you realize that what you heard is not what I meant.

Wing Commander Universe Forum | Wiki
Wing Commander: The Wasteland Incident
ThePretender
Explorer
Explorer
Posts: 9
Joined: Thu Jun 08, 2006 1:04 pm

Post by ThePretender »

Actually, I had it happen right after starting in the beginning tarsus, and pretty consistantly every couple of landings and or saves. I'm going to try a fresh install/unpack.
ThePretender
Explorer
Explorer
Posts: 9
Joined: Thu Jun 08, 2006 1:04 pm

Post by ThePretender »

Well, I tried a fresh unpack, ran install, ran reset universe after each patch, problem still happened. Anyone have any ideas?
klauss
Elite
Elite
Posts: 7243
Joined: Mon Apr 18, 2005 2:40 pm
Location: LS87, Buenos Aires, República Argentina

Post by klauss »

Yes - replace the damage model.
I had several ideas for that, but I've been too busy lately to push any of them forward.
Oíd mortales, el grito sagrado...
Call me "Menes, lord of Cats"
Wing Commander Universe
spiritplumber
Developer
Developer
Posts: 1831
Joined: Mon Mar 07, 2005 10:33 pm
Contact:

Post by spiritplumber »

Actually it's because a "remove upgrades on landing" thing that was only supposed to happen with crew (crew are upgrades internally), happened with everything. My bad.

Unfortunately, that code is now long obsolete -- I still have it, but a lot of stuff in the WCU branch are now in the memory hole. I'm going to help with getting multiplayer to work (in sight of getting at least some sort of deathmatch going) before getting back to WCU.
My Moral Code:
- The only sin is to treat people as if they were things.
- Rules were made for people, not the other way around.
- Don't deceive. Real life is complicated enough.
- If all else fails, smash stuff.
mkruer
Site Administrator
Site Administrator
Posts: 1089
Joined: Thu Jan 02, 2003 10:07 am
Contact:

Post by mkruer »

Cool,

Is the old team starting to reunite?

An yes I know i am holding up two projects. The new GUI and the DB
I know you believe you understand what you think I said.
But I am not sure you realize that what you heard is not what I meant.

Wing Commander Universe Forum | Wiki
Wing Commander: The Wasteland Incident
spiritplumber
Developer
Developer
Posts: 1831
Joined: Mon Mar 07, 2005 10:33 pm
Contact:

Post by spiritplumber »

Meow, not sure there :) priority right now is to get some sort of multiplayer to work, apparently, so I'll be helping with that. I think that it's something everyone would like.
My Moral Code:
- The only sin is to treat people as if they were things.
- Rules were made for people, not the other way around.
- Don't deceive. Real life is complicated enough.
- If all else fails, smash stuff.
mkruer
Site Administrator
Site Administrator
Posts: 1089
Joined: Thu Jan 02, 2003 10:07 am
Contact:

Post by mkruer »

Most of the stuff I tend to work on is the backend. I think that the DB is ready to go logically but its implementation is on the back burner until the new graphic engine arrives.

Then it will be my turn but I am going to need a lot of help.

The GUI is easier but I suck at graphics (well not really but it take me way too long to do something I am happy with)

Also the new GUI I want it two sizes, one is for the standard 3x4. The pixel ratio will probably be 1024x768 (XGA) because this is the most standard aspect ratio used. The other aspect ratio should be 16x10 with a resolution of 1920x1200 (WUXGA) witch is the most standard pixel ratio for widescreen monitors.

The only difference at the moment is the WUXGA version has more upfront information, but I was planning to use the same graphics set.

http://en.wikipedia.org/wiki/Display_resolution

Edit: I guess we could use the 1600×1200 UXGA standard as scale the image to fit lower resolution monitor.
I know you believe you understand what you think I said.
But I am not sure you realize that what you heard is not what I meant.

Wing Commander Universe Forum | Wiki
Wing Commander: The Wasteland Incident
spiritplumber
Developer
Developer
Posts: 1831
Joined: Mon Mar 07, 2005 10:33 pm
Contact:

Post by spiritplumber »

I usually run VS windowed in 800x600 but that's just me.
My Moral Code:
- The only sin is to treat people as if they were things.
- Rules were made for people, not the other way around.
- Don't deceive. Real life is complicated enough.
- If all else fails, smash stuff.
mkruer
Site Administrator
Site Administrator
Posts: 1089
Joined: Thu Jan 02, 2003 10:07 am
Contact:

Post by mkruer »

That’s a valid concern.
Actually now that I think about it, it would probably be best to create it as a 1600x1200 UI and scale it down being that’s scaling down tends to look better then scaling up. Then just change the default font size so at 1600x1200 the GUI would use 18pt font, 1024x768 would use 12pt fonts and 800x600 would use 10pt fonts. That way the text is more consistent regardless of size.
I know you believe you understand what you think I said.
But I am not sure you realize that what you heard is not what I meant.

Wing Commander Universe Forum | Wiki
Wing Commander: The Wasteland Incident
klauss
Elite
Elite
Posts: 7243
Joined: Mon Apr 18, 2005 2:40 pm
Location: LS87, Buenos Aires, República Argentina

Post by klauss »

Definitely.
But sometimes you may need to restructure the downscaled version. Like from WUXGA to SVGA, it's a long way down - a ladder is probably required. ;)
Oíd mortales, el grito sagrado...
Call me "Menes, lord of Cats"
Wing Commander Universe
mkruer
Site Administrator
Site Administrator
Posts: 1089
Joined: Thu Jan 02, 2003 10:07 am
Contact:

Post by mkruer »

But you would not be going form a 16x10 aspect ratio to a 4x3. I am making sure that I differentiate between widescreen and normal.
I know you believe you understand what you think I said.
But I am not sure you realize that what you heard is not what I meant.

Wing Commander Universe Forum | Wiki
Wing Commander: The Wasteland Incident
spiritplumber
Developer
Developer
Posts: 1831
Joined: Mon Mar 07, 2005 10:33 pm
Contact:

Post by spiritplumber »

Remember that stuff must be a power of 2.... 1024x1024?
My Moral Code:
- The only sin is to treat people as if they were things.
- Rules were made for people, not the other way around.
- Don't deceive. Real life is complicated enough.
- If all else fails, smash stuff.
mkruer
Site Administrator
Site Administrator
Posts: 1089
Joined: Thu Jan 02, 2003 10:07 am
Contact:

Post by mkruer »

Only with the OLD system
I know you believe you understand what you think I said.
But I am not sure you realize that what you heard is not what I meant.

Wing Commander Universe Forum | Wiki
Wing Commander: The Wasteland Incident
Post Reply